Файл: www/base.sql
Строк: 1257
/*
Navicat MySQL Data Transfer
Source Server :
Локальный
Source Server Version : 50045
Source Host :
localhost:3306
Source Database : sql10
Target Server Type :
MYSQL
Target Server Version : 50045
File Encoding :
65001
Date: 2012-10-28 23:01:13
*/
SET FOREIGN_KEY_CHECKS=0;
--
----------------------------
-- Table structure for `account`
--
----------------------------
DROP TABLE IF EXISTS `account`;
CREATE TABLE
`account` (
`id` int(11) NOT NULL auto_increment,
`login` varchar(25)
NOT NULL,
`password` varchar(50) default NULL,
`x` varchar(50)
default NULL,
`y` varchar(50) default NULL,
`name` varchar(50)
default NULL,
`status` char(255) default NULL,
`class` char(255)
default NULL,
`hp` int(11) default NULL,
`mp` int(11) default NULL,
`race` char(255) default NULL,
`power` int(11) default NULL,
`vitality` int(11) default NULL,
`spirit` int(11) default NULL,
`dexterity` int(11) default NULL,
`wit` int(11) default NULL,
`armor_head` int(11) default NULL,
`armor_body` int(11) default NULL,
`armor_pants` int(11) default NULL,
`armor_gloves` int(11) default
NULL,
`armor_belt` int(11) default NULL,
`armor_ring` int(11) default
NULL,
`armor_boots` int(11) default NULL,
`armor_earring` int(11)
default NULL,
`weapon_right` int(11) default NULL,
`weaponshield_left` int(11) default NULL,
`lvl` int(11) default NULL,
`armor_shoulder` int(11) default NULL,
`armor_neckleace` int(11) default
NULL,
`exp` int(11) default NULL,
`gold` int(11) default NULL,
`last_hp` int(11) default NULL,
`last_mp` int(11) default NULL,
`x1`
int(11) default NULL,
`y1` int(11) default NULL,
`battle` int(11)
default NULL,
`battle_attack` int(11) default NULL,
`battle_target_type` char(255) default NULL,
`battle_last_attack`
int(11) default NULL,
`secret` char(11) default NULL,
KEY `id`
(`id`)
) ENGINE=MyISAM AUTO_INCREMENT=5 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of account
--
----------------------------
INSERT INTO account VALUES ('3', 'admin',
'admin', '1', '1', 'сам_за_себя', 'moder', 'warrior', '1123',
'107', 'man', '50', '85', '15', '6', '5', '3', '0', null, null, '0', null,
null, null, '7', '0', '8', null, '8', '335', '150', '1351449157',
'1351449157', '7', '6', '0', '0', 'mob', '1351426966', '123');
INSERT INTO
account VALUES ('4', 'NAME', 'NAME', '1', '1', 'NAME', null, 'rogue',
'155', '135', 'woman', '10', '10', '10', '10', '10', null, null, null,
null, null, null, null, null, null, null, '1', null, null, '1', '100',
'1351454143', '1351454143', '6', '8', null, null, null, null, '123');
--
----------------------------
-- Table structure for `battle`
--
----------------------------
DROP TABLE IF EXISTS `battle`;
CREATE TABLE
`battle` (
`id` int(11) NOT NULL auto_increment,
`x` int(11) default
NULL,
`y` int(11) default NULL,
`x1` int(11) default NULL,
`y1`
int(11) default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM
AUTO_INCREMENT=158 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of battle
--
----------------------------
-- ----------------------------
-- Table
structure for `battle_log`
-- ----------------------------
DROP TABLE IF
EXISTS `battle_log`;
CREATE TABLE `battle_log` (
`id` int(11) NOT NULL
auto_increment,
`account` int(11) default NULL,
`mess` char(255)
default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=2530
DEFAULT CHARSET=cp1251;
-- ----------------------------
-- Records of
battle_log
-- ----------------------------
INSERT INTO battle_log VALUES
('2529', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 154.25
урона</font>');
INSERT INTO battle_log VALUES ('2528', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 26
урона!</font>');
INSERT INTO battle_log VALUES ('2527', '3',
'<img src=\"/data/img/skill/2.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#3d8e2f\">Вы
исцеляетесь на 56.5 урона</font>');
INSERT INTO
battle_log VALUES ('2526', '3', '<img
src=\"/data/img/skill/attack.jpg\" width=\"10px\"
height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 33
урона!</font>');
INSERT INTO battle_log VALUES ('2525', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 177.25
урона</font>');
INSERT INTO battle_log VALUES ('2524', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 156.25
урона</font>');
INSERT INTO battle_log VALUES ('2523', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 28
урона!</font>');
INSERT INTO battle_log VALUES ('2522', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 25
урона!</font>');
INSERT INTO battle_log VALUES ('2521', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 24
урона!</font>');
INSERT INTO battle_log VALUES ('2520', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 30
урона!</font>');
INSERT INTO battle_log VALUES ('2519', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 24
урона!</font>');
INSERT INTO battle_log VALUES ('2518', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 29
урона!</font>');
INSERT INTO battle_log VALUES ('2517', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 30
урона!</font>');
INSERT INTO battle_log VALUES ('2516', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 176.25
урона</font>');
INSERT INTO battle_log VALUES ('2515', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 26
урона!</font>');
INSERT INTO battle_log VALUES ('2514', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 170.25
урона</font>');
INSERT INTO battle_log VALUES ('2513', '3',
'<img src=\"/data/img/skill/1.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 57.75 урона</font>');
INSERT INTO battle_log
VALUES ('2512', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 27
урона!</font>');
INSERT INTO battle_log VALUES ('2511', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 218.25
урона</font>');
INSERT INTO battle_log VALUES ('2510', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2509', '3', '<img src=\"/data/img/skill/5.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 20
урона</font>');
INSERT INTO battle_log VALUES ('2508', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 24
урона!</font>');
INSERT INTO battle_log VALUES ('2507', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2506', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 31
урона!</font>');
INSERT INTO battle_log VALUES ('2505', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 175.25
урона</font>');
INSERT INTO battle_log VALUES ('2504', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2503', '3', '<img src=\"/data/img/skill/5.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 20
урона</font>');
INSERT INTO battle_log VALUES ('2502', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 29
урона!</font>');
INSERT INTO battle_log VALUES ('2501', '3',
'<img src=\"/data/img/skill/2.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#3d8e2f\">Вы
исцеляетесь на 57.5 урона</font>');
INSERT INTO
battle_log VALUES ('2500', '3', '<img
src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2499', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 23
урона!</font>');
INSERT INTO battle_log VALUES ('2498', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 251.95
урона</font>');
INSERT INTO battle_log VALUES ('2497', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2496', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 173.95
урона</font>');
INSERT INTO battle_log VALUES ('2495', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2494', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 28
урона!</font>');
INSERT INTO battle_log VALUES ('2493', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 191.95
урона</font>');
INSERT INTO battle_log VALUES ('2492', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2491', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#8e8171\">Вы наносите 168.95
урона</font>');
INSERT INTO battle_log VALUES ('2490', '3',
'<img src=\"/data/img/skill/5.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 20 урона</font>');
INSERT INTO battle_log
VALUES ('2489', '3', '<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 29
урона!</font>');
INSERT INTO battle_log VALUES ('2488', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 25
урона!</font>');
INSERT INTO battle_log VALUES ('2487', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 24
урона!</font>');
INSERT INTO battle_log VALUES ('2486', '3',
'<img src=\"/data/img/skill/attack.jpg\"
width=\"10px\" height=\"10px\"><font
color=\"#3d060c\">Скелетик наносит вам 32
урона!</font>');
INSERT INTO battle_log VALUES ('2485', '3',
'<img src=\"/data/img/skill/1.jpg\" width=\"10px\"
height=\"10px\"><font color=\"#8e8171\">Вы
наносите 48.75 урона</font>');
INSERT INTO battle_log
VALUES ('2484', '3', '<font color=\"#8e8171\">Бой
начался!</font>');
-- ----------------------------
--
Table structure for `chat`
-- ----------------------------
DROP TABLE IF
EXISTS `chat`;
CREATE TABLE `chat` (
`id` int(11) NOT NULL
auto_increment,
`account` varchar(500) NOT NULL,
`msg` varchar(500)
NOT NULL,
`time` int(11) default NULL,
KEY `id` (`id`)
)
ENGINE=MyISAM AUTO_INCREMENT=23 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of chat
--
----------------------------
INSERT INTO chat VALUES ('6', '3', '*BRAVO*
*WRITE*', '1346314555');
INSERT INTO chat VALUES ('20', '3', 'Testing',
'1346871834');
INSERT INTO chat VALUES ('21', '3',
'ХДДДДДДДДДДДДД', '1347383512');
INSERT INTO chat VALUES
('22', '3', 'asdasdasdasd', '1347705759');
--
----------------------------
-- Table structure for `dialogs`
--
----------------------------
DROP TABLE IF EXISTS `dialogs`;
CREATE TABLE
`dialogs` (
`id` int(11) NOT NULL auto_increment,
`talk_name`
char(255) default NULL,
`talk_otvet_npc` char(255) default NULL,
`talk_id_ref` int(11) default NULL,
`action` char(255) default NULL,
`quest` int(11) default NULL,
`npc` int(11) default NULL,
`quest_completed` int(11) default NULL,
`quest_need` int(11) default
NULL,
`questd` int(11) default NULL,
`quest_need_complete` int(11)
default NULL,
`quest_npc_complete` int(11) default NULL,
PRIMARY KEY
(`id`)
) ENGINE=MyISAM AUTO_INCREMENT=4 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of dialogs
--
----------------------------
INSERT INTO dialogs VALUES ('1', 'Чем
тебе помочь?', 'Мне нужны... мне надо чтобы
ты убил скелетов, блуждающих вокруг
моего дома, точнее мне нужны их кости.
Понимаешь, я некромант, и мне они нужны
для моего ритуала. Думаю ты мправишься с
этой задачей, не переживай, я хорошо
заплачу...(кашляет)', null, null, null, '1', null, null, '1',
null, null);
INSERT INTO dialogs VALUES ('2', 'Принять',
'Отлично, приступай.', '1', null, '1', '1', null, null,
null, null, null);
INSERT INTO dialogs VALUES ('3', 'Вот твои
кости', 'ОТЛИЧНО! Вот твоя смерть!', null, null,
null, '1', '1', '1', null, '1', null);
--
----------------------------
-- Table structure for `effect`
--
----------------------------
DROP TABLE IF EXISTS `effect`;
CREATE TABLE
`effect` (
`id` int(11) NOT NULL auto_increment,
`fear` int(11)
default NULL,
`sleep` int(11) default NULL,
`stun` int(11) default
NULL,
`paralich` int(11) default NULL,
`effect_damage` int(11)
default NULL,
`effect_hp_regen` int(11) default NULL,
`effect_hp_regen_percent` int(11) default NULL,
`effect_time` int(11)
default NULL,
`effect_every_sec` int(11) default NULL,
`account`
int(11) default NULL,
`target_type` char(255) default NULL,
`target`
int(11) default NULL,
`skill` int(11) default NULL,
`last_cast`
int(11) default NULL,
`time` int(11) default NULL,
`dota` int(11)
default NULL,
`baph` int(11) default NULL,
`baph_adding` int(11)
default NULL,
`baph_will` int(11) default NULL,
`baph_reaction`
int(11) default NULL,
`baph_max_hp` int(11) default NULL,
`baph_max_mp` int(11) default NULL,
`baph_feature_armor_weapon` int(11)
default NULL,
`baph_feature_armor_arrow` int(11) default NULL,
`baph_feature_armor_magic` int(11) default NULL,
`baph_feature_attack_weapon` int(11) default NULL,
`baph_feature_attack_arrow` int(11) default NULL,
`baph_feature_attack_magic` int(11) default NULL,
`baph_hp_regen`
int(11) default NULL,
`baph_mp_regen` int(11) default NULL,
`baph_power` int(11) default NULL,
`baph_wit` int(11) default NULL,
`baph_dexterity` int(11) default NULL,
`baph_vitality` int(11) default
NULL,
`baph_spirit` int(11) default NULL,
`debaph` int(11) default
NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=525 DEFAULT
CHARSET=cp1251;
-- ----------------------------
-- Records of
effect
-- ----------------------------
--
----------------------------
-- Table structure for `forum_mess`
--
----------------------------
DROP TABLE IF EXISTS `forum_mess`;
CREATE
TABLE `forum_mess` (
`id` int(11) NOT NULL auto_increment,
`id_theme`
int(11) default NULL,
`account` int(11) default NULL,
`msg`
varchar(255) default NULL,
`time` int(11) default NULL,
PRIMARY KEY
(`id`)
) ENGINE=MyISAM AUTO_INCREMENT=16 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of forum_mess
--
----------------------------
INSERT INTO forum_mess VALUES ('15', '7',
'3', 'asdasdasdasdasd КУ БОДЗИК!)))))))', '1347383482');
INSERT
INTO forum_mess VALUES ('14', '7', '3', 'Тема успешно
создана! В теме строго ЗАПРЕЩЕНЫ
нецензурные выражения, флейм, флуд(кроме
привата)...,создание \"пустых\",
неинформативных сообщений,и пр., что
запрещают правила сайта!(всё это не
относитса к разделу Общение!)!Нарушители
данных правил могут быт', '1347383449');
--
----------------------------
-- Table structure for `forum_razdel`
--
----------------------------
DROP TABLE IF EXISTS `forum_razdel`;
CREATE
TABLE `forum_razdel` (
`id` int(11) NOT NULL auto_increment,
`name`
varchar(255) default NULL,
`about` varchar(255) default NULL,
`type`
varchar(255) default '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM
AUTO_INCREMENT=8 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of forum_razdel
--
----------------------------
INSERT INTO forum_razdel VALUES ('1',
'Общение ', null, 'razdel_name');
INSERT INTO forum_razdel VALUES
('7', 'asdasda', 'sdasasdasdasada', '');
--
----------------------------
-- Table structure for `forum_theme`
--
----------------------------
DROP TABLE IF EXISTS `forum_theme`;
CREATE
TABLE `forum_theme` (
`id` int(11) NOT NULL auto_increment,
`id_razdel` int(11) default NULL,
`name` varchar(255) default NULL,
`msg` longtext,
`time` int(11) default NULL,
`account` int(11)
default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=8
DEFAULT CHARSET=cp1251;
-- ----------------------------
-- Records of
forum_theme
-- ----------------------------
INSERT INTO forum_theme
VALUES ('7', '7', 'adsas', 'dasdasdasdasadasdas', '1347383449', '3');
--
----------------------------
-- Table structure for `inventory`
--
----------------------------
DROP TABLE IF EXISTS `inventory`;
CREATE
TABLE `inventory` (
`id` int(11) NOT NULL auto_increment,
`name`
varchar(255) default NULL,
`type` char(255) default NULL,
`feature_pover` int(11) default NULL,
`feature_vitality` int(11) default
NULL,
`feature_dexterity` int(11) default NULL,
`feature_wit` int(11)
default NULL,
`feature_spirit` int(11) default NULL,
`feature_armor_arrow` int(11) default NULL,
`feature_armor_weapon`
int(11) default NULL,
`feature_armor_magic` int(11) default NULL,
`feature_attack_arrow` int(11) default NULL,
`feature_attack_weapon`
int(11) default NULL,
`feature_attack_magic` int(11) default NULL,
`feature_hp_regen` float default NULL,
`feature_mp_regen` float default
NULL,
`cast_hp_regen` float(11,0) default NULL,
`cast_mp_regen`
float(11,0) default NULL,
`min_lvl` int(11) default NULL,
`amount`
int(11) default NULL,
`coast` int(11) default NULL,
`cast_add_skill`
int(11) default NULL,
`cast_add_feature` int(11) default NULL,
`about` varchar(255) default NULL,
`icon` int(11) default NULL,
`attack_min_damag` int(11) default NULL,
`attack_max_damag` int(11)
default NULL,
`account` int(11) default NULL,
`twohands` int(11)
default NULL,
`subtype` varchar(255) default NULL,
`ident_id` int(11)
default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=18
DEFAULT CHARSET=cp1251;
-- ----------------------------
-- Records of
inventory
-- ----------------------------
INSERT INTO inventory VALUES
('1', 'Топор дровосека', 'weapon_axe', '1', '2', null, null,
null, null, null, null, null, '5', '50', null, null, null, null, '1', null,
null, null, null, 'Топор дровосека, им рубят
дрова', '1', '10', '12', '3', '1', null, null);
INSERT INTO inventory
VALUES ('2', 'Нож охотника', 'weapon_dadge', null, '1', '2',
'1', '2', null, null, null, null, '3', '1', '0.25', '0.01', null, null,
'3', null, null, null, null, 'Хорошо сохранившийся
охотничий нож', '2', '15', '25', '3', null, null,
null);
INSERT INTO inventory VALUES ('3', 'Старый шлем',
'armor_head', '2', '5', null, null, null, null, null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, '1',
null, null, '3', null, 'armor', null);
INSERT INTO inventory VALUES ('4',
'Ожерелье из жемчужин', 'armor_neckleace', '4', '6', '1',
null, null, null, null, '1', '2', '3', null, null, null, null, null, null,
null, null, null, null, null, '2', null, null, '3', null, null,
null);
INSERT INTO inventory VALUES ('5', 'Ремень из шкуры
змеи', 'armor_belt', '5', '1', '1', null, null, null, null, null, null,
null, null, '0.5', null, null, null, null, null, null, null, null, null,
'3', null, null, '3', null, 'fabric', null);
INSERT INTO inventory VALUES
('6', 'Шкура павиана', 'armor_body', '1', '2', null, null,
null, '2', null, null, '1', null, null, null, null, null, null, null, null,
null, null, null, 'Хорошо сшытый кушак', '4', null, null,
'3', null, 'skin', null);
INSERT INTO inventory VALUES ('7', 'Острый
резак', 'weapon_blade', '5', '5', '5', '1', null, null, null, null,
null, null, null, null, null, null, null, '2', null, null, null, null,
null, '5', '156', '213', '3', null, null, null);
INSERT INTO inventory
VALUES ('8', 'Ожерелье', 'armor_neckleace', '2', '3', null, null,
null, null, '1', null, null, null, '1', null, null, null, null, '2', null,
null, null, null, 'Простое ожерелье', '6', null, null, '3',
null, null, null);
INSERT INTO inventory VALUES ('9', 'Зелье
восстановления', 'eat_bootle', null, null, null, null, null,
null, null, null, null, null, null, null, null, '500', '200', null, '5',
null, null, null, null, '7', null, null, '3', null, null, '2');
INSERT
INTO inventory VALUES ('10', 'Tопорик', 'weapon_axe', '1', '2', '0',
'0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '2', '0', '10',
'0', '0', 'Простой топор', '1', '0', '0', '3', '1', '',
'1');
INSERT INTO inventory VALUES ('11', 'Tопорик', 'weapon_axe',
'1', '2', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0',
'2', '0', '10', '0', '0', 'Простой топор', '1', '0', '0', '3',
'1', '', '1');
INSERT INTO inventory VALUES ('12', 'Tопорик',
'weapon_axe', '1', '2', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0',
'0', '0', '0', '2', '0', '10', '0', '0', 'Простой топор', '1',
'0', '0', '3', '1', '', '1');
INSERT INTO inventory VALUES ('14',
'Tопорик', 'weapon_axe', '1', '2', '0', '0', '0', '0', '0', '0', '0',
'0', '0', '0', '0', '0', '0', '2', '0', '10', '0', '0', 'Простой
топор', '1', '0', '0', '3', '1', '', '1');
INSERT INTO inventory
VALUES ('17', 'Tопорик', 'weapon_axe', '1', '2', '0', '0', '0', '0',
'0', '0', '0', '0', '0', '0', '0', '0', '0', '2', '0', '10', '0', '0',
'Простой топор', '1', '0', '0', '3', '1', '', '1');
--
----------------------------
-- Table structure for `items`
--
----------------------------
DROP TABLE IF EXISTS `items`;
CREATE TABLE
`items` (
`id` int(11) NOT NULL auto_increment,
`name` char(11)
default NULL,
`type` char(255) default NULL,
`feature_pover` int(11)
default NULL,
`feature_vitality` int(11) default NULL,
`feature_dexterity` int(11) default NULL,
`feature_wit` int(11) default
NULL,
`feature_spirit` int(11) default NULL,
`feature_armor_arrow`
int(11) default NULL,
`feature_armor_weapon` int(11) default NULL,
`feature_armor_magic` int(11) default NULL,
`feature_attack_arrow`
int(11) default NULL,
`feature_attack_weapon` int(11) default NULL,
`feature_attack_magic` int(11) default NULL,
`feature_hp_regen` float
default NULL,
`feature_mp_regen` float default NULL,
`cast_hp_regen`
float(11,0) default NULL,
`cast_mp_regen` float(11,0) default NULL,
`min_lvl` int(11) default NULL,
`amount` int(11) default NULL,
`coast` int(11) default NULL,
`cast_add_skill` int(11) default NULL,
`cast_add_feature` int(11) default NULL,
`about` varchar(255) default
NULL,
`attack_min_damag` int(11) default NULL,
`attack_max_damag`
int(11) default NULL,
`subtype` int(11) default NULL,
`twohands`
int(11) default NULL,
`icon` int(11) default NULL,
PRIMARY KEY
(`id`)
) ENGINE=MyISAM AUTO_INCREMENT=3 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of items
--
----------------------------
INSERT INTO items VALUES ('1',
'Tопорик', 'weapon_axe', '1', '2', null, null, null, null, null,
null, null, null, null, null, null, null, null, '2', null, '10', null,
null, 'Простой топор', null, null, null, '1', '1');
INSERT
INTO items VALUES ('2', 'Зелье', 'eat_bootle', null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, 'asd', null, null, null, null, null);
--
----------------------------
-- Table structure for `location`
--
----------------------------
DROP TABLE IF EXISTS `location`;
CREATE
TABLE `location` (
`id` int(11) NOT NULL auto_increment,
`name`
char(255) default NULL,
`y` int(11) default NULL,
`x` int(11) default
NULL,
`img` int(11) default NULL,
PRIMARY KEY (`id`)
)
ENGINE=MyISAM AUTO_INCREMENT=4 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of location
--
----------------------------
INSERT INTO location VALUES ('1', 'Лес',
'1', '1', '2');
INSERT INTO location VALUES ('2', 'Глубокий
лес', '2', '1', '1');
INSERT INTO location VALUES ('3', 'Логово
краноса', '2', '2', '2');
-- ----------------------------
--
Table structure for `lvl`
-- ----------------------------
DROP TABLE IF
EXISTS `lvl`;
CREATE TABLE `lvl` (
`id` int(11) NOT NULL
auto_increment,
`exp` varchar(25) NOT NULL,
KEY `id` (`id`)
)
ENGINE=MyISAM AUTO_INCREMENT=51 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of lvl
--
----------------------------
INSERT INTO lvl VALUES ('1', '0');
INSERT
INTO lvl VALUES ('2', '40');
INSERT INTO lvl VALUES ('3', '230');
INSERT
INTO lvl VALUES ('4', '360');
INSERT INTO lvl VALUES ('5', '560');
INSERT
INTO lvl VALUES ('6', '840');
INSERT INTO lvl VALUES ('7',
'1230');
INSERT INTO lvl VALUES ('8', '1730');
INSERT INTO lvl VALUES
('9', '2400');
INSERT INTO lvl VALUES ('10', '3110');
INSERT INTO lvl
VALUES ('11', '4200');
INSERT INTO lvl VALUES ('12', '5800');
INSERT INTO
lvl VALUES ('13', '7400');
INSERT INTO lvl VALUES ('14', '9000');
INSERT
INTO lvl VALUES ('15', '11000');
INSERT INTO lvl VALUES ('16',
'12400');
INSERT INTO lvl VALUES ('17', '14600');
INSERT INTO lvl VALUES
('18', '16000');
INSERT INTO lvl VALUES ('19', '23100');
INSERT INTO lvl
VALUES ('20', '36000');
INSERT INTO lvl VALUES ('21', '90000');
INSERT
INTO lvl VALUES ('22', '99000');
INSERT INTO lvl VALUES ('23',
'114000');
INSERT INTO lvl VALUES ('24', '137000');
INSERT INTO lvl
VALUES ('25', '144000');
INSERT INTO lvl VALUES ('26', '155000');
INSERT
INTO lvl VALUES ('27', '164000');
INSERT INTO lvl VALUES ('28',
'175000');
INSERT INTO lvl VALUES ('29', '184000');
INSERT INTO lvl
VALUES ('30', '214000');
INSERT INTO lvl VALUES ('31', '257000');
INSERT
INTO lvl VALUES ('32', '279000');
INSERT INTO lvl VALUES ('33',
'303000');
INSERT INTO lvl VALUES ('34', '333000');
INSERT INTO lvl
VALUES ('35', '363000');
INSERT INTO lvl VALUES ('36', '401000');
INSERT
INTO lvl VALUES ('37', '441000');
INSERT INTO lvl VALUES ('38',
'490000');
INSERT INTO lvl VALUES ('39', '547000');
INSERT INTO lvl
VALUES ('40', '615000');
INSERT INTO lvl VALUES ('41', '700000');
INSERT
INTO lvl VALUES ('42', '754000');
INSERT INTO lvl VALUES ('43',
'865000');
INSERT INTO lvl VALUES ('44', '920000');
INSERT INTO lvl
VALUES ('45', '1064000');
INSERT INTO lvl VALUES ('46',
'1119000');
INSERT INTO lvl VALUES ('47', '1228000');
INSERT INTO lvl
VALUES ('48', '1660000');
INSERT INTO lvl VALUES ('49',
'1741000');
INSERT INTO lvl VALUES ('50', '1875000');
--
----------------------------
-- Table structure for `mobs`
--
----------------------------
DROP TABLE IF EXISTS `mobs`;
CREATE TABLE
`mobs` (
`id` int(11) NOT NULL auto_increment,
`name` char(255)
default NULL,
`x` int(11) default NULL,
`y` int(11) default NULL,
`x1` int(11) default NULL,
`y1` int(11) default NULL,
`hp` int(11)
default NULL,
`mp` int(11) default NULL,
`power` int(11) default
NULL,
`vitality` int(11) default NULL,
`spirit` int(11) default
NULL,
`dexterity` int(11) default NULL,
`wit` int(11) default NULL,
`exp` int(11) default NULL,
`battle` int(11) default NULL,
`last_death` int(11) default NULL,
`death_time` int(11) default NULL,
`agrored` int(11) default NULL,
`max_hp` int(11) default NULL,
`max_mp` int(11) default NULL,
`min_damag` int(11) default NULL,
`max_damag` int(11) default NULL,
`ident_id` int(11) default NULL,
`last_damag` int(11) default NULL,
`damag_every_sec` int(11) default
NULL,
`icon` int(11) default NULL,
`drop_gold` int(11) default
NULL,
`drop_items` char(255) default NULL,
PRIMARY KEY (`id`)
)
ENGINE=MyISAM AUTO_INCREMENT=5 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of mobs
--
----------------------------
INSERT INTO mobs VALUES ('2',
'Скелетик', '1', '1', '6', '6', '1200', '150', '50', '3', '4', '5',
'6', '10', '0', '1351426968', '10', '1', '1200', '150', '20', '30', '1',
'1351426966', '3', '1', '10', '1:80,2:95:1');
INSERT INTO mobs VALUES
('3', 'Скелетик2', '1', '1', '6', '7', '1200', '150', '50', '3',
'4', '5', '6', '10', '0', '1351426931', '10', '1', '1200', '150', '10',
'15', '1', '1351426931', '5', '1', '10', '1:80,2:95:2');
INSERT INTO mobs
VALUES ('4', 'Скелетик3', '1', '1', '6', '5', '1200', '150', '50',
'3', '4', '5', '6', '10', '0', '1351248580', '10', null, '1200', '150',
'5', '10', '1', '1351248580', '2', '1', '10', '1:80,:2:95:1');
--
----------------------------
-- Table structure for `npc`
--
----------------------------
DROP TABLE IF EXISTS `npc`;
CREATE TABLE
`npc` (
`id` int(11) NOT NULL auto_increment,
`name` char(255)
default NULL,
`x` int(11) default NULL,
`y` int(11) default NULL,
`x1` int(11) default NULL,
`y1` int(11) default NULL,
`talk`
char(255) default NULL,
`icon` int(11) default NULL,
PRIMARY KEY
(`id`)
) ENGINE=MyISAM AUTO_INCREMENT=2 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of npc
--
----------------------------
INSERT INTO npc VALUES ('1', 'Петя', '1',
'1', '8', '7', 'Привет! Я Петя! И мне нужна твоя
помощь...(кашляет)', '1');
--
----------------------------
-- Table structure for `quest`
--
----------------------------
DROP TABLE IF EXISTS `quest`;
CREATE TABLE
`quest` (
`id` int(11) NOT NULL auto_increment,
`name` char(255)
default NULL,
`about` char(255) default NULL,
`task` int(11) default
NULL,
`task_with` int(11) default NULL,
`kill_mob` int(11) default
NULL,
`kill_mob_col` int(11) default NULL,
`res_need` int(11) default
NULL,
`res_need_col` int(11) default NULL,
`everyday` int(11) default
NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=2 DEFAULT
CHARSET=cp1251;
-- ----------------------------
-- Records of quest
--
----------------------------
INSERT INTO quest VALUES ('1', 'Смерть
костям', 'Убейте 2 скелета', null, null, '1', '2', null,
null, null);
-- ----------------------------
-- Table structure for
`quests`
-- ----------------------------
DROP TABLE IF EXISTS
`quests`;
CREATE TABLE `quests` (
`id` int(11) NOT NULL
auto_increment,
`quest` int(11) default NULL,
`account` int(11)
default NULL,
`completed` int(11) default '0',
`kill_mob` int(11)
default NULL,
`kill_mob_col` int(11) default NULL,
`task` int(11)
default NULL,
`task_with` int(11) default NULL,
`res_need` int(11)
default NULL,
`res_need_col` int(11) default NULL,
`time_completed`
int(11) default NULL,
`kill_mob_col_kill` int(11) default NULL,
`complete_npc` int(11) default NULL,
`complet` int(11) default '0',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=2 DEFAULT
CHARSET=cp1251;
-- ----------------------------
-- Records of
quests
-- ----------------------------
INSERT INTO quests VALUES ('1',
'1', '3', '1', '1', '2', '0', '0', '0', '0', null, '2', '0', '1');
--
----------------------------
-- Table structure for `skill`
--
----------------------------
DROP TABLE IF EXISTS `skill`;
CREATE TABLE
`skill` (
`id` int(11) NOT NULL auto_increment,
`name` char(255)
default NULL,
`class` char(255) default NULL,
`specialization`
int(11) default NULL,
`damage` int(11) default NULL,
`heal` int(11)
default NULL,
`fear` int(11) default NULL,
`stun` int(11) default
NULL,
`sleep` int(11) default NULL,
`paralich` int(11) default
NULL,
`effect` int(11) default NULL,
`effect_damage` int(11) default
NULL,
`effect_hp_regen` int(11) default NULL,
`no_fear` int(11)
default NULL,
`no_stun` int(11) default NULL,
`no_sleep` int(11)
default NULL,
`no_paralich` int(11) default NULL,
`mass_effect`
int(11) default NULL,
`about` char(255) default NULL,
`hp_regen_percent` int(11) default NULL,
`effect_hp_regen_percent`
int(11) default NULL,
`account` int(11) default NULL,
`type`
char(255) default NULL,
`res_time` int(11) default NULL,
`last_cast`
int(11) default NULL,
`icon` int(11) default NULL,
`effect_time`
int(11) default NULL,
`effect_every_sec` int(11) default NULL,
`dota`
int(11) default NULL,
`baph` int(11) default NULL,
`baph_adding`
int(11) default NULL,
`baph_will` int(11) default NULL,
`baph_reaction` int(11) default NULL,
`baph_max_hp` int(11) default
NULL,
`baph_max_mp` int(11) default NULL,
`baph_feature_armor_weapon`
int(11) default NULL,
`baph_feature_armor_arrow` int(11) default NULL,
`baph_feature_armor_magic` int(11) default NULL,
`baph_feature_atack_weapon` int(11) default NULL,
`baph_feature_attack_arrow` int(11) default NULL,
`baph_feature_attack_magic` int(11) default NULL,
`baph_hp_regen`
int(11) default NULL,
`baph_mp_regen` int(11) default NULL,
`baph_power` int(11) default NULL,
`baph_wit` int(11) default NULL,
`baph_dexterity` int(11) default NULL,
`baph_vitality` int(11) default
NULL,
`baph_spirit` int(11) default NULL,
`debaph` int(11) default
NULL,
`ident_id` int(11) default NULL,
`mp_need_from_cast` int(11)
default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=9
DEFAULT CHARSET=cp1251;
-- ----------------------------
-- Records of
skill
-- ----------------------------
INSERT INTO skill VALUES ('1',
'Мощный удар', 'warrior', '1', '50', null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
'3', 'phisical', '30', '1351426935', '1', null, null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, null, null, null, '10');
INSERT INTO skill VALUES
('2', 'Исцеление', 'warrior', '1', null, '50', null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
'3', 'magic', '20', '1351426964', '2', null, null, null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, null, null, '5');
INSERT INTO skill VALUES ('3',
'Рассцвет розы', 'warrior', '1', null, null, null, null, null,
null, '1', null, '15', null, null, null, null, null, null, null, null, '3',
'magic', '50', '1351364517', '3', '12', '3', null, null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, null, '10');
INSERT INTO skill VALUES ('4',
'Дар природы', 'warrior', '1', null, '50', null, null, null,
null, '1', null, null, null, null, null, null, null, null, null, '2', '3',
'magic', '130', '1351426271', '4', '10', '1', null, null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, null, '5');
INSERT INTO skill VALUES ('5',
'Кровоточащие раны', 'warrior', '1', null, null, null,
null, null, null, '1', '20', null, null, null, null, null, null, null,
null, null, '3', 'phisical', '15', '1351426911', '5', '40', '2', '1', null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, null, null, null, null, '10');
INSERT INTO skill
VALUES ('6', 'Дар природы', 'warrior', '1', null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, '3', 'magic', '360', '1351426909', '6', '300', null, null, '1',
null, null, null, null, null, null, null, null, null, null, null, null,
null, '10', null, null, null, null, null, null, '5');
INSERT INTO skill
VALUES ('7', 'Рефлекс', 'warrior', '1', null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, '3', 'magic', '10', '1351426907', '7', '15', null, null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
'10', null, null, null, null, '1', null, '10');
INSERT INTO skill VALUES
('8', 'Ударная волна', 'warrior', '1', null, null, null, '1',
null, null, null, null, null, null, null, null, null, null, null, null,
null, '3', 'phisical', '15', '1351426905', '8', '40', null, null, null,
null, null, null, null, null, null, null, null, null, null, null, null,
null, null, null, null, null, null, null, null, '5');
--
----------------------------
-- Table structure for `skills`
--
----------------------------
DROP TABLE IF EXISTS `skills`;
CREATE TABLE
`skills` (
`id` int(11) NOT NULL auto_increment,
`name` char(255)
default NULL,
`class` char(255) default NULL,
`specialization`
int(11) default NULL,
`damage` int(11) default NULL,
`heal` int(11)
default NULL,
`fear` int(11) default NULL,
`stun` int(11) default
NULL,
`sleep` int(11) default NULL,
`paralich` int(11) default
NULL,
`effect` int(11) default NULL,
`effect_damage` int(11) default
NULL,
`effect_hp_regen` int(11) default NULL,
`no_fear` int(11)
default NULL,
`no_stun` int(11) default NULL,
`no_sleep` int(11)
default NULL,
`no_paralich` int(11) default NULL,
`mass_effect`
int(11) default NULL,
`about` char(255) default NULL,
`hp_regen_percent` int(11) default NULL,
`effect_hp_regen_percent`
int(11) default NULL,
`type` char(255) default NULL,
`res_time`
int(11) default NULL,
`icon` int(11) default NULL,
`effect_time`
int(11) default NULL,
`effect_every_sec` int(11) default NULL,
`dota`
int(11) default NULL,
`baph` int(11) default NULL,
`baph_adding`
int(11) default NULL,
`baph_will` int(11) default NULL,
`baph_reaction` int(11) default NULL,
`baph_max_hp` int(11) default
NULL,
`baph_max_mp` int(11) default NULL,
`baph_feature_armor_weapon`
int(11) default NULL,
`baph_feature_armor_arrow` int(11) default NULL,
`baph_feature_armor_magic` int(11) default NULL,
`baph_feature_atack_weapon` int(11) default NULL,
`baph_feature_attack_arrow` int(11) default NULL,
`baph_feature_attack_magic` int(11) default NULL,
`baph_hp_regen`
int(11) default NULL,
`baph_mp_regen` int(11) default NULL,
`baph_power` int(11) default NULL,
`baph_wit` int(11) default NULL,
`baph_dexterity` int(11) default NULL,
`baph_vitality` int(11) default
NULL,
`baph_spirit` int(11) default NULL,
`debaph` int(11) default
NULL,
`mp_need_from_cast` int(11) default NULL,
PRIMARY KEY
(`id`)
) ENGINE=MyISAM DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of skills
--
----------------------------
-- ----------------------------
-- Table
structure for `sublocation`
-- ----------------------------
DROP TABLE IF
EXISTS `sublocation`;
CREATE TABLE `sublocation` (
`id` int(11) NOT
NULL auto_increment,
`name` char(255) default NULL,
`x` int(11)
default NULL,
`y` int(11) default NULL,
`x1` int(11) default NULL,
`y1` int(11) default NULL,
`notgo` int(11) default NULL,
`x_tp`
int(11) default NULL,
`y_tp` int(11) default NULL,
`x1_tp` int(11)
default NULL,
`y1_tp` int(11) default NULL,
PRIMARY KEY (`id`)
)
ENGINE=MyISAM AUTO_INCREMENT=13 DEFAULT CHARSET=cp1251;
--
----------------------------
-- Records of sublocation
--
----------------------------
INSERT INTO sublocation VALUES ('1',
'дорогагрунтовая', '1', '1', '7', '7', '1', null, null,
null, null);
INSERT INTO sublocation VALUES ('2',
'дорогапростая', '1', '1', '7', '6', '1', null, null, null,
null);
INSERT INTO sublocation VALUES ('3', 'каменный
указатель', '1', '1', '7', '5', '0', null, null, null,
null);
INSERT INTO sublocation VALUES ('4', 'asdadasfd', '1', '1', '6',
'6', '1', null, null, null, null);
INSERT INTO sublocation VALUES ('5',
'Прокладенная дорога', '1', '1', '8', '7', '1', null,
null, null, null);
INSERT INTO sublocation VALUES ('6', 'дорога на
юг', '1', '1', '6', '7', null, null, null, null, null);
INSERT INTO
sublocation VALUES ('7', 'vjasdas', '1', '1', '6', '8', '1', null, null,
null, null);
INSERT INTO sublocation VALUES ('8', 'asdasdasd', '1', '1',
'6', '5', '1', null, null, null, null);
INSERT INTO sublocation VALUES
('9', 'asdasd', '1', '1', '6', '9', '1', null, null, null, null);
INSERT
INTO sublocation VALUES ('10', 'asdasdasd', '1', '1', '6', '10', '1', '1',
'2', '6', '1');
INSERT INTO sublocation VALUES ('11', 'asdasd', '1', '2',
'6', '1', '1', '1', '1', '6', '10');
INSERT INTO sublocation VALUES ('12',
'asdasdad', '1', '2', '6', '2', '1', null, null, null, null);