Файл: Space race/libs/postprocessing/EffectComposer.js
Строк: 138
<?php
/**
* @author alteredq / http://alteredqualia.com/
*/
THREE.EffectComposer = function ( renderer, renderTarget ) {
this.renderer = renderer;
this.renderTarget1 = renderTarget;
if ( this.renderTarget1 === undefined ) {
var width = window.innerWidth || 1;
var height = window.innerHeight || 1;
this.renderTargetParameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBuffer: false };
this.renderTarget1 = new THREE.WebGLRenderTarget( width, height, this.renderTargetParameters );
}
this.renderTarget2 = this.renderTarget1.clone();
this.writeBuffer = this.renderTarget1;
this.readBuffer = this.renderTarget2;
this.passes = [];
this.copyPass = new THREE.ShaderPass( THREE.ShaderExtras[ "screen" ] );
};
THREE.EffectComposer.prototype = {
swapBuffers: function() {
var tmp = this.readBuffer;
this.readBuffer = this.writeBuffer;
this.writeBuffer = tmp;
},
addPass: function ( pass ) {
this.passes.push( pass );
},
render: function ( delta ) {
this.writeBuffer = this.renderTarget1;
this.readBuffer = this.renderTarget2;
var maskActive = false;
var pass, i, il = this.passes.length;
for ( i = 0; i < il; i ++ ) {
pass = this.passes[ i ];
if ( !pass.enabled ) continue;
pass.render( this.renderer, this.writeBuffer, this.readBuffer, delta, maskActive );
if ( pass.needsSwap ) {
if ( maskActive ) {
var context = this.renderer.context;
context.stencilFunc( context.NOTEQUAL, 1, 0xffffffff );
this.copyPass.render( this.renderer, this.writeBuffer, this.readBuffer, delta );
context.stencilFunc( context.EQUAL, 1, 0xffffffff );
}
this.swapBuffers();
}
if ( pass instanceof THREE.MaskPass ) {
maskActive = true;
} else if ( pass instanceof THREE.ClearMaskPass ) {
maskActive = false;
}
}
},
reset: function ( renderTarget ) {
this.renderTarget1 = renderTarget;
if ( this.renderTarget1 === undefined ) {
this.renderTarget1 = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters );
}
this.renderTarget2 = this.renderTarget1.clone();
this.writeBuffer = this.renderTarget1;
this.readBuffer = this.renderTarget2;
THREE.EffectComposer.quad.scale.set( window.innerWidth, window.innerHeight, 1 );
THREE.EffectComposer.camera.left = window.innerWidth / - 2;
THREE.EffectComposer.camera.right = window.innerWidth / 2;
THREE.EffectComposer.camera.top = window.innerHeight / 2;
THREE.EffectComposer.camera.bottom = window.innerHeight / - 2;
THREE.EffectComposer.camera.updateProjectionMatrix();
}
};
// shared ortho camera
THREE.EffectComposer.initWidth = window.innerWidth || 1;
THREE.EffectComposer.initHeight = window.innerHeight || 1;
THREE.EffectComposer.camera = new THREE.OrthographicCamera( THREE.EffectComposer.initWidth / - 2, THREE.EffectComposer.initWidth / 2, THREE.EffectComposer.initHeight / 2, THREE.EffectComposer.initHeight / - 2, -10000, 10000 );
// shared fullscreen quad scene
THREE.EffectComposer.geometry = new THREE.PlaneGeometry( 1, 1 );
THREE.EffectComposer.geometry.applyMatrix( new THREE.Matrix4().makeRotationX( Math.PI / 2 ) );
THREE.EffectComposer.quad = new THREE.Mesh( THREE.EffectComposer.geometry, null );
THREE.EffectComposer.quad.position.z = -100;
THREE.EffectComposer.quad.scale.set( THREE.EffectComposer.initWidth, THREE.EffectComposer.initHeight, 1 );
THREE.EffectComposer.scene = new THREE.Scene();
THREE.EffectComposer.scene.add( THREE.EffectComposer.quad );
THREE.EffectComposer.scene.add( THREE.EffectComposer.camera );
?>