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Файл: weatut.ru/revolt.php
Строк: 479
<?php
/**
 * Мятеж
 * Битва начинается в 11:0013:3016:3019:3022:00 часа по серверу
 * 
 */

/**
 * Количество демонов
 * @var integer
 */
$demons rand(10,35); //начисляем духов 

/**
 * Статы демона
 */
$demonsParam = array("str"=>"150""vit"=>"150""agi"=>"150","def"=>"150");//параметры духов минемальные, дальше рандомно перемножим 
/**
 * Время на проведение мятежа минут
 * 
 */
$revoltTime 15;


/**
 * Босс статы
 */

$boss = array("name"=>"Demon","str"=>"500","vit"=>"500","agi"=>"500","def"=>"500"); //параметры демона (отредоктировать, а то очень силный)




/**
 * Время стартов мятежа.
 */
 
        
$date1 =  strtotime('11:00');
        
$date2 =  strtotime('13:30');
        
$date3 =  strtotime('16:30');
        
$date4 =  strtotime('19:30');
        
$date5 =  strtotime('22:00');
    
    if(
time() <= $date1){
    
$dateStart =  strtotime('11:00');
    }elseif(
time() <= $date2){
    
$dateStart =  strtotime('13:30');
    }elseif(
time() <= $date3){
    
$dateStart =  strtotime('16:30');
    }elseif(
time() <= $date4){
    
$dateStart =  strtotime('19:30');
    }elseif(
time() <= $date5){
    
$dateStart =  strtotime('22:00');
    }else{
    
$dateStart strtotime('next day 11:00');
    }



require_once (
'./system/func.php'); //тут подключаем шапку 
$title 'Вторжение';
require_once (
'./system/header.php');
auth(); // Закроем от гостей







if (isset($_SESSION['m']))
{
    echo 
$_SESSION['m'];
    unset(
$_SESSION['m']);
}





$revolt mysql_query("
        SELECT * FROM `revolt` ORDER BY `id` DESC LIMIT 1
    "
);
$revolt mysql_fetch_assoc($revolt);

$revoltMember =  mysql_query("
        SELECT * FROM  `revolt_member` WHERE `revolt`='"
.$revolt['id']."' and `user`='".$user['id']."'
    "
);
$revoltMember mysql_fetch_assoc($revoltMember);



/**
 * Старт мятежей...
 */

/**
 * Костыль для рестарта
 */
#mysql_query("TRUNCATE `revolt`");




if ($revolt['time_left'] < time())
{

    
mysql_query("INSERT INTO `revolt` SET `time_start`='$dateStart',`start`='0',`time_left`='".($dateStart+(60*$revoltTime))."'");
    
mysql_query("INSERT INTO `time_jurnal` SET `time`='$dateStart',`name`='revolt'");
    
header("Location:/revolt?__".uniqid());
    exit;
}



/**
 * Считаем игроков участников...
 */



$membersCounter mysql_num_rows(mysql_query("SELECT `id` FROM `revolt_member` 
            WHERE `revolt`='"
.$revolt['id']."' and `dead`='0'
    "
));






/**
 * Если мятеж еще не начат..
 */
if ($revolt['start'] == && $revolt['time_start'] > time() && $revolt['end'] == )
{

    
$h =  ($revolt['time_start']-time())/3600%60;
    
$m = ($revolt['time_start']-time())/60%60;
    
$s = ($revolt['time_start']-time())%60;

    
?>
            <div class='ribbon mb2'><div class='rl'><div class='rr'>
    <b><bog>Вторжение</big></b></div></div></div>
            <div class='bdr bg_blue'><div class='wr1'><div class='wr2'><div class='wr3'><div class='wr4'><div class='wr5'><div class='wr6'><div class='wr7'><div class='wr8'>
            <div class='cntr mt5 mb2'>
                    <div class='mb5'><img src='images/other/invas0.png' alt=''></div>
            <font color='#bce4f4'>Время старта следующего Вторжения: <?= date("H:i:s ",$revolt['time_start']);?></font>    <br>
            <font color='#bce4f4'>На след. битву зарегистрировано игроков: <?php echo $membersCounter;?></font><br/>        
            <font color='#bce4f4'>Битва начнется через: <?php echo $h.':'.$m.':'.$s;?></font><br/></div></br>
            
            

    <?php

    
if ($revoltMember)
    {

        
/**
         * Выйти из очереди мятежа.
         */

        
if (isset($_GET['exit']))
        {

            
mysql_query("DELETE FROM `revolt_member` WHERE `id`='".$revoltMember['id']."'");
            
header("Location:/revolt");
            exit;


        }


        
?>
        <div class='info'><center>
        <a class="btn-blue" href = "?exit">
            Покинуть очередь
        </a>
        <?php
    
} else {


        
/**
         * Встать в очередь
         */
        
        
if (isset($_GET['enter']) ) 
        {
if(
$user['level'] < 9) {
$_SESSION['msg'] = "Для участие вы должны прокачаться до 10 уровня...";
exit(
header('Location: /revolt'));
}
            
mysql_query("INSERT INTO `revolt_member` SET `user`='".$user['id']."',
                                                            `revolt`='"
.$revolt['id']."'")or die (mysql_error());

            
header("Location:/revolt?");
            exit;        



        }

        
?><div class='info'><center><a class="btn-blue" href = "?enter">
            Учавствовать в Вторжении
        </a>
        <?php

    
}


    
?>

    <a class="btn-blue" href ="/revolt?<?php echo uniqid();?>">
        Обновить
</a></center></div></div></div></div></div></div></div></div></div></div></div>
    
    
    <div class='block'>
    <span class="lime">Последний победитель:</span>
    <?
    $q 
mysql_query('SELECT * FROM `stone` ORDER BY `id` DESC');
    if(
mysql_num_rows($q)=='0'){
        
        
?><span class='grey'>Нет победителей.</span><?
        
        
    
}elseif (mysql_num_rows($q)>0) {
    
        while(
$row mysql_fetch_array($q)) {
            
$user_li mysql_fetch_array(mysql_query('SELECT * FROM `users` WHERE `id` = '.$row['user'].''));
            
            
?><?=$user_li['login']?><?
            
}
        }
    
?>
    </div>
    
    
    <div class="block">
        <ul>
        <li><span class="small">Вторжение начинается в 11:00, 13:30, 16:30, 19:30, 22:00;</span></li>
        <li><span class="small">В начале Вторжения на всех игроков нападает 25 Духов;</span></li>
        <li><span class="small">После того, как игроки убьют духов, появляется новый общий враг: Демон;</span></li>
        <li><span class="small">Игрок, который своим последним ударом убьет Демона, получает камень;</span></li>
        <li><span class="small">За каждое убийство другого игрока, духа или демона игрок получает <img src="/images/icons/gold.png" alt="*"/> 2;</span></li>
        <li><span class="small">Победитель Вторжения получает <img src="/images/icons/gold.png" alt="*"/> 150;</span></li>
        <li><span class="small">Бой заканчивается тогда, когда в бою остается 1 игрок или после 15 мин.</span></li>
        </ul></div>

    
    

    <?php



/**
 * Начинаем мятеж если время до начала истекло.
 */
elseif ($revolt['time_start'] <=  time() && $revolt['start'] == )
{
    
/*
    * Удаляем запись с журнала.
    */
    
mysql_query("DELETE FROM `time_jurnal` WHERE `name`='revolt'");

    
mysql_query("UPDATE `revolt` SET `start`='1' WHERE `id`='".$revolt['id']."'");

    
/**
     * Создаем демонов...
     */
    
    
for ($i 0$i<$demons$i++)
    {
$hp2 rand(5,15); //на сколько умнажаем жихни, параметры духов (что бы не повтарялись)
        
mysql_query("INSERT INTO `revolt_mobs` SET `type`='demon',
                                                    `str`='"
.$demonsParam['str']*$hp2."',
                                                    `agi`='"
.$demonsParam['agi']*$hp2."',
                                                    `def`='"
.$demonsParam['def']*$hp2."',
                                                    `max_hp`='"
.($demonsParam['vit']*$hp2)."',
                                                    `hp`='"
.($demonsParam['vit']*$hp2)."',
                                                    `revolt`='"
.$revolt['id']."'");

    }



    
header("Location:/revolt?".uniqid());
    exit;



elseif (
$revolt['time_start'] <= time()  && $revolt['start']  == && $revolt['end'] == && $revolt['time_left'] >  time()) 
{

    
/**
     * Если мятеж начат...
     */

    /**
     * Посчитаем время до конца...
     * @var [type]
     */
    
$to_end = ($revolt['time_left']-time())/60%60;
    
$to_ends = ($revolt['time_left']-time())%60;

    
    
/**
     * Если юзверь участвует в битве и она началась
     */
    



    
if (mysql_num_rows(mysql_query("SELECT `id` FROM `revolt_mobs` WHERE `dead`='0' and `revolt`='".$revolt['id']."'")) == &&
            
$membersCounter == && $revolt['kill_boss'] == 1)
    {
     
/**
     * Раздаём награду только в том случае если все духи и демон мертвы и в мятеже остался 1 игрок, иначе никто ничего не получит.
     */  
    
$v mysql_query("SELECT * FROM `revolt_member` WHERE `revolt`='".$revolt['id']."'");
    
        while(
$row mysql_fetch_array($v)) {
        
          
$users mysql_fetch_assoc(mysql_query("SELECT * FROM `users` WHERE `id`='".$row['user']."'"));
          
$gold = ($row['kill']*2);
          
$crystals = ($row['kill']*500);
          
$exp = ($row['kill']*500);
          
mysql_query("UPDATE `users` SET `gold` = `gold` + '".$gold."', `crystals`= `crystals` + '".$crystals."', `exp` = `exp` + '".$exp."' WHERE `id`='".$row['user']."'");
          
mysql_query("UPDATE `revolt_member` SET `nagrada`='1' WHERE `id`='".$row['id']."'");
        }
        
        
$pobeda =  mysql_fetch_assoc(
                
mysql_query(
                        
"SELECT * FROM `revolt_member` WHERE `dead`='0' and `revolt`='".$revolt['id']."'"
                    
)
            );
            
            
            
$lider mysql_fetch_assoc(mysql_query("SELECT * FROM `users` WHERE `id`='".$pobeda['user']."'"));
            
$crystals $pobeda['kill']*700;
            
$gold $pobeda['kill']*150;
            
$exp $pobeda['kill']*500;
            
?>
            
            <div class="block">
            <span class="small yellow"> Победитель:</span> <span class="lime"><?=$lider['login']?></span></br>
            <span class="small yellow">За победу получаете 150 золота.</span></br>
            <span class="small yellow"><span class="lime"> <?=$pobeda['kill']?></span> Убито противников.</span></br>
            <span class="lime"><b>Всего вы получаете:</b></span></br>
            <span class="small yellow"><?=$crystals?> Кристаллов, <?=$gold?> Золота, <?=$exp?> Опыта.</span></br>
            </div>
            <?

        
        mysql_query
("UPDATE `users` SET `gold` = `gold` + '".$gold."' WHERE `id`='".$pobeda['user']."'");
        
mysql_query("TRUNCATE `revolt`");
        
mysql_query("TRUNCATE `revolt_mobs`");
        
mysql_query("TRUNCATE `revolt_logs`");
        
mysql_query("TRUNCATE `revolt_member`");
            
        
        
//header("Location:/revolt");
        
        
require_once ('system/footer.php');
    exit;
    }

    if (
$revoltMember)
    {

        
$mobsCounter mysql_num_rows(mysql_query("
                SELECT `id` FROM `revolt_mobs`
                WHERE `revolt`='"
.$revolt['id']."'
                and `type`= 'demon' and `dead`='0'

            "
));






        
?>
    <div class="razdel5"></div><div class="block">

        Духи:
        <?
        
if($mobsCounter == 0) {
        
?> <span class="bold lime"> <?=$mobsCounter?> </span><?
        
}else{
        
?> <span class="bold red"> <?=$mobsCounter?> </span><?
        
}
        
?> 
          Демон:
        <?
        
if($revolt['kill_boss'] == 1) {
        
?> <span class="bold lime"> Мёртв </span><?
        
}else{
        
?> <span class="bold red"> Жив </span><?
        
}?> 
          Игроки: <span class="bold lime"> <?=$membersCounter?> </span> 
        
        <img src="/images/icons/evil.png" alt="*"/><img src="/images/icons/good.png" alt="*"/> <span class="bold"><?php echo $to_end.':'.$to_ends;?> минут</span>
        
        </div><?

        







        



        
/**
         * Бой...
         */
        


        
if ($revoltMember['dead'] == 1)
        {
            
?>

<div class="block">
            <center>
                
                    Вас убили! Дождитесь окончания.
            </center></div>
            <?
            $nag 
mysql_fetch_assoc(mysql_query("SELECT * FROM `revolt_member` WHERE `revolt`='".$revolt['id']."' and `user`='".$user['id']."'"));
            
$crystals $nag['kill']*700;
            
$gold $nag['kill']*3;
            
$exp $nag['kill']*500;
            
            
?>
            
<div class="block">
             <?=$nag['kill']?> Убито противников.</br>
            <span class="lime"><b>Вы получете:</b></span></br>
            <span class="small yellow"><img class="icon" src="/images/icons/crystal.png" /><?=$crystals?> Кристаллов, <img class="icon" src="/images/icons/gold.png" /> <?=$gold?> Золота, <?=$exp?> Опыта.</span></br>
            </div>
            
            
            
            
            <?php
        
} else {

            
/**
             * Определяем есть ли демон
             */
            

            
if ($mobsCounter == 0)
            {

                if (
mysql_num_rows(mysql_query("
                        SELECT * FROM `revolt_mobs` WHERE `type`='boss'
                            and `revolt`='"
.$revolt['id']."' and `dead`='0'
                    "
)) == && $revolt['kill_boss'] == 0)
                {

                    
/**
                     * Выпускаем демона...
                     */
                    
$hp_demon rand(10,25);//умнажаем параметры демона :) минимум 500*10 максимум 500*25
                    
mysql_query("INSERT INTO `revolt_mobs` SET `revolt`='".$revolt['id']."',
                                                                `str`='"
.$boss['str']*$hp_demon."',
                                                                `def`='"
.$boss['def']*$hp_demon."',
                                                                `agi`='"
.$boss['agi']*$hp_demon."',
                                                                `max_hp`='"
.($boss['vit']*$hp_demon)."',
                                                                `hp`='"
.($boss['vit']*$hp_demon)."',
                                                                `type`='boss'

                        "
);

                    echo 
'<div class="block">Демон вышел!</div>';

                }

            }


            
$boss mysql_fetch_assoc(mysql_query(
                
"SELECT * FROM `revolt_mobs` WHERE `revolt`='".$revolt['id']."' and `dead`='0' and `type`='boss'"

                
));
                
        

            
/**
             * Атака
             */
            


            
if (isset($_GET['attack']))
            {
                
$attack htmlspecialchars(trim($_GET['attack']));
                
                if(
$revoltMember['cooldown'] < time()){

                
/**
                 * Мочим духов!
                 */
                
if ($attack == 'mob')
                {
                    if (
$mobsCounter 0)
                    {
                        if(
$revoltMember['target'] == 0){

                                
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `revolt_mobs` 
                                                                    WHERE `dead`='0' and `revolt`='"
.$revolt['id']."' ORDER BY RAND()"));                        
                                
mysql_query("UPDATE `revolt_member` SET `target`='".$enemy['id']."' WHERE `user`='".$user['id']."'");
                                
header("Location:/revolt");
                        
                        }else{
                        
                                
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `revolt_mobs` 
                                                                                WHERE `id`='"
.$revoltMember['target']."' and `revolt`='".$revolt['id']."'
                                                                "
));                                                    
                        }
                        
                    } else {
                    }
                    
                
/**
                 * Мочим Демона!
                 */
                
}elseif ($attack == 'boss') {

                    if (
$boss)
                    {
                        
$enemy =&$boss;
                    } else {
                    }
                
/**
                 * Мочим игроков!
                 */
                
} elseif ($attack == 'user'){
                        
                        if(
$revoltMember['target'] == 0){
                                
$q mysql_query("SELECT * FROM `revolt_member` WHERE `dead`='0' and `revolt`='".$revolt['id']."' and `user` != '".$user['id']."' ORDER BY RAND()");
                                
$q mysql_fetch_array($q);
    
                                
/**
                                * Если не ту врага, обновляем, даем награду и заканчиваем мятеж...
                                */

                        
if (!$q)
                            {
                                
header("Location:/revolt");
                                exit;
                            }
                        

                                
$enemy mysql_fetch_assoc(mysql_query(
                                        
"SELECT * FROM `users` WHERE `id`='".$q['user']."'"));
                                
mysql_query("UPDATE `revolt_member` SET `target`='".$enemy['id']."' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");
                                
header("Location:/revolt");
                        }else{
                        
                        
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `users` 
                                                                    WHERE `id`='"
.$revoltMember['target']."'
                                                            "
));
                        
                        }
                    
                }
            

    
                
$admg 0;
                
$dmg 0;
    
#Атака юзера. Заточено под darkclans.ru. Если у вас другая система боя то можете легко переделать.    
        
$ran rand(30,45);
        
$otbil round(100 / ( 32000 $enemy['def']));
        
$otbil +=$ran;
        
$otbil 100 $otbil;
        
$uda=$user['str']/100*70;        
        
$dmg=round((rand($uda,$user['str'])) / 100 $otbil);
    
#Атака моба.
            
$chase_attack rand(0,23);
            
$chase_attack2 rand(0,100);
        
        if(
$chase_attack >= $chase_attack2){
            
            
$ran rand(30,35);
            
$otbil2 round(100 / ( 30000 $user['def']));
            
$otbil2 +=$ran;
            
$otbil2 100 $otbil2;
            
$udar2=$enemy['str']/100*70;        
            
$admg=round((rand($udar2,$enemy['str'])) / 100 $otbil2);
            
$admg $admg + ($user['str']/10); // Чем сильнее игрок, тем сильнее удары мобов.
        
            
if ($admg>=$user['health']) {
                    
                    
$admg $user['health'];
                    
                    if (
$attack == 'mob')
                    {
                        
mysql_query("UPDATE `revolt_member` SET `dead`='1' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");                
                        
$log '<span class="small yellow"><span class="red"> Дух</span> убил игрока <span class="lime">'.$user['login'].'!</span></span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                        
header("Location:/revolt");
                    } elseif (
$attack == 'boss') {
                    
                        
mysql_query("UPDATE `revolt_member` SET `dead`='1' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");                
                        
$log '<span class="small yellow"><span class="red"> Демон</span> убил игрока <span class="lime">'.$user['login'].'!</span></span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                        
header("Location:/revolt");
                    }
                    
                    }else{
                    
                    
                    if (
$attack == 'mob'  && $mobsCounter 0)
                    {
                        
mysql_query("UPDATE `users` SET `health`=`health`-'$admg' WHERE `id`='".$user['id']."'");
                        
$log '<span class="small yellow"><span class="red">Дух</span> ударил <span class="lime">'.$user['login'].'</span> на '.$admg.'!</span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                    } elseif (
$attack == 'boss' && $revolt['kill_boss'] == 0) {
                        
# code...
                        
mysql_query("UPDATE `users` SET `health`=`health`-'$admg' WHERE `id`='".$user['id']."'");
                        
$log '<span class="small yellow"><span class="red">Демон</span> ударил <span class="lime">'.$user['login'].'</span> нанеся'.$admg.'!</span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                    }
                    
                    
                    
                    }
        
        }
        if(
$dmg<=0) {$dmg rand(5,10);}
                
                if (
$dmg>=$enemy['hp']) {
                    
                    
$dmg $enemy['hp'];

                    if (
$attack == 'mob'  && $mobsCounter 0)
                    {
                        
$kill $revoltMember['kill'] + 1;
                        
mysql_query("UPDATE `revolt_member` SET `target`='0', `kill`='".$kill."' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");
                        
mysql_query("UPDATE `revolt_mobs` SET `dead`='1',`hp`=0 WHERE `id`='".$enemy['id']."'");
                        
$log ' <span class="small yellow"><span class="lime">'.$user['login'].'</span> убил <span class="red">Духа!</span></span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                        
header("Location:/revolt");
                        
                    } elseif (
$attack == 'boss' && $revolt['kill_boss'] == 0) {
            
                        
$log '<span class="small yellow"><span class="lime"> '.$user['login'].'</span> убил <span class="red">Демона!</span></span>';                        
                        
                        
/*
                         * Выдаём камень на 12 часов тому кто убил Демона, и сразу начисляем параметры.
                         */
                        
mysql_query("UPDATE `revolt_member` SET `nagrada`='1' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");
                        
                        if(
$stone){
                          
                          
mysql_query("UPDATE `stone` SET `time`='".(time() + (3600 12))."' WHERE `user`='".$user['id']."'");
                        
                        }else{
                        
                        
mysql_query("INSERT INTO `stone` SET `user`='".$user['id']."',`time`='".(time() + (3600 12))."'");
                        
mysql_query('UPDATE `users` SET `str` = `str` + 250,
                                    `vit` = `vit` + 250,
                                    `agi` = `agi` + 250,
                                    `def` = `def` + 250 
                                    WHERE `id` = ''.$user['
id'].''');
                        }
                        
mysql_query("UPDATE `revolt_mobs` SET `dead`='1',`hp`=0 WHERE `type`='boss'");
                        
mysql_query("UPDATE `revolt` SET `kill_boss`='1' WHERE `id`='".$revolt['id']."'");
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                        
header("Location:/revolt");
                    
                    } elseif (
$attack == 'user') {
                        
                        
$kill $revoltMember['kill'] + 1;
                        
                        
/*
                         * Проверяем есть ли у юзера камень, если да то забераем его и переписываем параметры другому.
                         */
                        
if(mysql_num_rows(mysql_query("SELECT * FROM `revolt_member` WHERE `nagrada`='1' and `user`='".$enemy['id']."' and `revolt`='".$revolt['id']."'")) == 1)
                        {
                    
                        
mysql_query("UPDATE `revolt_member` SET `nagrada`='0' WHERE `user`='".$enemy['id']."' and `revolt`='".$revolt['id']."'");
                        
mysql_query("UPDATE `revolt_member` SET `nagrada`='1' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");
                        
                        if(
$stone){
                          
                          
mysql_query("UPDATE `stone` SET `time`='".(time() + (3600 12))."' WHERE `user`='".$user['id']."'");
                        
                        }else{
                        
                        
mysql_query("INSERT INTO `stone` SET `user`='".$user['id']."',`time`='".(time() + (3600 12))."'");
                        
mysql_query('UPDATE `users` SET `str` = `str` + 250,
                                    `vit` = `vit` + 250,
                                    `agi` = `agi` + 250,
                                    `def` = `def` + 250 
                                    WHERE `id` = ''.$user['
id'].''');
                                    }
                        
//Забираем камень
                        
mysql_query('UPDATE `users` SET `str` = `str` - 250,
                                     
                                      `vit` = `vit` - 250,
                                     
                                      `agi` = `agi` - 250,
                                    
                                      `def` = `def` - 250 WHERE `id` = ''.$enemy['
id'].''');

                        
mysql_query('DELETE FROM `stone` WHERE `user` = ''.$enemy['id'].''');            
                        
                        }
                        
                        
mysql_query("UPDATE `revolt_member` SET `target`='0', `kill`='".$kill."' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");                    
                        
mysql_query("UPDATE `revolt_member` SET `dead`='1' WHERE `user`='".$enemy['id']."' and `revolt`='".$revolt['id']."'");
                        
$log '<span class="small yellow"><span class="lime"> '.$user['login'].'</span> убил игрока <span class="red">'.$enemy['login'].'!</span></span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                        
header("Location:/revolt");

                    }


                    
                } else {


                    if (
$attack == 'mob')
                    {
                        
mysql_query("UPDATE `revolt_mobs` SET `hp`=`hp`-'$dmg' WHERE `id`='".$enemy['id']."'");
                        
$log '<span class="small yellow"><span class="lime">'.$user['login'].'</span> ударил <span class="red">Духа</span> на '.$dmg.'!</span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                    } elseif (
$attack == 'boss') {
                        
# code...
                        
mysql_query("UPDATE `revolt_mobs` SET `hp`=`hp`-'$dmg' WHERE `type`='boss'");
                        
$log '<span class="small yellow"><span class="lime">'.$user['login'].'</span> ударил <span class="red">Демона</span> нанеся'.$dmg.'!</span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");
                    } elseif (
$attack == 'user') {

                        
mysql_query("UPDATE `users` SET `health`=`health`-'$dmg' WHERE `id`='".$enemy['id']."'");
                        
$log '<span class="small yellow">Игрок <span class="lime"> '.$user['login'].'</span> ударил игрока <span class="red">'.$enemy['login'].' </span>на '.$dmg.'!</span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");

                    }



                }

                
                
/**
                 * UPD cooldown
                 */
                

                
mysql_query("UPDATE `revolt_member` SET `cooldown`='".(time()+1)."' WHERE `user`='".$user['id']."'");


                
/**
                 * Если игрок жахает по кнопкам со скоростью Formula-1
                 */
                
}else{
                        
$log '<span class="small yellow">Игрок <span class="lime"> '.$user['login'].'</span><span class="white">Промахнулся</span></span>';
                        
mysql_query("INSERT INTO `revolt_logs` SET `time`='".time()."',`text`='$log',`revolt`='".$revolt['id']."',`user`='".$user['id']."'");

                
header("Location:/revolt");
                }
                

            }

        
/*
         * Интерфейс боя.
         */

            
if ($mobsCounter 0)
            {
            
                if(
$revoltMember['target'] == 0){

                        
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `revolt_mobs` 
                                                                    WHERE `dead`='0' and `revolt`='"
.$revolt['id']."' ORDER BY RAND()"));                        
                        
mysql_query("UPDATE `revolt_member` SET `target`='".$enemy['id']."' WHERE `user`='".$user['id']."'");
                        
header("Location:/revolt");
                        
                }
                
            
    
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `revolt_mobs` WHERE `id`='".$revoltMember['target']."' and `revolt`='".$revolt['id']."'"));
    
$hp_progress_bot round(100 / ($enemy['max_hp'] / $enemy['hp']));
    
$hp_progress_user round($user['health'])/($user['max_health']/100);


                
?>
<style>
.life_bar{
    max-width:50%;
    border:#c90 solid 1px;
    margin:5px auto
}
.life_bar-green{
    background-color:#393
}
.life_bar-red{
    background-color:#933
}
.life_bar-black{
    background-color:#000
}
.life_bar,.life_bar-black,.life_bar-green,.life_bar-red{
    height:3px;padding:0
}
.exp_bar{
    margin-bottom:2px;
    border-top:#202020 solid 1px;
    background-color:#707070;
    padding:0
}
.exp_bar .progress{
    background-color:#6c6;
    width:0;
    padding-top:1px;
    padding-bottom:1px
}
.exp_bar .progress_life{
    background-color:#c66;
    width:0;
    padding-top:2px;
    padding-bottom:2px
}
.camp_log{
    float: left;
}
</style>
            <div class="block">
            <img src="/images/icons/evil.png" alt="*"/> <?=$user['login']?> <img src="/images/icons/health.png" alt="*"/> <?=$user['health']?><br></div>
            <div class='exp_bar'>
            <div class='progress_life' style='width:<?=$hp_progress_user?>%'>
            </div>
        </div>
            <div class="block">
            <img src="/images/icons/bot.png" alt="*"/> Дух<?=$enemy['id']?> <img src="/images/icons/health.png" alt="*"/> <?=$enemy['hp']?> </div>
<div class='exp_bar'>
                    <div class='life_bar-green fl' style='width:<?=$hp_progress_bot?>%'></div>
                </div>
                
                <div class="block">
                <div class="center">
                <a class="btn" href="?attack=mob"><span>Атаковать</span></a>
                <a class="btn" href="?last=mob"><span>Другой дух</span></a>
                </div></div>

                <?php

            
}


            if (
$boss)
            {
    
$enemy =&$boss;
    
$hp_progress_bot round(100 / ($enemy['max_hp'] / $enemy['hp']));
    
$hp_progress_user round($user['health'])/($user['max_health']/100);


                
?>
                <style>
.life_bar{
    max-width:50%;
    border:#c90 solid 1px;
    margin:5px auto
}
.life_bar-green{
    background-color:#393
}
.life_bar-red{
    background-color:#933
}
.life_bar-black{
    background-color:#000
}
.life_bar,.life_bar-black,.life_bar-green,.life_bar-red{
    height:3px;padding:0
}
.exp_bar{
    margin-bottom:2px;
    border-top:#202020 solid 1px;
    background-color:#707070;
    padding:0
}
.exp_bar .progress{
    background-color:#6c6;
    width:0;
    padding-top:1px;
    padding-bottom:1px
}
.exp_bar .progress_life{
    background-color:#c66;
    width:0;
    padding-top:2px;
    padding-bottom:2px
}
.camp_log{
    float: left;
}
</style>
            <div class="block">
            <img src="/images/icons/evil.png" alt="*"/> <?=$user['login']?> <img src="/images/icons/health.png" alt="*"/> <?=$user['health']?><br></div>
            <div class='exp_bar'>
            <div class='progress_life' style='width:<?=$hp_progress_user?>%'>
            </div>
        </div>
            <div class="block"><img src="/images/icons/bot.png" alt="*"/> Демон <img src="/images/icons/health.png" alt="*"/> <?=$enemy['hp']?></div>
<div class='exp_bar'>
                    <div class='life_bar-green fl' style='width:<?=$hp_progress_bot?>%'></div>
                </div>
                
                <div class="block">
                <div class="center">
                <a class="btn" href="?attack=boss">Атаковать босса</a>
                </div></div>
                

                <?php
            
}




            if (
$membersCounter && $revolt['kill_boss'] == 1)
            {
            
                if(
$revoltMember['target'] == 0){

                        
$q mysql_query("SELECT * FROM `revolt_member` WHERE `dead`='0' and `revolt`='".$revolt['id']."' and `user` != '".$user['id']."' ORDER BY RAND()");
                        
$row mysql_fetch_array($q);
    
                    
                        
/* Если не ту врага...
                        */

                
if (!$row)
                    {
                    
header("Location:/revolt");
                    exit;
                    }
                        

                    
$enemy mysql_fetch_assoc(mysql_query(
                                
"SELECT * FROM `users` WHERE `id`='".$row['user']."'"));
                    
mysql_query("UPDATE `revolt_member` SET `target`='".$enemy['id']."' WHERE `user`='".$user['id']."' and `revolt`='".$revolt['id']."'");
                    
header("Location:/revolt");
                        
                }
            
    
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `users` WHERE `id`='".$revoltMember['target']."'"));
    
$hp_progress_bot round((($enemy['health'])/$enemy['max_health']/100)); 
    
$hp_progress_user round($user['health'])/($user['max_health']/100); ?>
    <style>
.life_bar{
    max-width:50%;
    border:#c90 solid 1px;
    margin:5px auto
}
.life_bar-green{
    background-color:#393
}
.life_bar-red{
    background-color:#933
}
.life_bar-black{
    background-color:#000
}
.life_bar,.life_bar-black,.life_bar-green,.life_bar-red{
    height:3px;padding:0
}
.exp_bar{
    margin-bottom:2px;
    border-top:#202020 solid 1px;
    background-color:#707070;
    padding:0
}
.exp_bar .progress{
    background-color:#6c6;
    width:0;
    padding-top:1px;
    padding-bottom:1px
}
.exp_bar .progress_life{
    background-color:#c66;
    width:0;
    padding-top:2px;
    padding-bottom:2px
}
.camp_log{
    float: left;
}
</style>
            <div class="block">
            <img src="/images/icons/evil.png" alt="*"/> <?=$user['login']?> <img src="/images/icons/health.png" alt="*"/> <?=$user['health']?><br></div>
            <div class='exp_bar'>
            <div class='progress_life' style='width:<?=$hp_progress_user?>%'>
            </div>
        </div>
            <div class="block"><img src="/images/icons/evil.png" alt="*"/> <?=$enemy['login']?> <img src="/images/icons/health.png" alt="*"/> <?=$enemy['health']?></div>
            <div class='exp_bar'>
                    <div class='progress_life' style='width:<?=$hp_progress_bot?>%'></div>
                </div>
                
                <div class="block">
                <div class="center">
                <a class="btn_red" href="?attack=user">Атаковать</a>
                
                <a class="btn_red" href="?last=user">Другой игрок</a>
</div></div>
                
                <?php


            
}

            
?><div class="block"><?

                $logs
=mysql_query("SELECT * FROM `revolt_logs` WHERE `revolt`='".$revolt['id']."' ORDER BY `id` DESC LIMIT 16");

            if(
mysql_num_rows($logs)=='0'){
            
            
?><span class='grey'>Вторжение началось начался.</span><?
            
            
}elseif (mysql_num_rows($logs)>0) {
            
                    while (
$log=mysql_fetch_array($logs)) {
                    
                    
?><span><?=$log['text'];?></span></br><?
            
}    
    }
    
?></div><?
            
        
            
// Если мы хотим поменять цель.
            
if (isset($_GET['last']))
            {
                
$last htmlspecialchars(trim($_GET['last']));

                
/**
                 * Attack mob!
                 * @var [type]
                 */
                
if ($last == 'mob'){
                
                    
$enemy mysql_fetch_assoc(mysql_query("SELECT * FROM `revolt_mobs` 
                                                                    WHERE `dead`='0' and `revolt`='"
.$revolt['id']."' ORDER BY RAND()"));        
                    
mysql_query("UPDATE `revolt_member` SET `target`='".$enemy['id']."' WHERE `user`='".$user['id']."'");
                        
                }elseif (
$last == 'user') {
                
                        
$q mysql_query("SELECT * FROM `revolt_member` WHERE `dead`='0' and `revolt`='".$revolt['id']."' and `user` != '".$user['id']."' ORDER BY RAND()");
                        
$q mysql_fetch_array($q);
                        
/**
                        * Если не ту врага...
                        */

                    
if (!$q)
                    {
                    
header("Location:/revolt");
                    exit;
                    }
                        
$enemy mysql_fetch_assoc(mysql_query(
                            
"SELECT * FROM `users` WHERE `id`='".$q['user']."'"
                        
));
                        
mysql_query("UPDATE `revolt_member` SET `target`='".$enemy['id']."' WHERE `user`='".$user['id']."'");
                
                
                    }
                    
header("Location:/revolt?__".uniqid());
                }
        
        
            


        }







    } else {

        
/**
         * Если не участвует и она началась
         */
        

        
?>
        
        <div class="block">
        Вы опоздали, Вторжение уже идёт! До окончания:  </br>
        <span class="bold"><?php echo $to_end.':'.$to_ends;?>ч.</span>
            </div>

        

        <div class="block"><?

                $logs
=mysql_query("SELECT * FROM `revolt_logs` WHERE `revolt`='".$revolt['id']."' ORDER BY `id` DESC LIMIT 16");

            if(
mysql_num_rows($logs)=='0'){
            
            
?><span class='yellow'>Вторжение началось.</span><?
            
            
}elseif (mysql_num_rows($logs)>0) {
            
                    while (
$log=mysql_fetch_array($logs)) {
                    
                    
?><span><?=$log['text'];?></span></br><?
            
}    
    }
    
?></div>
        
        <?php


    
}





}
elseif (
$revolt['time_left'] < time() && $revolt['start'] == && $revolt['time_start'] < time())
{

    
/**
     * Если закончилось время для провведения мятежа 
     */
    
    
mysql_query("TRUNCATE `revolt`");
    
mysql_query("TRUNCATE `revolt_mobs`");
    
mysql_query("TRUNCATE `revolt_member`");
    
    
header("Location:/revolt?__".uniqid());
    
exit;

}


require_once (
'system/footer.php');
?>
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