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<?php
/* Javascript plotting library for jQuery, version 0.8.3.

Copyright (c) 2007-2014 IOLA and Ole Laursen.
Licensed under the MIT license.

*/

// first an inline dependency, jquery.colorhelpers.js, we inline it here
// for convenience

/* Plugin for jQuery for working with colors.
 *
 * Version 1.1.
 *
 * Inspiration from jQuery color animation plugin by John Resig.
 *
 * Released under the MIT license by Ole Laursen, October 2009.
 *
 * Examples:
 *
 *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
 *   var c = $.color.extract($("#mydiv"), 'background-color');
 *   console.log(c.r, c.g, c.b, c.a);
 *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
 *
 * Note that .scale() and .add() return the same modified object
 * instead of making a new one.
 *
 * V. 1.1: Fix error handling so e.g. parsing an empty string does
 * produce a color rather than just crashing.
 */
(function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb(s*([0-9]{1,3})s*,s*([0-9]{1,3})s*,s*([0-9]{1,3})s*)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba(s*([0-9]{1,3})s*,s*([0-9]{1,3})s*,s*([0-9]{1,3})s*,s*([0-9]+(?:.[0-9]+)?)s*)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb(s*([0-9]+(?:.[0-9]+)?)%s*,s*([0-9]+(?:.[0-9]+)?)%s*,s*([0-9]+(?:.[0-9]+)?)%s*)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba(s*([0-9]+(?:.[0-9]+)?)%s*,s*([0-9]+(?:.[0-9]+)?)%s*,s*([0-9]+(?:.[0-9]+)?)%s*,s*([0-9]+(?:.[0-9]+)?)s*)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);

// the actual Flot code
(function($) {

    
// Cache the prototype hasOwnProperty for faster access

    
var hasOwnProperty Object.prototype.hasOwnProperty;

    
// A shim to provide 'detach' to jQuery versions prior to 1.4.  Using a DOM
    // operation produces the same effect as detach, i.e. removing the element
    // without touching its jQuery data.

    // Do not merge this into Flot 0.9, since it requires jQuery 1.4.4+.

    
if (!$.fn.detach) {
        $.fn.
detach = function() {
            return 
this.each(function() {
                if (
this.parentNode) {
                    
this.parentNode.removeChildthis );
                }
            });
        };
    }

    
///////////////////////////////////////////////////////////////////////////
    // The Canvas object is a wrapper around an HTML5 <canvas> tag.
    //
    // @constructor
    // @param {string} cls List of classes to apply to the canvas.
    // @param {element} container Element onto which to append the canvas.
    //
    // Requiring a container is a little iffy, but unfortunately canvas
    // operations don't work unless the canvas is attached to the DOM.

    
function Canvas(clscontainer) {

        var 
element container.children("." cls)[0];

        if (
element == null) {

            
element document.createElement("canvas");
            
element.className cls;

            $(
element).css({ direction"ltr"position"absolute"left0top})
                .
appendTo(container);

            
// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas

            
if (!element.getContext) {
                if (
window.G_vmlCanvasManager) {
                    
element window.G_vmlCanvasManager.initElement(element);
                } else {
                    throw new 
Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
                }
            }
        }

        
this.element element;

        var 
context this.context element.getContext("2d");

        
// Determine the screen's ratio of physical to device-independent
        // pixels.  This is the ratio between the canvas width that the browser
        // advertises and the number of pixels actually present in that space.

        // The iPhone 4, for example, has a device-independent width of 320px,
        // but its screen is actually 640px wide.  It therefore has a pixel
        // ratio of 2, while most normal devices have a ratio of 1.

        
var devicePixelRatio window.devicePixelRatio || 1,
            
backingStoreRatio =
                
context.webkitBackingStorePixelRatio ||
                
context.mozBackingStorePixelRatio ||
                
context.msBackingStorePixelRatio ||
                
context.oBackingStorePixelRatio ||
                
context.backingStorePixelRatio || 1;

        
this.pixelRatio devicePixelRatio backingStoreRatio;

        
// Size the canvas to match the internal dimensions of its container

        
this.resize(container.width(), container.height());

        
// Collection of HTML div layers for text overlaid onto the canvas

        
this.textContainer null;
        
this.text = {};

        
// Cache of text fragments and metrics, so we can avoid expensively
        // re-calculating them when the plot is re-rendered in a loop.

        
this._textCache = {};
    }

    
// Resizes the canvas to the given dimensions.
    //
    // @param {number} width New width of the canvas, in pixels.
    // @param {number} width New height of the canvas, in pixels.

    
Canvas.prototype.resize = function(widthheight) {

        if (
width <= || height <= 0) {
            throw new 
Error("Invalid dimensions for plot, width = " width ", height = " height);
        }

        var 
element this.element,
            
context this.context,
            
pixelRatio this.pixelRatio;

        
// Resize the canvas, increasing its density based on the display's
        // pixel ratio; basically giving it more pixels without increasing the
        // size of its element, to take advantage of the fact that retina
        // displays have that many more pixels in the same advertised space.

        // Resizing should reset the state (excanvas seems to be buggy though)

        
if (this.width != width) {
            
element.width width pixelRatio;
            
element.style.width width "px";
            
this.width width;
        }

        if (
this.height != height) {
            
element.height height pixelRatio;
            
element.style.height height "px";
            
this.height height;
        }

        
// Save the context, so we can reset in case we get replotted.  The
        // restore ensure that we're really back at the initial state, and
        // should be safe even if we haven't saved the initial state yet.

        
context.restore();
        
context.save();

        
// Scale the coordinate space to match the display density; so even though we
        // may have twice as many pixels, we still want lines and other drawing to
        // appear at the same size; the extra pixels will just make them crisper.

        
context.scale(pixelRatiopixelRatio);
    };

    
// Clears the entire canvas area, not including any overlaid HTML text

    
Canvas.prototype.clear = function() {
        
this.context.clearRect(00this.widththis.height);
    };

    
// Finishes rendering the canvas, including managing the text overlay.

    
Canvas.prototype.render = function() {

        var 
cache this._textCache;

        
// For each text layer, add elements marked as active that haven't
        // already been rendered, and remove those that are no longer active.

        
for (var layerKey in cache) {
            if (
hasOwnProperty.call(cachelayerKey)) {

                var 
layer this.getTextLayer(layerKey),
                    
layerCache cache[layerKey];

                
layer.hide();

                for (var 
styleKey in layerCache) {
                    if (
hasOwnProperty.call(layerCachestyleKey)) {
                        var 
styleCache layerCache[styleKey];
                        for (var 
key in styleCache) {
                            if (
hasOwnProperty.call(styleCachekey)) {

                                var 
positions styleCache[key].positions;

                                for (var 
0positionposition positions[i]; i++) {
                                    if (
position.active) {
                                        if (!
position.rendered) {
                                            
layer.append(position.element);
                                            
position.rendered true;
                                        }
                                    } else {
                                        
positions.splice(i--, 1);
                                        if (
position.rendered) {
                                            
position.element.detach();
                                        }
                                    }
                                }

                                if (
positions.length == 0) {
                                    
delete styleCache[key];
                                }
                            }
                        }
                    }
                }

                
layer.show();
            }
        }
    };

    
// Creates (if necessary) and returns the text overlay container.
    //
    // @param {string} classes String of space-separated CSS classes used to
    //     uniquely identify the text layer.
    // @return {object} The jQuery-wrapped text-layer div.

    
Canvas.prototype.getTextLayer = function(classes) {

        var 
layer this.text[classes];

        
// Create the text layer if it doesn't exist

        
if (layer == null) {

            
// Create the text layer container, if it doesn't exist

            
if (this.textContainer == null) {
                
this.textContainer = $("<div class='flot-text'></div>")
                    .
css({
                        
position"absolute",
                        
top0,
                        
left0,
                        
bottom0,
                        
right0,
                        
'font-size'"smaller",
                        
color"#545454"
                    
})
                    .
insertAfter(this.element);
            }

            
layer this.text[classes] = $("<div></div>")
                .
addClass(classes)
                .
css({
                    
position"absolute",
                    
top0,
                    
left0,
                    
bottom0,
                    
right0
                
})
                .
appendTo(this.textContainer);
        }

        return 
layer;
    };

    
// Creates (if necessary) and returns a text info object.
    //
    // The object looks like this:
    //
    // {
    //     width: Width of the text's wrapper div.
    //     height: Height of the text's wrapper div.
    //     element: The jQuery-wrapped HTML div containing the text.
    //     positions: Array of positions at which this text is drawn.
    // }
    //
    // The positions array contains objects that look like this:
    //
    // {
    //     active: Flag indicating whether the text should be visible.
    //     rendered: Flag indicating whether the text is currently visible.
    //     element: The jQuery-wrapped HTML div containing the text.
    //     x: X coordinate at which to draw the text.
    //     y: Y coordinate at which to draw the text.
    // }
    //
    // Each position after the first receives a clone of the original element.
    //
    // The idea is that that the width, height, and general 'identity' of the
    // text is constant no matter where it is placed; the placements are a
    // secondary property.
    //
    // Canvas maintains a cache of recently-used text info objects; getTextInfo
    // either returns the cached element or creates a new entry.
    //
    // @param {string} layer A string of space-separated CSS classes uniquely
    //     identifying the layer containing this text.
    // @param {string} text Text string to retrieve info for.
    // @param {(string|object)=} font Either a string of space-separated CSS
    //     classes or a font-spec object, defining the text's font and style.
    // @param {number=} angle Angle at which to rotate the text, in degrees.
    //     Angle is currently unused, it will be implemented in the future.
    // @param {number=} width Maximum width of the text before it wraps.
    // @return {object} a text info object.

    
Canvas.prototype.getTextInfo = function(layertextfontanglewidth) {

        var 
textStylelayerCachestyleCacheinfo;

        
// Cast the value to a string, in case we were given a number or such

        
text "" text;

        
// If the font is a font-spec object, generate a CSS font definition

        
if (typeof font === "object") {
            
textStyle font.style " " font.variant " " font.weight " " font.size "px/" font.lineHeight "px " font.family;
        } else {
            
textStyle font;
        }

        
// Retrieve (or create) the cache for the text's layer and styles

        
layerCache this._textCache[layer];

        if (
layerCache == null) {
            
layerCache this._textCache[layer] = {};
        }

        
styleCache layerCache[textStyle];

        if (
styleCache == null) {
            
styleCache layerCache[textStyle] = {};
        }

        
info styleCache[text];

        
// If we can't find a matching element in our cache, create a new one

        
if (info == null) {

            var 
element = $("<div></div>").html(text)
                .
css({
                    
position"absolute",
                    
'max-width'width,
                    
top: -9999
                
})
                .
appendTo(this.getTextLayer(layer));

            if (
typeof font === "object") {
                
element.css({
                    
fonttextStyle,
                    
colorfont.color
                
});
            } else if (
typeof font === "string") {
                
element.addClass(font);
            }

            
info styleCache[text] = {
                
widthelement.outerWidth(true),
                
heightelement.outerHeight(true),
                
elementelement,
                
positions: []
            };

            
element.detach();
        }

        return 
info;
    };

    
// Adds a text string to the canvas text overlay.
    //
    // The text isn't drawn immediately; it is marked as rendering, which will
    // result in its addition to the canvas on the next render pass.
    //
    // @param {string} layer A string of space-separated CSS classes uniquely
    //     identifying the layer containing this text.
    // @param {number} x X coordinate at which to draw the text.
    // @param {number} y Y coordinate at which to draw the text.
    // @param {string} text Text string to draw.
    // @param {(string|object)=} font Either a string of space-separated CSS
    //     classes or a font-spec object, defining the text's font and style.
    // @param {number=} angle Angle at which to rotate the text, in degrees.
    //     Angle is currently unused, it will be implemented in the future.
    // @param {number=} width Maximum width of the text before it wraps.
    // @param {string=} halign Horizontal alignment of the text; either "left",
    //     "center" or "right".
    // @param {string=} valign Vertical alignment of the text; either "top",
    //     "middle" or "bottom".

    
Canvas.prototype.addText = function(layerxytextfontanglewidthhalignvalign) {

        var 
info this.getTextInfo(layertextfontanglewidth),
            
positions info.positions;

        
// Tweak the div's position to match the text's alignment

        
if (halign == "center") {
            
-= info.width 2;
        } else if (
halign == "right") {
            
-= info.width;
        }

        if (
valign == "middle") {
            
-= info.height 2;
        } else if (
valign == "bottom") {
            
-= info.height;
        }

        
// Determine whether this text already exists at this position.
        // If so, mark it for inclusion in the next render pass.

        
for (var 0positionposition positions[i]; i++) {
            if (
position.== && position.== y) {
                
position.active true;
                return;
            }
        }

        
// If the text doesn't exist at this position, create a new entry

        // For the very first position we'll re-use the original element,
        // while for subsequent ones we'll clone it.

        
position = {
            
activetrue,
            
renderedfalse,
            
elementpositions.length info.element.clone() : info.element,
            
xx,
            
yy
        
};

        
positions.push(position);

        
// Move the element to its final position within the container

        
position.element.css({
            
topMath.round(y),
            
leftMath.round(x),
            
'text-align'halign    // In case the text wraps
        
});
    };

    
// Removes one or more text strings from the canvas text overlay.
    //
    // If no parameters are given, all text within the layer is removed.
    //
    // Note that the text is not immediately removed; it is simply marked as
    // inactive, which will result in its removal on the next render pass.
    // This avoids the performance penalty for 'clear and redraw' behavior,
    // where we potentially get rid of all text on a layer, but will likely
    // add back most or all of it later, as when redrawing axes, for example.
    //
    // @param {string} layer A string of space-separated CSS classes uniquely
    //     identifying the layer containing this text.
    // @param {number=} x X coordinate of the text.
    // @param {number=} y Y coordinate of the text.
    // @param {string=} text Text string to remove.
    // @param {(string|object)=} font Either a string of space-separated CSS
    //     classes or a font-spec object, defining the text's font and style.
    // @param {number=} angle Angle at which the text is rotated, in degrees.
    //     Angle is currently unused, it will be implemented in the future.

    
Canvas.prototype.removeText = function(layerxytextfontangle) {
        if (
text == null) {
            var 
layerCache this._textCache[layer];
            if (
layerCache != null) {
                for (var 
styleKey in layerCache) {
                    if (
hasOwnProperty.call(layerCachestyleKey)) {
                        var 
styleCache layerCache[styleKey];
                        for (var 
key in styleCache) {
                            if (
hasOwnProperty.call(styleCachekey)) {
                                var 
positions styleCache[key].positions;
                                for (var 
0positionposition positions[i]; i++) {
                                    
position.active false;
                                }
                            }
                        }
                    }
                }
            }
        } else {
            var 
positions this.getTextInfo(layertextfontangle).positions;
            for (var 
0positionposition positions[i]; i++) {
                if (
position.== && position.== y) {
                    
position.active false;
                }
            }
        }
    };

    
///////////////////////////////////////////////////////////////////////////
    // The top-level container for the entire plot.

    
function Plot(placeholderdata_options_plugins) {
        
// data is on the form:
        //   [ series1, series2 ... ]
        // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
        // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }

        
var series = [],
            
options = {
                
// the color theme used for graphs
                
colors: ["#edc240""#afd8f8""#cb4b4b""#4da74d""#9440ed"],
                
legend: {
                    
showtrue,
                    
noColumns1// number of colums in legend table
                    
labelFormatternull// fn: string -> string
                    
labelBoxBorderColor"#ccc"// border color for the little label boxes
                    
containernull// container (as jQuery object) to put legend in, null means default on top of graph
                    
position"ne"// position of default legend container within plot
                    
margin5// distance from grid edge to default legend container within plot
                    
backgroundColornull// null means auto-detect
                    
backgroundOpacity0.85// set to 0 to avoid background
                    
sortednull    // default to no legend sorting
                
},
                
xaxis: {
                    
shownull// null = auto-detect, true = always, false = never
                    
position"bottom"// or "top"
                    
modenull// null or "time"
                    
fontnull// null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
                    
colornull// base color, labels, ticks
                    
tickColornull// possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
                    
transformnull// null or f: number -> number to transform axis
                    
inverseTransformnull// if transform is set, this should be the inverse function
                    
minnull// min. value to show, null means set automatically
                    
maxnull// max. value to show, null means set automatically
                    
autoscaleMarginnull// margin in % to add if auto-setting min/max
                    
ticksnull// either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
                    
tickFormatternull// fn: number -> string
                    
labelWidthnull// size of tick labels in pixels
                    
labelHeightnull,
                    
reserveSpacenull// whether to reserve space even if axis isn't shown
                    
tickLengthnull// size in pixels of ticks, or "full" for whole line
                    
alignTicksWithAxisnull// axis number or null for no sync
                    
tickDecimalsnull// no. of decimals, null means auto
                    
tickSizenull// number or [number, "unit"]
                    
minTickSizenull // number or [number, "unit"]
                
},
                
yaxis: {
                    
autoscaleMargin0.02,
                    
position"left" // or "right"
                
},
                
xaxes: [],
                
yaxes: [],
                
series: {
                    
points: {
                        
showfalse,
                        
radius3,
                        
lineWidth2// in pixels
                        
filltrue,
                        
fillColor"#ffffff",
                        
symbol"circle" // or callback
                    
},
                    
lines: {
                        
// we don't put in show: false so we can see
                        // whether lines were actively disabled
                        
lineWidth2// in pixels
                        
fillfalse,
                        
fillColornull,
                        
stepsfalse
                        
// Omit 'zero', so we can later default its value to
                        // match that of the 'fill' option.
                    
},
                    
bars: {
                        
showfalse,
                        
lineWidth2// in pixels
                        
barWidth1// in units of the x axis
                        
filltrue,
                        
fillColornull,
                        
align"left"// "left", "right", or "center"
                        
horizontalfalse,
                        
zerotrue
                    
},
                    
shadowSize3,
                    
highlightColornull
                
},
                
grid: {
                    
showtrue,
                    
aboveDatafalse,
                    
color"#545454"// primary color used for outline and labels
                    
backgroundColornull// null for transparent, else color
                    
borderColornull// set if different from the grid color
                    
tickColornull// color for the ticks, e.g. "rgba(0,0,0,0.15)"
                    
margin0// distance from the canvas edge to the grid
                    
labelMargin5// in pixels
                    
axisMargin8// in pixels
                    
borderWidth2// in pixels
                    
minBorderMarginnull// in pixels, null means taken from points radius
                    
markingsnull// array of ranges or fn: axes -> array of ranges
                    
markingsColor"#f4f4f4",
                    
markingsLineWidth2,
                    
// interactive stuff
                    
clickablefalse,
                    
hoverablefalse,
                    
autoHighlighttrue// highlight in case mouse is near
                    
mouseActiveRadius10 // how far the mouse can be away to activate an item
                
},
                
interaction: {
                    
redrawOverlayInterval1000/60 // time between updates, -1 means in same flow
                
},
                
hooks: {}
            },
        
surface null,     // the canvas for the plot itself
        
overlay null,     // canvas for interactive stuff on top of plot
        
eventHolder null// jQuery object that events should be bound to
        
ctx nulloctx null,
        
xaxes = [], yaxes = [],
        
plotOffset = { left0right0top0bottom0},
        
plotWidth 0plotHeight 0,
        
hooks = {
            
processOptions: [],
            
processRawData: [],
            
processDatapoints: [],
            
processOffset: [],
            
drawBackground: [],
            
drawSeries: [],
            
draw: [],
            
bindEvents: [],
            
drawOverlay: [],
            
shutdown: []
        },
        
plot this;

        
// public functions
        
plot.setData setData;
        
plot.setupGrid setupGrid;
        
plot.draw draw;
        
plot.getPlaceholder = function() { return placeholder; };
        
plot.getCanvas = function() { return surface.element; };
        
plot.getPlotOffset = function() { return plotOffset; };
        
plot.width = function () { return plotWidth; };
        
plot.height = function () { return plotHeight; };
        
plot.offset = function () {
            var 
eventHolder.offset();
            
o.left += plotOffset.left;
            
o.top += plotOffset.top;
            return 
o;
        };
        
plot.getData = function () { return series; };
        
plot.getAxes = function () {
            var 
res = {}, i;
            $.
each(xaxes.concat(yaxes), function (_axis) {
                if (
axis)
                    
res[axis.direction + (axis.!= axis."") + "axis"] = axis;
            });
            return 
res;
        };
        
plot.getXAxes = function () { return xaxes; };
        
plot.getYAxes = function () { return yaxes; };
        
plot.c2p canvasToAxisCoords;
        
plot.p2c axisToCanvasCoords;
        
plot.getOptions = function () { return options; };
        
plot.highlight highlight;
        
plot.unhighlight unhighlight;
        
plot.triggerRedrawOverlay triggerRedrawOverlay;
        
plot.pointOffset = function(point) {
            return {
                
leftparseInt(xaxes[axisNumber(point"x") - 1].p2c(+point.x) + plotOffset.left10),
                
topparseInt(yaxes[axisNumber(point"y") - 1].p2c(+point.y) + plotOffset.top10)
            };
        };
        
plot.shutdown shutdown;
        
plot.destroy = function () {
            
shutdown();
            
placeholder.removeData("plot").empty();

            
series = [];
            
options null;
            
surface null;
            
overlay null;
            
eventHolder null;
            
ctx null;
            
octx null;
            
xaxes = [];
            
yaxes = [];
            
hooks null;
            
highlights = [];
            
plot null;
        };
        
plot.resize = function () {
            var 
width placeholder.width(),
                
height placeholder.height();
            
surface.resize(widthheight);
            
overlay.resize(widthheight);
        };

        
// public attributes
        
plot.hooks hooks;

        
// initialize
        
initPlugins(plot);
        
parseOptions(options_);
        
setupCanvases();
        
setData(data_);
        
setupGrid();
        
draw();
        
bindEvents();


        function 
executeHooks(hookargs) {
            
args = [plot].concat(args);
            for (var 
0hook.length; ++i)
                
hook[i].apply(thisargs);
        }

        function 
initPlugins() {

            
// References to key classes, allowing plugins to modify them

            
var classes = {
                
CanvasCanvas
            
};

            for (var 
0plugins.length; ++i) {
                var 
plugins[i];
                
p.init(plotclasses);
                if (
p.options)
                    $.
extend(trueoptionsp.options);
            }
        }

        function 
parseOptions(opts) {

            $.
extend(trueoptionsopts);

            
// $.extend merges arrays, rather than replacing them.  When less
            // colors are provided than the size of the default palette, we
            // end up with those colors plus the remaining defaults, which is
            // not expected behavior; avoid it by replacing them here.

            
if (opts && opts.colors) {
                
options.colors opts.colors;
            }

            if (
options.xaxis.color == null)
                
options.xaxis.color = $.color.parse(options.grid.color).scale('a'0.22).toString();
            if (
options.yaxis.color == null)
                
options.yaxis.color = $.color.parse(options.grid.color).scale('a'0.22).toString();

            if (
options.xaxis.tickColor == null// grid.tickColor for back-compatibility
                
options.xaxis.tickColor options.grid.tickColor || options.xaxis.color;
            if (
options.yaxis.tickColor == null// grid.tickColor for back-compatibility
                
options.yaxis.tickColor options.grid.tickColor || options.yaxis.color;

            if (
options.grid.borderColor == null)
                
options.grid.borderColor options.grid.color;
            if (
options.grid.tickColor == null)
                
options.grid.tickColor = $.color.parse(options.grid.color).scale('a'0.22).toString();

            
// Fill in defaults for axis options, including any unspecified
            // font-spec fields, if a font-spec was provided.

            // If no x/y axis options were provided, create one of each anyway,
            // since the rest of the code assumes that they exist.

            
var iaxisOptionsaxisCount,
                
fontSize placeholder.css("font-size"),
                
fontSizeDefault fontSize ? +fontSize.replace("px""") : 13,
                
fontDefaults = {
                    
styleplaceholder.css("font-style"),
                    
sizeMath.round(0.8 fontSizeDefault),
                    
variantplaceholder.css("font-variant"),
                    
weightplaceholder.css("font-weight"),
                    
familyplaceholder.css("font-family")
                };

            
axisCount options.xaxes.length || 1;
            for (
0axisCount; ++i) {

                
axisOptions options.xaxes[i];
                if (
axisOptions && !axisOptions.tickColor) {
                    
axisOptions.tickColor axisOptions.color;
                }

                
axisOptions = $.extend(true, {}, options.xaxisaxisOptions);
                
options.xaxes[i] = axisOptions;

                if (
axisOptions.font) {
                    
axisOptions.font = $.extend({}, fontDefaultsaxisOptions.font);
                    if (!
axisOptions.font.color) {
                        
axisOptions.font.color axisOptions.color;
                    }
                    if (!
axisOptions.font.lineHeight) {
                        
axisOptions.font.lineHeight Math.round(axisOptions.font.size 1.15);
                    }
                }
            }

            
axisCount options.yaxes.length || 1;
            for (
0axisCount; ++i) {

                
axisOptions options.yaxes[i];
                if (
axisOptions && !axisOptions.tickColor) {
                    
axisOptions.tickColor axisOptions.color;
                }

                
axisOptions = $.extend(true, {}, options.yaxisaxisOptions);
                
options.yaxes[i] = axisOptions;

                if (
axisOptions.font) {
                    
axisOptions.font = $.extend({}, fontDefaultsaxisOptions.font);
                    if (!
axisOptions.font.color) {
                        
axisOptions.font.color axisOptions.color;
                    }
                    if (!
axisOptions.font.lineHeight) {
                        
axisOptions.font.lineHeight Math.round(axisOptions.font.size 1.15);
                    }
                }
            }

            
// backwards compatibility, to be removed in future
            
if (options.xaxis.noTicks && options.xaxis.ticks == null)
                
options.xaxis.ticks options.xaxis.noTicks;
            if (
options.yaxis.noTicks && options.yaxis.ticks == null)
                
options.yaxis.ticks options.yaxis.noTicks;
            if (
options.x2axis) {
                
options.xaxes[1] = $.extend(true, {}, options.xaxisoptions.x2axis);
                
options.xaxes[1].position "top";
                
// Override the inherit to allow the axis to auto-scale
                
if (options.x2axis.min == null) {
                    
options.xaxes[1].min null;
                }
                if (
options.x2axis.max == null) {
                    
options.xaxes[1].max null;
                }
            }
            if (
options.y2axis) {
                
options.yaxes[1] = $.extend(true, {}, options.yaxisoptions.y2axis);
                
options.yaxes[1].position "right";
                
// Override the inherit to allow the axis to auto-scale
                
if (options.y2axis.min == null) {
                    
options.yaxes[1].min null;
                }
                if (
options.y2axis.max == null) {
                    
options.yaxes[1].max null;
                }
            }
            if (
options.grid.coloredAreas)
                
options.grid.markings options.grid.coloredAreas;
            if (
options.grid.coloredAreasColor)
                
options.grid.markingsColor options.grid.coloredAreasColor;
            if (
options.lines)
                $.
extend(trueoptions.series.linesoptions.lines);
            if (
options.points)
                $.
extend(trueoptions.series.pointsoptions.points);
            if (
options.bars)
                $.
extend(trueoptions.series.barsoptions.bars);
            if (
options.shadowSize != null)
                
options.series.shadowSize options.shadowSize;
            if (
options.highlightColor != null)
                
options.series.highlightColor options.highlightColor;

            
// save options on axes for future reference
            
for (0options.xaxes.length; ++i)
                
getOrCreateAxis(xaxes1).options options.xaxes[i];
            for (
0options.yaxes.length; ++i)
                
getOrCreateAxis(yaxes1).options options.yaxes[i];

            
// add hooks from options
            
for (var n in hooks)
                if (
options.hooks[n] && options.hooks[n].length)
                    
hooks[n] = hooks[n].concat(options.hooks[n]);

            
executeHooks(hooks.processOptions, [options]);
        }

        function 
setData(d) {
            
series parseData(d);
            
fillInSeriesOptions();
            
processData();
        }

        function 
parseData(d) {
            var 
res = [];
            for (var 
0d.length; ++i) {
                var 
= $.extend(true, {}, options.series);

                if (
d[i].data != null) {
                    
s.data d[i].data// move the data instead of deep-copy
                    
delete d[i].data;

                    $.
extend(truesd[i]);

                    
d[i].data s.data;
                }
                else
                    
s.data d[i];
                
res.push(s);
            }

            return 
res;
        }

        function 
axisNumber(objcoord) {
            var 
obj[coord "axis"];
            if (
typeof a == "object"// if we got a real axis, extract number
                
a.n;
            if (
typeof a != "number")
                
1// default to first axis
            
return a;
        }

        function 
allAxes() {
            
// return flat array without annoying null entries
            
return $.grep(xaxes.concat(yaxes), function (a) { return a; });
        }

        function 
canvasToAxisCoords(pos) {
            
// return an object with x/y corresponding to all used axes
            
var res = {}, iaxis;
            for (
0xaxes.length; ++i) {
                
axis xaxes[i];
                if (
axis && axis.used)
                    
res["x" axis.n] = axis.c2p(pos.left);
            }

            for (
0yaxes.length; ++i) {
                
axis yaxes[i];
                if (
axis && axis.used)
                    
res["y" axis.n] = axis.c2p(pos.top);
            }

            if (
res.x1 !== undefined)
                
res.res.x1;
            if (
res.y1 !== undefined)
                
res.res.y1;

            return 
res;
        }

        function 
axisToCanvasCoords(pos) {
            
// get canvas coords from the first pair of x/y found in pos
            
var res = {}, iaxiskey;

            for (
0xaxes.length; ++i) {
                
axis xaxes[i];
                if (
axis && axis.used) {
                    
key "x" axis.n;
                    if (
pos[key] == null && axis.== 1)
                        
key "x";

                    if (
pos[key] != null) {
                        
res.left axis.p2c(pos[key]);
                        break;
                    }
                }
            }

            for (
0yaxes.length; ++i) {
                
axis yaxes[i];
                if (
axis && axis.used) {
                    
key "y" axis.n;
                    if (
pos[key] == null && axis.== 1)
                        
key "y";

                    if (
pos[key] != null) {
                        
res.top axis.p2c(pos[key]);
                        break;
                    }
                }
            }

            return 
res;
        }

        function 
getOrCreateAxis(axesnumber) {
            if (!
axes[number 1])
                
axes[number 1] = {
                    
nnumber// save the number for future reference
                    
directionaxes == xaxes "x" "y",
                    
options: $.extend(true, {}, axes == xaxes options.xaxis options.yaxis)
                };

            return 
axes[number 1];
        }

        function 
fillInSeriesOptions() {

            var 
neededColors series.lengthmaxIndex = -1i;

            
// Subtract the number of series that already have fixed colors or
            // color indexes from the number that we still need to generate.

            
for (0series.length; ++i) {
                var 
sc series[i].color;
                if (
sc != null) {
                    
neededColors--;
                    if (
typeof sc == "number" && sc maxIndex) {
                        
maxIndex sc;
                    }
                }
            }

            
// If any of the series have fixed color indexes, then we need to
            // generate at least as many colors as the highest index.

            
if (neededColors <= maxIndex) {
                
neededColors maxIndex 1;
            }

            
// Generate all the colors, using first the option colors and then
            // variations on those colors once they're exhausted.

            
var ccolors = [], colorPool options.colors,
                
colorPoolSize colorPool.lengthvariation 0;

            for (
0neededColorsi++) {

                
= $.color.parse(colorPool[colorPoolSize] || "#666");

                
// Each time we exhaust the colors in the pool we adjust
                // a scaling factor used to produce more variations on
                // those colors. The factor alternates negative/positive
                // to produce lighter/darker colors.

                // Reset the variation after every few cycles, or else
                // it will end up producing only white or black colors.

                
if (colorPoolSize == && i) {
                    if (
variation >= 0) {
                        if (
variation 0.5) {
                            
variation = -variation 0.2;
                        } else 
variation 0;
                    } else 
variation = -variation;
                }

                
colors[i] = c.scale('rgb'variation);
            }

            
// Finalize the series options, filling in their colors

            
var colori 0s;
            for (
0series.length; ++i) {
                
series[i];

                
// assign colors
                
if (s.color == null) {
                    
s.color colors[colori].toString();
                    ++
colori;
                }
                else if (
typeof s.color == "number")
                    
s.color colors[s.color].toString();

                
// turn on lines automatically in case nothing is set
                
if (s.lines.show == null) {
                    var 
vshow true;
                    for (
v in s)
                        if (
s[v] && s[v].show) {
                            
show false;
                            break;
                        }
                    if (
show)
                        
s.lines.show true;
                }

                
// If nothing was provided for lines.zero, default it to match
                // lines.fill, since areas by default should extend to zero.

                
if (s.lines.zero == null) {
                    
s.lines.zero = !!s.lines.fill;
                }

                
// setup axes
                
s.xaxis getOrCreateAxis(xaxesaxisNumber(s"x"));
                
s.yaxis getOrCreateAxis(yaxesaxisNumber(s"y"));
            }
        }

        function 
processData() {
            var 
topSentry Number.POSITIVE_INFINITY,
                
bottomSentry Number.NEGATIVE_INFINITY,
                
fakeInfinity Number.MAX_VALUE,
                
ijkmlength,
                
spointspsxyaxisvalfp,
                
dataformat;

            function 
updateAxis(axisminmax) {
                if (
min axis.datamin && min != -fakeInfinity)
                    
axis.datamin min;
                if (
max axis.datamax && max != fakeInfinity)
                    
axis.datamax max;
            }

            $.
each(allAxes(), function (_axis) {
                
// init axis
                
axis.datamin topSentry;
                
axis.datamax bottomSentry;
                
axis.used false;
            });

            for (
0series.length; ++i) {
                
series[i];
                
s.datapoints = { points: [] };

                
executeHooks(hooks.processRawData, [ ss.datas.datapoints ]);
            }

            
// first pass: clean and copy data
            
for (0series.length; ++i) {
                
series[i];

                
data s.data;
                
format s.datapoints.format;

                if (!
format) {
                    
format = [];
                    
// find out how to copy
                    
format.push({ xtruenumbertruerequiredtrue });
                    
format.push({ ytruenumbertruerequiredtrue });

                    if (
s.bars.show || (s.lines.show && s.lines.fill)) {
                        var 
autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
                        
format.push({ ytruenumbertruerequiredfalsedefaultValue0autoscaleautoscale });
                        if (
s.bars.horizontal) {
                            
delete format[format.length 1].y;
                            
format[format.length 1].true;
                        }
                    }

                    
s.datapoints.format format;
                }

                if (
s.datapoints.pointsize != null)
                    continue; 
// already filled in

                
s.datapoints.pointsize format.length;

                
ps s.datapoints.pointsize;
                
points s.datapoints.points;

                var 
insertSteps s.lines.show && s.lines.steps;
                
s.xaxis.used s.yaxis.used true;

                for (
0data.length; ++j+= ps) {
                    
data[j];

                    var 
nullify == null;
                    if (!
nullify) {
                        for (
0ps; ++m) {
                            
val p[m];
                            
format[m];

                            if (
f) {
                                if (
f.number && val != null) {
                                    
val = +val// convert to number
                                    
if (isNaN(val))
                                        
val null;
                                    else if (
val == Infinity)
                                        
val fakeInfinity;
                                    else if (
val == -Infinity)
                                        
val = -fakeInfinity;
                                }

                                if (
val == null) {
                                    if (
f.required)
                                        
nullify true;

                                    if (
f.defaultValue != null)
                                        
val f.defaultValue;
                                }
                            }

                            
points[m] = val;
                        }
                    }

                    if (
nullify) {
                        for (
0ps; ++m) {
                            
val points[m];
                            if (
val != null) {
                                
format[m];
                                
// extract min/max info
                                
if (f.autoscale !== false) {
                                    if (
f.x) {
                                        
updateAxis(s.xaxisvalval);
                                    }
                                    if (
f.y) {
                                        
updateAxis(s.yaxisvalval);
                                    }
                                }
                            }
                            
points[m] = null;
                        }
                    }
                    else {
                        
// a little bit of line specific stuff that
                        // perhaps shouldn't be here, but lacking
                        // better means...
                        
if (insertSteps && 0
                            
&& points[ps] != null
                            
&& points[ps] != points[k]
                            && 
points[ps 1] != points[1]) {
                            
// copy the point to make room for a middle point
                            
for (0ps; ++m)
                                
points[ps m] = points[m];

                            
// middle point has same y
                            
points[1] = points[ps 1];

                            
// we've added a point, better reflect that
                            
+= ps;
                        }
                    }
                }
            }

            
// give the hooks a chance to run
            
for (0series.length; ++i) {
                
series[i];

                
executeHooks(hooks.processDatapoints, [ ss.datapoints]);
            }

            
// second pass: find datamax/datamin for auto-scaling
            
for (0series.length; ++i) {
                
series[i];
                
points s.datapoints.points;
                
ps s.datapoints.pointsize;
                
format s.datapoints.format;

                var 
xmin topSentryymin topSentry,
                    
xmax bottomSentryymax bottomSentry;

                for (
0points.length+= ps) {
                    if (
points[j] == null)
                        continue;

                    for (
0ps; ++m) {
                        
val points[m];
                        
format[m];
                        if (!
|| f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
                            continue;

                        if (
f.x) {
                            if (
val xmin)
                                
xmin val;
                            if (
val xmax)
                                
xmax val;
                        }
                        if (
f.y) {
                            if (
val ymin)
                                
ymin val;
                            if (
val ymax)
                                
ymax val;
                        }
                    }
                }

                if (
s.bars.show) {
                    
// make sure we got room for the bar on the dancing floor
                    
var delta;

                    switch (
s.bars.align) {
                        case 
"left":
                            
delta 0;
                            break;
                        case 
"right":
                            
delta = -s.bars.barWidth;
                            break;
                        default:
                            
delta = -s.bars.barWidth 2;
                    }

                    if (
s.bars.horizontal) {
                        
ymin += delta;
                        
ymax += delta s.bars.barWidth;
                    }
                    else {
                        
xmin += delta;
                        
xmax += delta s.bars.barWidth;
                    }
                }

                
updateAxis(s.xaxisxminxmax);
                
updateAxis(s.yaxisyminymax);
            }

            $.
each(allAxes(), function (_axis) {
                if (
axis.datamin == topSentry)
                    
axis.datamin null;
                if (
axis.datamax == bottomSentry)
                    
axis.datamax null;
            });
        }

        function 
setupCanvases() {

            
// Make sure the placeholder is clear of everything except canvases
            // from a previous plot in this container that we'll try to re-use.

            
placeholder.css("padding"0// padding messes up the positioning
                
.children().filter(function(){
                    return !$(
this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
                }).
remove();

            if (
placeholder.css("position") == 'static')
                
placeholder.css("position""relative"); // for positioning labels and overlay

            
surface = new Canvas("flot-base"placeholder);
            
overlay = new Canvas("flot-overlay"placeholder); // overlay canvas for interactive features

            
ctx surface.context;
            
octx overlay.context;

            
// define which element we're listening for events on
            
eventHolder = $(overlay.element).unbind();

            
// If we're re-using a plot object, shut down the old one

            
var existing placeholder.data("plot");

            if (
existing) {
                
existing.shutdown();
                
overlay.clear();
            }

            
// save in case we get replotted
            
placeholder.data("plot"plot);
        }

        function 
bindEvents() {
            
// bind events
            
if (options.grid.hoverable) {
                
eventHolder.mousemove(onMouseMove);

                
// Use bind, rather than .mouseleave, because we officially
                // still support jQuery 1.2.6, which doesn't define a shortcut
                // for mouseenter or mouseleave.  This was a bug/oversight that
                // was fixed somewhere around 1.3.x.  We can return to using
                // .mouseleave when we drop support for 1.2.6.

                
eventHolder.bind("mouseleave"onMouseLeave);
            }

            if (
options.grid.clickable)
                
eventHolder.click(onClick);

            
executeHooks(hooks.bindEvents, [eventHolder]);
        }

        function 
shutdown() {
            if (
redrawTimeout)
                
clearTimeout(redrawTimeout);

            
eventHolder.unbind("mousemove"onMouseMove);
            
eventHolder.unbind("mouseleave"onMouseLeave);
            
eventHolder.unbind("click"onClick);

            
executeHooks(hooks.shutdown, [eventHolder]);
        }

        function 
setTransformationHelpers(axis) {
            
// set helper functions on the axis, assumes plot area
            // has been computed already

            
function identity(x) { return x; }

            var 
smaxis.options.transform || identity,
                
it axis.options.inverseTransform;

            
// precompute how much the axis is scaling a point
            // in canvas space
            
if (axis.direction == "x") {
                
axis.scale plotWidth Math.abs(t(axis.max) - t(axis.min));
                
Math.min(t(axis.max), t(axis.min));
            }
            else {
                
axis.scale plotHeight Math.abs(t(axis.max) - t(axis.min));
                
= -s;
                
Math.max(t(axis.max), t(axis.min));
            }

            
// data point to canvas coordinate
            
if (== identity// slight optimization
                
axis.p2c = function (p) { return (m) * s; };
            else
                
axis.p2c = function (p) { return (t(p) - m) * s; };
            
// canvas coordinate to data point
            
if (!it)
                
axis.c2p = function (c) { return s; };
            else
                
axis.c2p = function (c) { return it(s); };
        }

        function 
measureTickLabels(axis) {

            var 
opts axis.options,
                
ticks axis.ticks || [],
                
labelWidth opts.labelWidth || 0,
                
labelHeight opts.labelHeight || 0,
                
maxWidth labelWidth || (axis.direction == "x" Math.floor(surface.width / (ticks.length || 1)) : null),
                
legacyStyles axis.direction "Axis " axis.direction axis."Axis",
                
layer "flot-" axis.direction "-axis flot-" axis.direction axis."-axis " legacyStyles,
                
font opts.font || "flot-tick-label tickLabel";

            for (var 
0ticks.length; ++i) {

                var 
ticks[i];

                if (!
t.label)
                    continue;

                var 
info surface.getTextInfo(layert.labelfontnullmaxWidth);

                
labelWidth Math.max(labelWidthinfo.width);
                
labelHeight Math.max(labelHeightinfo.height);
            }

            
axis.labelWidth opts.labelWidth || labelWidth;
            
axis.labelHeight opts.labelHeight || labelHeight;
        }

        function 
allocateAxisBoxFirstPhase(axis) {
            
// find the bounding box of the axis by looking at label
            // widths/heights and ticks, make room by diminishing the
            // plotOffset; this first phase only looks at one
            // dimension per axis, the other dimension depends on the
            // other axes so will have to wait

            
var lw axis.labelWidth,
                
lh axis.labelHeight,
                
pos axis.options.position,
                
isXAxis axis.direction === "x",
                
tickLength axis.options.tickLength,
                
axisMargin options.grid.axisMargin,
                
padding options.grid.labelMargin,
                
innermost true,
                
outermost true,
                
first true,
                
found false;

            
// Determine the axis's position in its direction and on its side

            
$.each(isXAxis xaxes yaxes, function(ia) {
                if (
&& (a.show || a.reserveSpace)) {
                    if (
=== axis) {
                        
found true;
                    } else if (
a.options.position === pos) {
                        if (
found) {
                            
outermost false;
                        } else {
                            
innermost false;
                        }
                    }
                    if (!
found) {
                        
first false;
                    }
                }
            });

            
// The outermost axis on each side has no margin

            
if (outermost) {
                
axisMargin 0;
            }

            
// The ticks for the first axis in each direction stretch across

            
if (tickLength == null) {
                
tickLength first "full" 5;
            }

            if (!
isNaN(+tickLength))
                
padding += +tickLength;

            if (
isXAxis) {
                
lh += padding;

                if (
pos == "bottom") {
                    
plotOffset.bottom += lh axisMargin;
                    
axis.box = { topsurface.height plotOffset.bottomheightlh };
                }
                else {
                    
axis.box = { topplotOffset.top axisMarginheightlh };
                    
plotOffset.top += lh axisMargin;
                }
            }
            else {
                
lw += padding;

                if (
pos == "left") {
                    
axis.box = { leftplotOffset.left axisMarginwidthlw };
                    
plotOffset.left += lw axisMargin;
                }
                else {
                    
plotOffset.right += lw axisMargin;
                    
axis.box = { leftsurface.width plotOffset.rightwidthlw };
                }
            }

             
// save for future reference
            
axis.position pos;
            
axis.tickLength tickLength;
            
axis.box.padding padding;
            
axis.innermost innermost;
        }

        function 
allocateAxisBoxSecondPhase(axis) {
            
// now that all axis boxes have been placed in one
            // dimension, we can set the remaining dimension coordinates
            
if (axis.direction == "x") {
                
axis.box.left plotOffset.left axis.labelWidth 2;
                
axis.box.width surface.width plotOffset.left plotOffset.right axis.labelWidth;
            }
            else {
                
axis.box.top plotOffset.top axis.labelHeight 2;
                
axis.box.height surface.height plotOffset.bottom plotOffset.top axis.labelHeight;
            }
        }

        function 
adjustLayoutForThingsStickingOut() {
            
// possibly adjust plot offset to ensure everything stays
            // inside the canvas and isn't clipped off

            
var minMargin options.grid.minBorderMargin,
                
axisi;

            
// check stuff from the plot (FIXME: this should just read
            // a value from the series, otherwise it's impossible to
            // customize)
            
if (minMargin == null) {
                
minMargin 0;
                for (
0series.length; ++i)
                    
minMargin Math.max(minMargin* (series[i].points.radius series[i].points.lineWidth/2));
            }

            var 
margins = {
                
leftminMargin,
                
rightminMargin,
                
topminMargin,
                
bottomminMargin
            
};

            
// check axis labels, note we don't check the actual
            // labels but instead use the overall width/height to not
            // jump as much around with replots
            
$.each(allAxes(), function (_axis) {
                if (
axis.reserveSpace && axis.ticks && axis.ticks.length) {
                    if (
axis.direction === "x") {
                        
margins.left Math.max(margins.leftaxis.labelWidth 2);
                        
margins.right Math.max(margins.rightaxis.labelWidth 2);
                    } else {
                        
margins.bottom Math.max(margins.bottomaxis.labelHeight 2);
                        
margins.top Math.max(margins.topaxis.labelHeight 2);
                    }
                }
            });

            
plotOffset.left Math.ceil(Math.max(margins.leftplotOffset.left));
            
plotOffset.right Math.ceil(Math.max(margins.rightplotOffset.right));
            
plotOffset.top Math.ceil(Math.max(margins.topplotOffset.top));
            
plotOffset.bottom Math.ceil(Math.max(margins.bottomplotOffset.bottom));
        }

        function 
setupGrid() {
            var 
iaxes allAxes(), showGrid options.grid.show;

            
// Initialize the plot's offset from the edge of the canvas

            
for (var a in plotOffset) {
                var 
margin options.grid.margin || 0;
                
plotOffset[a] = typeof margin == "number" margin margin[a] || 0;
            }

            
executeHooks(hooks.processOffset, [plotOffset]);

            
// If the grid is visible, add its border width to the offset

            
for (var a in plotOffset) {
                if(
typeof(options.grid.borderWidth) == "object") {
                    
plotOffset[a] += showGrid options.grid.borderWidth[a] : 0;
                }
                else {
                    
plotOffset[a] += showGrid options.grid.borderWidth 0;
                }
            }

            $.
each(axes, function (_axis) {
                var 
axisOpts axis.options;
                
axis.show axisOpts.show == null axis.used axisOpts.show;
                
axis.reserveSpace axisOpts.reserveSpace == null axis.show axisOpts.reserveSpace;
                
setRange(axis);
            });

            if (
showGrid) {

                var 
allocatedAxes = $.grep(axes, function (axis) {
                    return 
axis.show || axis.reserveSpace;
                });

                $.
each(allocatedAxes, function (_axis) {
                    
// make the ticks
                    
setupTickGeneration(axis);
                    
setTicks(axis);
                    
snapRangeToTicks(axisaxis.ticks);
                    
// find labelWidth/Height for axis
                    
measureTickLabels(axis);
                });

                
// with all dimensions calculated, we can compute the
                // axis bounding boxes, start from the outside
                // (reverse order)
                
for (allocatedAxes.length 1>= 0; --i)
                    
allocateAxisBoxFirstPhase(allocatedAxes[i]);

                
// make sure we've got enough space for things that
                // might stick out
                
adjustLayoutForThingsStickingOut();

                $.
each(allocatedAxes, function (_axis) {
                    
allocateAxisBoxSecondPhase(axis);
                });
            }

            
plotWidth surface.width plotOffset.left plotOffset.right;
            
plotHeight surface.height plotOffset.bottom plotOffset.top;

            
// now we got the proper plot dimensions, we can compute the scaling
            
$.each(axes, function (_axis) {
                
setTransformationHelpers(axis);
            });

            if (
showGrid) {
                
drawAxisLabels();
            }

            
insertLegend();
        }

        function 
setRange(axis) {
            var 
opts axis.options,
                
min = +(opts.min != null opts.min axis.datamin),
                
max = +(opts.max != null opts.max axis.datamax),
                
delta max min;

            if (
delta == 0.0) {
                
// degenerate case
                
var widen max == 0.01;

                if (
opts.min == null)
                    
min -= widen;
                
// always widen max if we couldn't widen min to ensure we
                // don't fall into min == max which doesn't work
                
if (opts.max == null || opts.min != null)
                    
max += widen;
            }
            else {
                
// consider autoscaling
                
var margin opts.autoscaleMargin;
                if (
margin != null) {
                    if (
opts.min == null) {
                        
min -= delta margin;
                        
// make sure we don't go below zero if all values
                        // are positive
                        
if (min && axis.datamin != null && axis.datamin >= 0)
                            
min 0;
                    }
                    if (
opts.max == null) {
                        
max += delta margin;
                        if (
max && axis.datamax != null && axis.datamax <= 0)
                            
max 0;
                    }
                }
            }
            
axis.min min;
            
axis.max max;
        }

        function 
setupTickGeneration(axis) {
            var 
opts axis.options;

            
// estimate number of ticks
            
var noTicks;
            if (
typeof opts.ticks == "number" && opts.ticks 0)
                
noTicks opts.ticks;
            else
                
// heuristic based on the model a*sqrt(x) fitted to
                // some data points that seemed reasonable
                
noTicks 0.3 Math.sqrt(axis.direction == "x" surface.width surface.height);

            var 
delta = (axis.max axis.min) / noTicks,
                
dec = -Math.floor(Math.log(delta) / Math.LN10),
                
maxDec opts.tickDecimals;

            if (
maxDec != null && dec maxDec) {
                
dec maxDec;
            }

            var 
magn Math.pow(10, -dec),
                
norm delta magn// norm is between 1.0 and 10.0
                
size;

            if (
norm 1.5) {
                
size 1;
            } else if (
norm 3) {
                
size 2;
                
// special case for 2.5, requires an extra decimal
                
if (norm 2.25 && (maxDec == null || dec <= maxDec)) {
                    
size 2.5;
                    ++
dec;
                }
            } else if (
norm 7.5) {
                
size 5;
            } else {
                
size 10;
            }

            
size *= magn;

            if (
opts.minTickSize != null && size opts.minTickSize) {
                
size opts.minTickSize;
            }

            
axis.delta delta;
            
axis.tickDecimals Math.max(0maxDec != null maxDec dec);
            
axis.tickSize opts.tickSize || size;

            
// Time mode was moved to a plug-in in 0.8, and since so many people use it
            // we'll add an especially friendly reminder to make sure they included it.

            
if (opts.mode == "time" && !axis.tickGenerator) {
                throw new 
Error("Time mode requires the flot.time plugin.");
            }

            
// Flot supports base-10 axes; any other mode else is handled by a plug-in,
            // like flot.time.js.

            
if (!axis.tickGenerator) {

                
axis.tickGenerator = function (axis) {

                    var 
ticks = [],
                        
start floorInBase(axis.minaxis.tickSize),
                        
0,
                        
Number.NaN,
                        
prev;

                    do {
                        
prev v;
                        
start axis.tickSize;
                        
ticks.push(v);
                        ++
i;
                    } while (
axis.max && != prev);
                    return 
ticks;
                };

                
axis.tickFormatter = function (valueaxis) {

                    var 
factor axis.tickDecimals Math.pow(10axis.tickDecimals) : 1;
                    var 
formatted "" Math.round(value factor) / factor;

                    
// If tickDecimals was specified, ensure that we have exactly that
                    // much precision; otherwise default to the value's own precision.

                    
if (axis.tickDecimals != null) {
                        var 
decimal formatted.indexOf(".");
                        var 
precision decimal == -formatted.length decimal 1;
                        if (
precision axis.tickDecimals) {
                            return (
precision formatted formatted ".") + ("" factor).substr(1axis.tickDecimals precision);
                        }
                    }

                    return 
formatted;
                };
            }

            if ($.
isFunction(opts.tickFormatter))
                
axis.tickFormatter = function (vaxis) { return "" opts.tickFormatter(vaxis); };

            if (
opts.alignTicksWithAxis != null) {
                var 
otherAxis = (axis.direction == "x" xaxes yaxes)[opts.alignTicksWithAxis 1];
                if (
otherAxis && otherAxis.used && otherAxis != axis) {
                    
// consider snapping min/max to outermost nice ticks
                    
var niceTicks axis.tickGenerator(axis);
                    if (
niceTicks.length 0) {
                        if (
opts.min == null)
                            
axis.min Math.min(axis.minniceTicks[0]);
                        if (
opts.max == null && niceTicks.length 1)
                            
axis.max Math.max(axis.maxniceTicks[niceTicks.length 1]);
                    }

                    
axis.tickGenerator = function (axis) {
                        
// copy ticks, scaled to this axis
                        
var ticks = [], vi;
                        for (
0otherAxis.ticks.length; ++i) {
                            
= (otherAxis.ticks[i].otherAxis.min) / (otherAxis.max otherAxis.min);
                            
axis.min * (axis.max axis.min);
                            
ticks.push(v);
                        }
                        return 
ticks;
                    };

                    
// we might need an extra decimal since forced
                    // ticks don't necessarily fit naturally
                    
if (!axis.mode && opts.tickDecimals == null) {
                        var 
extraDec Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
                            
ts axis.tickGenerator(axis);

                        
// only proceed if the tick interval rounded
                        // with an extra decimal doesn't give us a
                        // zero at end
                        
if (!(ts.length && /..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
                            
axis.tickDecimals extraDec;
                    }
                }
            }
        }

        function 
setTicks(axis) {
            var 
oticks axis.options.ticksticks = [];
            if (
oticks == null || (typeof oticks == "number" && oticks 0))
                
ticks axis.tickGenerator(axis);
            else if (
oticks) {
                if ($.
isFunction(oticks))
                    
// generate the ticks
                    
ticks oticks(axis);
                else
                    
ticks oticks;
            }

            
// clean up/labelify the supplied ticks, copy them over
            
var iv;
            
axis.ticks = [];
            for (
0ticks.length; ++i) {
                var 
label null;
                var 
ticks[i];
                if (
typeof t == "object") {
                    
= +t[0];
                    if (
t.length 1)
                        
label t[1];
                }
                else
                    
= +t;
                if (
label == null)
                    
label axis.tickFormatter(vaxis);
                if (!
isNaN(v))
                    
axis.ticks.push({ vvlabellabel });
            }
        }

        function 
snapRangeToTicks(axisticks) {
            if (
axis.options.autoscaleMargin && ticks.length 0) {
                
// snap to ticks
                
if (axis.options.min == null)
                    
axis.min Math.min(axis.minticks[0].v);
                if (
axis.options.max == null && ticks.length 1)
                    
axis.max Math.max(axis.maxticks[ticks.length 1].v);
            }
        }

        function 
draw() {

            
surface.clear();

            
executeHooks(hooks.drawBackground, [ctx]);

            var 
grid options.grid;

            
// draw background, if any
            
if (grid.show && grid.backgroundColor)
                
drawBackground();

            if (
grid.show && !grid.aboveData) {
                
drawGrid();
            }

            for (var 
0series.length; ++i) {
                
executeHooks(hooks.drawSeries, [ctxseries[i]]);
                
drawSeries(series[i]);
            }

            
executeHooks(hooks.draw, [ctx]);

            if (
grid.show && grid.aboveData) {
                
drawGrid();
            }

            
surface.render();

            
// A draw implies that either the axes or data have changed, so we
            // should probably update the overlay highlights as well.

            
triggerRedrawOverlay();
        }

        function 
extractRange(rangescoord) {
            var 
axisfromtokeyaxes allAxes();

            for (var 
0axes.length; ++i) {
                
axis axes[i];
                if (
axis.direction == coord) {
                    
key coord axis."axis";
                    if (!
ranges[key] && axis.== 1)
                        
key coord "axis"// support x1axis as xaxis
                    
if (ranges[key]) {
                        
from ranges[key].from;
                        
to ranges[key].to;
                        break;
                    }
                }
            }

            
// backwards-compat stuff - to be removed in future
            
if (!ranges[key]) {
                
axis coord == "x" xaxes[0] : yaxes[0];
                
from ranges[coord "1"];
                
to ranges[coord "2"];
            }

            
// auto-reverse as an added bonus
            
if (from != null && to != null && from to) {
                var 
tmp from;
                
from to;
                
to tmp;
            }

            return { 
fromfromtotoaxisaxis };
        }

        function 
drawBackground() {
            
ctx.save();
            
ctx.translate(plotOffset.leftplotOffset.top);

            
ctx.fillStyle getColorOrGradient(options.grid.backgroundColorplotHeight0"rgba(255, 255, 255, 0)");
            
ctx.fillRect(00plotWidthplotHeight);
            
ctx.restore();
        }

        function 
drawGrid() {
            var 
iaxesbwbc;

            
ctx.save();
            
ctx.translate(plotOffset.leftplotOffset.top);

            
// draw markings
            
var markings options.grid.markings;
            if (
markings) {
                if ($.
isFunction(markings)) {
                    
axes plot.getAxes();
                    
// xmin etc. is backwards compatibility, to be
                    // removed in the future
                    
axes.xmin axes.xaxis.min;
                    
axes.xmax axes.xaxis.max;
                    
axes.ymin axes.yaxis.min;
                    
axes.ymax axes.yaxis.max;

                    
markings markings(axes);
                }

                for (
0markings.length; ++i) {
                    var 
markings[i],
                        
xrange extractRange(m"x"),
                        
yrange extractRange(m"y");

                    
// fill in missing
                    
if (xrange.from == null)
                        
xrange.from xrange.axis.min;
                    if (
xrange.to == null)
                        
xrange.to xrange.axis.max;
                    if (
yrange.from == null)
                        
yrange.from yrange.axis.min;
                    if (
yrange.to == null)
                        
yrange.to yrange.axis.max;

                    
// clip
                    
if (xrange.to xrange.axis.min || xrange.from xrange.axis.max ||
                        
yrange.to yrange.axis.min || yrange.from yrange.axis.max)
                        continue;

                    
xrange.from Math.max(xrange.fromxrange.axis.min);
                    
xrange.to Math.min(xrange.toxrange.axis.max);
                    
yrange.from Math.max(yrange.fromyrange.axis.min);
                    
yrange.to Math.min(yrange.toyrange.axis.max);

                    var 
xequal xrange.from === xrange.to,
                        
yequal yrange.from === yrange.to;

                    if (
xequal && yequal) {
                        continue;
                    }

                    
// then draw
                    
xrange.from Math.floor(xrange.axis.p2c(xrange.from));
                    
xrange.to Math.floor(xrange.axis.p2c(xrange.to));
                    
yrange.from Math.floor(yrange.axis.p2c(yrange.from));
                    
yrange.to Math.floor(yrange.axis.p2c(yrange.to));

                    if (
xequal || yequal) {
                        var 
lineWidth m.lineWidth || options.grid.markingsLineWidth,
                            
subPixel lineWidth 0.5 0;
                        
ctx.beginPath();
                        
ctx.strokeStyle m.color || options.grid.markingsColor;
                        
ctx.lineWidth lineWidth;
                        if (
xequal) {
                            
ctx.moveTo(xrange.to subPixelyrange.from);
                            
ctx.lineTo(xrange.to subPixelyrange.to);
                        } else {
                            
ctx.moveTo(xrange.fromyrange.to subPixel);
                            
ctx.lineTo(xrange.toyrange.to subPixel);                            
                        }
                        
ctx.stroke();
                    } else {
                        
ctx.fillStyle m.color || options.grid.markingsColor;
                        
ctx.fillRect(xrange.fromyrange.to,
                                     
xrange.to xrange.from,
                                     
yrange.from yrange.to);
                    }
                }
            }

            
// draw the ticks
            
axes allAxes();
            
bw options.grid.borderWidth;

            for (var 
0axes.length; ++j) {
                var 
axis axes[j], box axis.box,
                    
axis.tickLengthxyxoffyoff;
                if (!
axis.show || axis.ticks.length == 0)
                    continue;

                
ctx.lineWidth 1;

                
// find the edges
                
if (axis.direction == "x") {
                    
0;
                    if (
== "full")
                        
= (axis.position == "top" plotHeight);
                    else
                        
box.top plotOffset.top + (axis.position == "top" box.height 0);
                }
                else {
                    
0;
                    if (
== "full")
                        
= (axis.position == "left" plotWidth);
                    else
                        
box.left plotOffset.left + (axis.position == "left" box.width 0);
                }

                
// draw tick bar
                
if (!axis.innermost) {
                    
ctx.strokeStyle axis.options.color;
                    
ctx.beginPath();
                    
xoff yoff 0;
                    if (
axis.direction == "x")
                        
xoff plotWidth 1;
                    else
                        
yoff plotHeight 1;

                    if (
ctx.lineWidth == 1) {
                        if (
axis.direction == "x") {
                            
Math.floor(y) + 0.5;
                        } else {
                            
Math.floor(x) + 0.5;
                        }
                    }

                    
ctx.moveTo(xy);
                    
ctx.lineTo(xoffyoff);
                    
ctx.stroke();
                }

                
// draw ticks

                
ctx.strokeStyle axis.options.tickColor;

                
ctx.beginPath();
                for (
0axis.ticks.length; ++i) {
                    var 
axis.ticks[i].v;

                    
xoff yoff 0;

                    if (
isNaN(v) || axis.min || axis.max
                        
// skip those lying on the axes if we got a border
                        
|| (== "full"
                            
&& ((typeof bw == "object" && bw[axis.position] > 0) || bw 0)
                            && (
== axis.min || == axis.max)))
                        continue;

                    if (
axis.direction == "x") {
                        
axis.p2c(v);
                        
yoff == "full" ? -plotHeight t;

                        if (
axis.position == "top")
                            
yoff = -yoff;
                    }
                    else {
                        
axis.p2c(v);
                        
xoff == "full" ? -plotWidth t;

                        if (
axis.position == "left")
                            
xoff = -xoff;
                    }

                    if (
ctx.lineWidth == 1) {
                        if (
axis.direction == "x")
                            
Math.floor(x) + 0.5;
                        else
                            
Math.floor(y) + 0.5;
                    }

                    
ctx.moveTo(xy);
                    
ctx.lineTo(xoffyoff);
                }

                
ctx.stroke();
            }


            
// draw border
            
if (bw) {
                
// If either borderWidth or borderColor is an object, then draw the border
                // line by line instead of as one rectangle
                
bc options.grid.borderColor;
                if(
typeof bw == "object" || typeof bc == "object") {
                    if (
typeof bw !== "object") {
                        
bw = {topbwrightbwbottombwleftbw};
                    }
                    if (
typeof bc !== "object") {
                        
bc = {topbcrightbcbottombcleftbc};
                    }

                    if (
bw.top 0) {
                        
ctx.strokeStyle bc.top;
                        
ctx.lineWidth bw.top;
                        
ctx.beginPath();
                        
ctx.moveTo(bw.leftbw.top/2);
                        
ctx.lineTo(plotWidthbw.top/2);
                        
ctx.stroke();
                    }

                    if (
bw.right 0) {
                        
ctx.strokeStyle bc.right;
                        
ctx.lineWidth bw.right;
                        
ctx.beginPath();
                        
ctx.moveTo(plotWidth bw.right 2bw.top);
                        
ctx.lineTo(plotWidth bw.right 2plotHeight);
                        
ctx.stroke();
                    }

                    if (
bw.bottom 0) {
                        
ctx.strokeStyle bc.bottom;
                        
ctx.lineWidth bw.bottom;
                        
ctx.beginPath();
                        
ctx.moveTo(plotWidth bw.rightplotHeight bw.bottom 2);
                        
ctx.lineTo(0plotHeight bw.bottom 2);
                        
ctx.stroke();
                    }

                    if (
bw.left 0) {
                        
ctx.strokeStyle bc.left;
                        
ctx.lineWidth bw.left;
                        
ctx.beginPath();
                        
ctx.moveTo(bw.left/2plotHeight bw.bottom);
                        
ctx.lineTo(0bw.left/20);
                        
ctx.stroke();
                    }
                }
                else {
                    
ctx.lineWidth bw;
                    
ctx.strokeStyle options.grid.borderColor;
                    
ctx.strokeRect(-bw/2, -bw/2plotWidth bwplotHeight bw);
                }
            }

            
ctx.restore();
        }

        function 
drawAxisLabels() {

            $.
each(allAxes(), function (_axis) {
                var 
box axis.box,
                    
legacyStyles axis.direction "Axis " axis.direction axis."Axis",
                    
layer "flot-" axis.direction "-axis flot-" axis.direction axis."-axis " legacyStyles,
                    
font axis.options.font || "flot-tick-label tickLabel",
                    
tickxyhalignvalign;

                
// Remove text before checking for axis.show and ticks.length;
                // otherwise plugins, like flot-tickrotor, that draw their own
                // tick labels will end up with both theirs and the defaults.

                
surface.removeText(layer);

                if (!
axis.show || axis.ticks.length == 0)
                    return;

                for (var 
0axis.ticks.length; ++i) {

                    
tick axis.ticks[i];
                    if (!
tick.label || tick.axis.min || tick.axis.max)
                        continue;

                    if (
axis.direction == "x") {
                        
halign "center";
                        
plotOffset.left axis.p2c(tick.v);
                        if (
axis.position == "bottom") {
                            
box.top box.padding;
                        } else {
                            
box.top box.height box.padding;
                            
valign "bottom";
                        }
                    } else {
                        
valign "middle";
                        
plotOffset.top axis.p2c(tick.v);
                        if (
axis.position == "left") {
                            
box.left box.width box.padding;
                            
halign "right";
                        } else {
                            
box.left box.padding;
                        }
                    }

                    
surface.addText(layerxytick.labelfontnullnullhalignvalign);
                }
            });
        }

        function 
drawSeries(series) {
            if (
series.lines.show)
                
drawSeriesLines(series);
            if (
series.bars.show)
                
drawSeriesBars(series);
            if (
series.points.show)
                
drawSeriesPoints(series);
        }

        function 
drawSeriesLines(series) {
            function 
plotLine(datapointsxoffsetyoffsetaxisxaxisy) {
                var 
points datapoints.points,
                    
ps datapoints.pointsize,
                    
prevx nullprevy null;

                
ctx.beginPath();
                for (var 
pspoints.length+= ps) {
                    var 
x1 points[ps], y1 points[ps 1],
                        
x2 points[i], y2 points[1];

                    if (
x1 == null || x2 == null)
                        continue;

                    
// clip with ymin
                    
if (y1 <= y2 && y1 axisy.min) {
                        if (
y2 axisy.min)
                            continue;   
// line segment is outside
                        // compute new intersection point
                        
x1 = (axisy.min y1) / (y2 y1) * (x2 x1) + x1;
                        
y1 axisy.min;
                    }
                    else if (
y2 <= y1 && y2 axisy.min) {
                        if (
y1 axisy.min)
                            continue;
                        
x2 = (axisy.min y1) / (y2 y1) * (x2 x1) + x1;
                        
y2 axisy.min;
                    }

                    
// clip with ymax
                    
if (y1 >= y2 && y1 axisy.max) {
                        if (
y2 axisy.max)
                            continue;
                        
x1 = (axisy.max y1) / (y2 y1) * (x2 x1) + x1;
                        
y1 axisy.max;
                    }
                    else if (
y2 >= y1 && y2 axisy.max) {
                        if (
y1 axisy.max)
                            continue;
                        
x2 = (axisy.max y1) / (y2 y1) * (x2 x1) + x1;
                        
y2 axisy.max;
                    }

                    
// clip with xmin
                    
if (x1 <= x2 && x1 axisx.min) {
                        if (
x2 axisx.min)
                            continue;
                        
y1 = (axisx.min x1) / (x2 x1) * (y2 y1) + y1;
                        
x1 axisx.min;
                    }
                    else if (
x2 <= x1 && x2 axisx.min) {
                        if (
x1 axisx.min)
                            continue;
                        
y2 = (axisx.min x1) / (x2 x1) * (y2 y1) + y1;
                        
x2 axisx.min;
                    }

                    
// clip with xmax
                    
if (x1 >= x2 && x1 axisx.max) {
                        if (
x2 axisx.max)
                            continue;
                        
y1 = (axisx.max x1) / (x2 x1) * (y2 y1) + y1;
                        
x1 axisx.max;
                    }
                    else if (
x2 >= x1 && x2 axisx.max) {
                        if (
x1 axisx.max)
                            continue;
                        
y2 = (axisx.max x1) / (x2 x1) * (y2 y1) + y1;
                        
x2 axisx.max;
                    }

                    if (
x1 != prevx || y1 != prevy)
                        
ctx.moveTo(axisx.p2c(x1) + xoffsetaxisy.p2c(y1) + yoffset);

                    
prevx x2;
                    
prevy y2;
                    
ctx.lineTo(axisx.p2c(x2) + xoffsetaxisy.p2c(y2) + yoffset);
                }
                
ctx.stroke();
            }

            function 
plotLineArea(datapointsaxisxaxisy) {
                var 
points datapoints.points,
                    
ps datapoints.pointsize,
                    
bottom Math.min(Math.max(0axisy.min), axisy.max),
                    
0topareaOpen false,
                    
ypos 1segmentStart 0segmentEnd 0;

                
// we process each segment in two turns, first forward
                // direction to sketch out top, then once we hit the
                // end we go backwards to sketch the bottom
                
while (true) {
                    if (
ps && points.length ps)
                        break;

                    
+= ps// ps is negative if going backwards

                    
var x1 points[ps],
                        
y1 points[ps ypos],
                        
x2 points[i], y2 points[ypos];

                    if (
areaOpen) {
                        if (
ps && x1 != null && x2 == null) {
                            
// at turning point
                            
segmentEnd i;
                            
ps = -ps;
                            
ypos 2;
                            continue;
                        }

                        if (
ps && == segmentStart ps) {
                            
// done with the reverse sweep
                            
ctx.fill();
                            
areaOpen false;
                            
ps = -ps;
                            
ypos 1;
                            
segmentStart segmentEnd ps;
                            continue;
                        }
                    }

                    if (
x1 == null || x2 == null)
                        continue;

                    
// clip x values

                    // clip with xmin
                    
if (x1 <= x2 && x1 axisx.min) {
                        if (
x2 axisx.min)
                            continue;
                        
y1 = (axisx.min x1) / (x2 x1) * (y2 y1) + y1;
                        
x1 axisx.min;
                    }
                    else if (
x2 <= x1 && x2 axisx.min) {
                        if (
x1 axisx.min)
                            continue;
                        
y2 = (axisx.min x1) / (x2 x1) * (y2 y1) + y1;
                        
x2 axisx.min;
                    }

                    
// clip with xmax
                    
if (x1 >= x2 && x1 axisx.max) {
                        if (
x2 axisx.max)
                            continue;
                        
y1 = (axisx.max x1) / (x2 x1) * (y2 y1) + y1;
                        
x1 axisx.max;
                    }
                    else if (
x2 >= x1 && x2 axisx.max) {
                        if (
x1 axisx.max)
                            continue;
                        
y2 = (axisx.max x1) / (x2 x1) * (y2 y1) + y1;
                        
x2 axisx.max;
                    }

                    if (!
areaOpen) {
                        
// open area
                        
ctx.beginPath();
                        
ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
                        
areaOpen true;
                    }

                    
// now first check the case where both is outside
                    
if (y1 >= axisy.max && y2 >= axisy.max) {
                        
ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
                        
ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
                        continue;
                    }
                    else if (
y1 <= axisy.min && y2 <= axisy.min) {
                        
ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
                        
ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
                        continue;
                    }

                    
// else it's a bit more complicated, there might
                    // be a flat maxed out rectangle first, then a
                    // triangular cutout or reverse; to find these
                    // keep track of the current x values
                    
var x1old x1x2old x2;

                    
// clip the y values, without shortcutting, we
                    // go through all cases in turn

                    // clip with ymin
                    
if (y1 <= y2 && y1 axisy.min && y2 >= axisy.min) {
                        
x1 = (axisy.min y1) / (y2 y1) * (x2 x1) + x1;
                        
y1 axisy.min;
                    }
                    else if (
y2 <= y1 && y2 axisy.min && y1 >= axisy.min) {
                        
x2 = (axisy.min y1) / (y2 y1) * (x2 x1) + x1;
                        
y2 axisy.min;
                    }

                    
// clip with ymax
                    
if (y1 >= y2 && y1 axisy.max && y2 <= axisy.max) {
                        
x1 = (axisy.max y1) / (y2 y1) * (x2 x1) + x1;
                        
y1 axisy.max;
                    }
                    else if (
y2 >= y1 && y2 axisy.max && y1 <= axisy.max) {
                        
x2 = (axisy.max y1) / (y2 y1) * (x2 x1) + x1;
                        
y2 axisy.max;
                    }

                    
// if the x value was changed we got a rectangle
                    // to fill
                    
if (x1 != x1old) {
                        
ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
                        
// it goes to (x1, y1), but we fill that below
                    
}

                    
// fill triangular section, this sometimes result
                    // in redundant points if (x1, y1) hasn't changed
                    // from previous line to, but we just ignore that
                    
ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
                    
ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));

                    
// fill the other rectangle if it's there
                    
if (x2 != x2old) {
                        
ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
                        
ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
                    }
                }
            }

            
ctx.save();
            
ctx.translate(plotOffset.leftplotOffset.top);
            
ctx.lineJoin "round";

            var 
lw series.lines.lineWidth,
                
sw series.shadowSize;
            
// FIXME: consider another form of shadow when filling is turned on
            
if (lw && sw 0) {
                
// draw shadow as a thick and thin line with transparency
                
ctx.lineWidth sw;
                
ctx.strokeStyle "rgba(0,0,0,0.1)";
                
// position shadow at angle from the mid of line
                
var angle Math.PI/18;
                
plotLine(series.datapointsMath.sin(angle) * (lw/sw/2), Math.cos(angle) * (lw/sw/2), series.xaxisseries.yaxis);
                
ctx.lineWidth sw/2;
                
plotLine(series.datapointsMath.sin(angle) * (lw/sw/4), Math.cos(angle) * (lw/sw/4), series.xaxisseries.yaxis);
            }

            
ctx.lineWidth lw;
            
ctx.strokeStyle series.color;
            var 
fillStyle getFillStyle(series.linesseries.color0plotHeight);
            if (
fillStyle) {
                
ctx.fillStyle fillStyle;
                
plotLineArea(series.datapointsseries.xaxisseries.yaxis);
            }

            if (
lw 0)
                
plotLine(series.datapoints00series.xaxisseries.yaxis);
            
ctx.restore();
        }

        function 
drawSeriesPoints(series) {
            function 
plotPoints(datapointsradiusfillStyleoffsetshadowaxisxaxisysymbol) {
                var 
points datapoints.pointsps datapoints.pointsize;

                for (var 
0points.length+= ps) {
                    var 
points[i], points[1];
                    if (
== null || axisx.min || axisx.max || axisy.min || axisy.max)
                        continue;

                    
ctx.beginPath();
                    
axisx.p2c(x);
                    
axisy.p2c(y) + offset;
                    if (
symbol == "circle")
                        
ctx.arc(xyradius0shadow Math.PI Math.PI 2false);
                    else
                        
symbol(ctxxyradiusshadow);
                    
ctx.closePath();

                    if (
fillStyle) {
                        
ctx.fillStyle fillStyle;
                        
ctx.fill();
                    }
                    
ctx.stroke();
                }
            }

            
ctx.save();
            
ctx.translate(plotOffset.leftplotOffset.top);

            var 
lw series.points.lineWidth,
                
sw series.shadowSize,
                
radius series.points.radius,
                
symbol series.points.symbol;

            
// If the user sets the line width to 0, we change it to a very 
            // small value. A line width of 0 seems to force the default of 1.
            // Doing the conditional here allows the shadow setting to still be 
            // optional even with a lineWidth of 0.

            
if( lw == )
                
lw 0.0001;

            if (
lw && sw 0) {
                
// draw shadow in two steps
                
var sw 2;
                
ctx.lineWidth w;
                
ctx.strokeStyle "rgba(0,0,0,0.1)";
                
plotPoints(series.datapointsradiusnullw/2true,
                           
series.xaxisseries.yaxissymbol);

                
ctx.strokeStyle "rgba(0,0,0,0.2)";
                
plotPoints(series.datapointsradiusnullw/2true,
                           
series.xaxisseries.yaxissymbol);
            }

            
ctx.lineWidth lw;
            
ctx.strokeStyle series.color;
            
plotPoints(series.datapointsradius,
                       
getFillStyle(series.pointsseries.color), 0false,
                       
series.xaxisseries.yaxissymbol);
            
ctx.restore();
        }

        function 
drawBar(xybbarLeftbarRightfillStyleCallbackaxisxaxisychorizontallineWidth) {
            var 
leftrightbottomtop,
                
drawLeftdrawRightdrawTopdrawBottom,
                
tmp;

            
// in horizontal mode, we start the bar from the left
            // instead of from the bottom so it appears to be
            // horizontal rather than vertical
            
if (horizontal) {
                
drawBottom drawRight drawTop true;
                
drawLeft false;
                
left b;
                
right x;
                
top barLeft;
                
bottom barRight;

                
// account for negative bars
                
if (right left) {
                    
tmp right;
                    
right left;
                    
left tmp;
                    
drawLeft true;
                    
drawRight false;
                }
            }
            else {
                
drawLeft drawRight drawTop true;
                
drawBottom false;
                
left barLeft;
                
right barRight;
                
bottom b;
                
top y;

                
// account for negative bars
                
if (top bottom) {
                    
tmp top;
                    
top bottom;
                    
bottom tmp;
                    
drawBottom true;
                    
drawTop false;
                }
            }

            
// clip
            
if (right axisx.min || left axisx.max ||
                
top axisy.min || bottom axisy.max)
                return;

            if (
left axisx.min) {
                
left axisx.min;
                
drawLeft false;
            }

            if (
right axisx.max) {
                
right axisx.max;
                
drawRight false;
            }

            if (
bottom axisy.min) {
                
bottom axisy.min;
                
drawBottom false;
            }

            if (
top axisy.max) {
                
top axisy.max;
                
drawTop false;
            }

            
left axisx.p2c(left);
            
bottom axisy.p2c(bottom);
            
right axisx.p2c(right);
            
top axisy.p2c(top);

            
// fill the bar
            
if (fillStyleCallback) {
                
c.fillStyle fillStyleCallback(bottomtop);
                
c.fillRect(lefttopright leftbottom top)
            }

            
// draw outline
            
if (lineWidth && (drawLeft || drawRight || drawTop || drawBottom)) {
                
c.beginPath();

                
// FIXME: inline moveTo is buggy with excanvas
                
c.moveTo(leftbottom);
                if (
drawLeft)
                    
c.lineTo(lefttop);
                else
                    
c.moveTo(lefttop);
                if (
drawTop)
                    
c.lineTo(righttop);
                else
                    
c.moveTo(righttop);
                if (
drawRight)
                    
c.lineTo(rightbottom);
                else
                    
c.moveTo(rightbottom);
                if (
drawBottom)
                    
c.lineTo(leftbottom);
                else
                    
c.moveTo(leftbottom);
                
c.stroke();
            }
        }

        function 
drawSeriesBars(series) {
            function 
plotBars(datapointsbarLeftbarRightfillStyleCallbackaxisxaxisy) {
                var 
points datapoints.pointsps datapoints.pointsize;

                for (var 
0points.length+= ps) {
                    if (
points[i] == null)
                        continue;
                    
drawBar(points[i], points[1], points[2], barLeftbarRightfillStyleCallbackaxisxaxisyctxseries.bars.horizontalseries.bars.lineWidth);
                }
            }

            
ctx.save();
            
ctx.translate(plotOffset.leftplotOffset.top);

            
// FIXME: figure out a way to add shadows (for instance along the right edge)
            
ctx.lineWidth series.bars.lineWidth;
            
ctx.strokeStyle series.color;

            var 
barLeft;

            switch (
series.bars.align) {
                case 
"left":
                    
barLeft 0;
                    break;
                case 
"right":
                    
barLeft = -series.bars.barWidth;
                    break;
                default:
                    
barLeft = -series.bars.barWidth 2;
            }

            var 
fillStyleCallback series.bars.fill ? function (bottomtop) { return getFillStyle(series.barsseries.colorbottomtop); } : null;
            
plotBars(series.datapointsbarLeftbarLeft series.bars.barWidthfillStyleCallbackseries.xaxisseries.yaxis);
            
ctx.restore();
        }

        function 
getFillStyle(filloptionsseriesColorbottomtop) {
            var 
fill filloptions.fill;
            if (!
fill)
                return 
null;

            if (
filloptions.fillColor)
                return 
getColorOrGradient(filloptions.fillColorbottomtopseriesColor);

            var 
= $.color.parse(seriesColor);
            
c.typeof fill == "number" fill 0.4;
            
c.normalize();
            return 
c.toString();
        }

        function 
insertLegend() {

            if (
options.legend.container != null) {
                $(
options.legend.container).html("");
            } else {
                
placeholder.find(".legend").remove();
            }

            if (!
options.legend.show) {
                return;
            }

            var 
fragments = [], entries = [], rowStarted false,
                
lf options.legend.labelFormatterslabel;

            
// Build a list of legend entries, with each having a label and a color

            
for (var 0series.length; ++i) {
                
series[i];
                if (
s.label) {
                    
label lf lf(s.labels) : s.label;
                    if (
label) {
                        
entries.push({
                            
labellabel,
                            
colors.color
                        
});
                    }
                }
            }

            
// Sort the legend using either the default or a custom comparator

            
if (options.legend.sorted) {
                if ($.
isFunction(options.legend.sorted)) {
                    
entries.sort(options.legend.sorted);
                } else if (
options.legend.sorted == "reverse") {
                    
entries.reverse();
                } else {
                    var 
ascending options.legend.sorted != "descending";
                    
entries.sort(function(ab) {
                        return 
a.label == b.label : (
                            (
a.label b.label) != ascending : -1   // Logical XOR
                        
);
                    });
                }
            }

            
// Generate markup for the list of entries, in their final order

            
for (var 0entries.length; ++i) {

                var 
entry entries[i];

                if (
options.legend.noColumns == 0) {
                    if (
rowStarted)
                        
fragments.push('</tr>');
                    
fragments.push('<tr>');
                    
rowStarted true;
                }

                
fragments.push(
                    
'<td class="legendColorBox"><div style="border:1px solid ' options.legend.labelBoxBorderColor ';padding:1px"><div style="width:4px;height:0;border:5px solid ' entry.color ';overflow:hidden"></div></div></td>' +
                    
'<td class="legendLabel">' entry.label '</td>'
                
);
            }

            if (
rowStarted)
                
fragments.push('</tr>');

            if (
fragments.length == 0)
                return;

            var 
table '<table style="font-size:smaller;color:' options.grid.color '">' fragments.join("") + '</table>';
            if (
options.legend.container != null)
                $(
options.legend.container).html(table);
            else {
                var 
pos "",
                    
options.legend.position,
                    
options.legend.margin;
                if (
m[0] == null)
                    
= [mm];
                if (
p.charAt(0) == "n")
                    
pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
                else if (
p.charAt(0) == "s")
                    
pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
                if (
p.charAt(1) == "e")
                    
pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
                else if (
p.charAt(1) == "w")
                    
pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
                var 
legend = $('<div class="legend">' table.replace('style="''style="position:absolute;' pos +';') + '</div>').appendTo(placeholder);
                if (
options.legend.backgroundOpacity != 0.0) {
                    
// put in the transparent background
                    // separately to avoid blended labels and
                    // label boxes
                    
var options.legend.backgroundColor;
                    if (
== null) {
                        
options.grid.backgroundColor;
                        if (
&& typeof c == "string")
                            
= $.color.parse(c);
                        else
                            
= $.color.extract(legend'background-color');
                        
c.1;
                        
c.toString();
                    }
                    var 
div legend.children();
                    $(
'<div style="position:absolute;width:' div.width() + 'px;height:' div.height() + 'px;' pos +'background-color:' ';"> </div>').prependTo(legend).css('opacity'options.legend.backgroundOpacity);
                }
            }
        }


        
// interactive features

        
var highlights = [],
            
redrawTimeout null;

        
// returns the data item the mouse is over, or null if none is found
        
function findNearbyItem(mouseXmouseYseriesFilter) {
            var 
maxDistance options.grid.mouseActiveRadius,
                
smallestDistance maxDistance maxDistance 1,
                
item nullfoundPoint falseijps;

            for (
series.length 1>= 0; --i) {
                if (!
seriesFilter(series[i]))
                    continue;

                var 
series[i],
                    
axisx s.xaxis,
                    
axisy s.yaxis,
                    
points s.datapoints.points,
                    
mx axisx.c2p(mouseX), // precompute some stuff to make the loop faster
                    
my axisy.c2p(mouseY),
                    
maxx maxDistance axisx.scale,
                    
maxy maxDistance axisy.scale;

                
ps s.datapoints.pointsize;
                
// with inverse transforms, we can't use the maxx/maxy
                // optimization, sadly
                
if (axisx.options.inverseTransform)
                    
maxx Number.MAX_VALUE;
                if (
axisy.options.inverseTransform)
                    
maxy Number.MAX_VALUE;

                if (
s.lines.show || s.points.show) {
                    for (
0points.length+= ps) {
                        var 
points[j], points[1];
                        if (
== null)
                            continue;

                        
// For points and lines, the cursor must be within a
                        // certain distance to the data point
                        
if (mx maxx || mx < -maxx ||
                            
my maxy || my < -maxy)
                            continue;

                        
// We have to calculate distances in pixels, not in
                        // data units, because the scales of the axes may be different
                        
var dx Math.abs(axisx.p2c(x) - mouseX),
                            
dy Math.abs(axisy.p2c(y) - mouseY),
                            
dist dx dx dy dy// we save the sqrt

                        // use <= to ensure last point takes precedence
                        // (last generally means on top of)
                        
if (dist smallestDistance) {
                            
smallestDistance dist;
                            
item = [ips];
                        }
                    }
                }

                if (
s.bars.show && !item) { // no other point can be nearby

                    
var barLeftbarRight;

                    switch (
s.bars.align) {
                        case 
"left":
                            
barLeft 0;
                            break;
                        case 
"right":
                            
barLeft = -s.bars.barWidth;
                            break;
                        default:
                            
barLeft = -s.bars.barWidth 2;
                    }

                    
barRight barLeft s.bars.barWidth;

                    for (
0points.length+= ps) {
                        var 
points[j], points[1], points[2];
                        if (
== null)
                            continue;

                        
// for a bar graph, the cursor must be inside the bar
                        
if (series[i].bars.horizontal ?
                            (
mx <= Math.max(bx) && mx >= Math.min(bx) &&
                             
my >= barLeft && my <= barRight) :
                            (
mx >= barLeft && mx <= barRight &&
                             
my >= Math.min(by) && my <= Math.max(by)))
                                
item = [ips];
                    }
                }
            }

            if (
item) {
                
item[0];
                
item[1];
                
ps series[i].datapoints.pointsize;

                return { 
datapointseries[i].datapoints.points.slice(ps, (1) * ps),
                         
dataIndexj,
                         
seriesseries[i],
                         
seriesIndex};
            }

            return 
null;
        }

        function 
onMouseMove(e) {
            if (
options.grid.hoverable)
                
triggerClickHoverEvent("plothover"e,
                                       function (
s) { return s["hoverable"] != false; });
        }

        function 
onMouseLeave(e) {
            if (
options.grid.hoverable)
                
triggerClickHoverEvent("plothover"e,
                                       function (
s) { return false; });
        }

        function 
onClick(e) {
            
triggerClickHoverEvent("plotclick"e,
                                   function (
s) { return s["clickable"] != false; });
        }

        
// trigger click or hover event (they send the same parameters
        // so we share their code)
        
function triggerClickHoverEvent(eventnameeventseriesFilter) {
            var 
offset eventHolder.offset(),
                
canvasX event.pageX offset.left plotOffset.left,
                
canvasY event.pageY offset.top plotOffset.top,
            
pos canvasToAxisCoords({ leftcanvasXtopcanvasY });

            
pos.pageX event.pageX;
            
pos.pageY event.pageY;

            var 
item findNearbyItem(canvasXcanvasYseriesFilter);

            if (
item) {
                
// fill in mouse pos for any listeners out there
                
item.pageX parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left plotOffset.left10);
                
item.pageY parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top plotOffset.top10);
            }

            if (
options.grid.autoHighlight) {
                
// clear auto-highlights
                
for (var 0highlights.length; ++i) {
                    var 
highlights[i];
                    if (
h.auto == eventname &&
                        !(
item && h.series == item.series &&
                          
h.point[0] == item.datapoint[0] &&
                          
h.point[1] == item.datapoint[1]))
                        
unhighlight(h.seriesh.point);
                }

                if (
item)
                    
highlight(item.seriesitem.datapointeventname);
            }

            
placeholder.trigger(eventname, [ positem ]);
        }

        function 
triggerRedrawOverlay() {
            var 
options.interaction.redrawOverlayInterval;
            if (
== -1) {      // skip event queue
                
drawOverlay();
                return;
            }

            if (!
redrawTimeout)
                
redrawTimeout setTimeout(drawOverlayt);
        }

        function 
drawOverlay() {
            
redrawTimeout null;

            
// draw highlights
            
octx.save();
            
overlay.clear();
            
octx.translate(plotOffset.leftplotOffset.top);

            var 
ihi;
            for (
0highlights.length; ++i) {
                
hi highlights[i];

                if (
hi.series.bars.show)
                    
drawBarHighlight(hi.serieshi.point);
                else
                    
drawPointHighlight(hi.serieshi.point);
            }
            
octx.restore();

            
executeHooks(hooks.drawOverlay, [octx]);
        }

        function 
highlight(spointauto) {
            if (
typeof s == "number")
                
series[s];

            if (
typeof point == "number") {
                var 
ps s.datapoints.pointsize;
                
point s.datapoints.points.slice(ps pointps * (point 1));
            }

            var 
indexOfHighlight(spoint);
            if (
== -1) {
                
highlights.push({ seriesspointpointautoauto });

                
triggerRedrawOverlay();
            }
            else if (!
auto)
                
highlights[i].auto false;
        }

        function 
unhighlight(spoint) {
            if (
== null && point == null) {
                
highlights = [];
                
triggerRedrawOverlay();
                return;
            }

            if (
typeof s == "number")
                
series[s];

            if (
typeof point == "number") {
                var 
ps s.datapoints.pointsize;
                
point s.datapoints.points.slice(ps pointps * (point 1));
            }

            var 
indexOfHighlight(spoint);
            if (
!= -1) {
                
highlights.splice(i1);

                
triggerRedrawOverlay();
            }
        }

        function 
indexOfHighlight(sp) {
            for (var 
0highlights.length; ++i) {
                var 
highlights[i];
                if (
h.series == && h.point[0] == p[0]
                    && 
h.point[1] == p[1])
                    return 
i;
            }
            return -
1;
        }

        function 
drawPointHighlight(seriespoint) {
            var 
point[0], point[1],
                
axisx series.xaxisaxisy series.yaxis,
                
highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a'0.5).toString();

            if (
axisx.min || axisx.max || axisy.min || axisy.max)
                return;

            var 
pointRadius series.points.radius series.points.lineWidth 2;
            
octx.lineWidth pointRadius;
            
octx.strokeStyle highlightColor;
            var 
radius 1.5 pointRadius;
            
axisx.p2c(x);
            
axisy.p2c(y);

            
octx.beginPath();
            if (
series.points.symbol == "circle")
                
octx.arc(xyradius0Math.PIfalse);
            else
                
series.points.symbol(octxxyradiusfalse);
            
octx.closePath();
            
octx.stroke();
        }

        function 
drawBarHighlight(seriespoint) {
            var 
highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a'0.5).toString(),
                
fillStyle highlightColor,
                
barLeft;

            switch (
series.bars.align) {
                case 
"left":
                    
barLeft 0;
                    break;
                case 
"right":
                    
barLeft = -series.bars.barWidth;
                    break;
                default:
                    
barLeft = -series.bars.barWidth 2;
            }

            
octx.lineWidth series.bars.lineWidth;
            
octx.strokeStyle highlightColor;

            
drawBar(point[0], point[1], point[2] || 0barLeftbarLeft series.bars.barWidth,
                    function () { return 
fillStyle; }, series.xaxisseries.yaxisoctxseries.bars.horizontalseries.bars.lineWidth);
        }

        function 
getColorOrGradient(specbottomtopdefaultColor) {
            if (
typeof spec == "string")
                return 
spec;
            else {
                
// assume this is a gradient spec; IE currently only
                // supports a simple vertical gradient properly, so that's
                // what we support too
                
var gradient ctx.createLinearGradient(0top0bottom);

                for (var 
0spec.colors.lengthl; ++i) {
                    var 
spec.colors[i];
                    if (
typeof c != "string") {
                        var 
co = $.color.parse(defaultColor);
                        if (
c.brightness != null)
                            
co co.scale('rgb'c.brightness);
                        if (
c.opacity != null)
                            
co.*= c.opacity;
                        
co.toString();
                    }
                    
gradient.addColorStop(/ (1), c);
                }

                return 
gradient;
            }
        }
    }

    
// Add the plot function to the top level of the jQuery object

    
$.plot = function(placeholderdataoptions) {
        
//var t0 = new Date();
        
var plot = new Plot($(placeholder), dataoptions, $.plot.plugins);
        
//(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
        
return plot;
    };

    $.
plot.version "0.8.3";

    $.
plot.plugins = [];

    
// Also add the plot function as a chainable property

    
$.fn.plot = function(dataoptions) {
        return 
this.each(function() {
            $.
plot(thisdataoptions);
        });
    };

    
// round to nearby lower multiple of base
    
function floorInBase(nbase) {
        return 
base Math.floor(base);
    }

})(
jQuery);
?>
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