Файл: include/constants.php
Строк: 108
<?php
// sex
define("NUM_SEXES", 4);
define("SEX_NEUTRAL", 0);
define("SEX_MALE", 1);
define("SEX_FEMALE", 2);
define("SEX_POLY", 3);
//city
define("CITY_MAIN", 1);
define("CITY_DARKTIME", 4000);
//project name
define("PROJECT_NAME", "пОМБКО ЙЗТБ Darktime");
//player bag
define("MAX_PLAYER_ITEM", 30);
//shop
define("SHOP_COMMISSION", 0.33);
define("COMPONENT_COMMISSION", 0.4);
//game time settings
define("PLAYER_LIFE_TIME", 5400); //5400 sec
define("ONE_DAY_SECOND",86400); // one day
define("FISH_TIME", 5);//player fish with this speed
//objects
define("ITEM_LIGHT", 1);
define("ITEM_SCROLL", 2);
define("ITEM_WAND", 3);
define("ITEM_STAFF", 4);
define("ITEM_WEAPON", 5);
define("ITEM_TREASURE", 8);
define("ITEM_ARMOR", 9);
define("ITEM_POTION", 10);
define("ITEM_CLOTHING", 11);
define("ITEM_FURNITURE", 12);
define("ITEM_TRASH", 13);
define("ITEM_CONTAINER", 15);
define("ITEM_DRINK_CON", 17);
define("ITEM_KEY", 18);
define("ITEM_FOOD", 19);
define("ITEM_MONEY", 20);
define("ITEM_BOAT", 22);
define("ITEM_CORPSE_NPC", 23);
define("ITEM_CORPSE_PC", 24);
define("ITEM_FOUNTAIN", 25);
define("ITEM_PILL", 26);
define("ITEM_PROTECT", 27);
define("ITEM_MAP", 28);
define("ITEM_PORTAL", 29);
define("ITEM_WARP_STONE", 30);
define("ITEM_ROOM_KEY", 31);
define("ITEM_GEM", 32);
define("ITEM_JEWELRY", 33);
define("ITEM_JUKEBOX", 34);
//wear flags
define("WEAR_NONE", 0);
define("WEAR_TWO_HAND", 1);
define("WEAR_LEFT_HAND", 2);
define("WEAR_RIGHT_HAND", 3);
define("WEAR_ANY_HAND", 4);
define("WEAR_BELT", 5);
define("WEAR_BODY", 6);
define("WEAR_LEGS", 7);
define("WEAR_FOOT", 8);
define("WEAR_HEAD", 9);
//type skill
define("BATTLE_SKILL", 1);
define("BASE_SKILL", 2);
define("SECOND_SKILL", 3);
//skill
define("SKILL_HP", 1);
define("SKILL_WEAPON_MELEE", 2);
define("SKILL_HAND_TO_HAND", 3);
define("SKILL_MUTANT", 4);
define("SKILL_MINING", 5);
define("SKILL_WOODCUT", 6);
define("SKILL_SMELT", 7);
define("SKILL_GUNSMITH", 8);
define("SKILL_HUNTER", 9);
define("SKILL_TAILOR", 10);
define("SKILL_FISH", 11);
define("SKILL_COOK", 12);
$type_item_name = array(
"weapon" => "ПТХЦЙЕ",
"ore" => "ТХДБ",
"bar" => "УМЙФПЛ",
"wood" => "ДЕТЕЧП",
"organ" => "ПТЗБОЙЛБ",
"skin" => "ЫЛХТБ",
"leather" => "ЛПЦБ",
"armor" => "ВТПОС",
"item" => "ЙЗТПЧПК РТЕДНЕФ",
"fish" => "ТЩВБ",
"food" => "РЙЭБ",
);
$weapon_type = array(
"melee" => "ИПМПДОПЕ ПТХЦЙЕ",
"hand" => "ТХЛПРБЫОПЗП ВПС",
);
$skill_exp_table=array(
1 => 1,
2 => 84,
3 => 258,
4 => 534,
5 => 922,
6 => 1434,
7 => 2084,
8 => 2885,
9 => 3854,
10 => 5008,
11 => 6366,
12 => 7950,
13 => 9783,
14 => 11890,
15 => 14301,
16 => 17047,
17 => 20162,
18 => 23685,
19 => 27658,
20 => 32128,
21 => 37146,
22 => 42770,
23 => 49061,
24 => 56089,
25 => 63931,
26 => 72671,
27 => 82401,
28 => 93225,
29 => 105256,
30 => 118619,
31 => 133452,
32 => 149908,
33 => 168155,
34 => 188379,
35 => 210785,
36 => 235600,
37 => 263072,
38 => 293480,
39 => 327128,
40 => 364352,
41 => 405523,
42 => 451052,
43 => 501391,
44 => 557040,
45 => 618552,
46 => 686535,
47 => 761662,
48 => 844676,
49 => 936397,
50 => 1037730,
51 => 1149675,
52 => 1273335,
53 => 1409929,
54 => 1560801,
55 => 1727437,
56 => 1911477,
57 => 2114731,
58 => 2339197,
59 => 2587083,
60 => 2860825,
61 => 3163113,
62 => 3496917,
63 => 3865516,
64 => 4272531,
65 => 4721959,
66 => 5218213,
67 => 5766166,
68 => 6371198,
69 => 7039249,
);
$skill_array = array(
SKILL_WEAPON_MELEE => array(
"name" => "иПМПДОПЕ ПТХЦЙЕ",
"type" => BATTLE_SKILL,
),
SKILL_HAND_TO_HAND => array(
"name" => "тХЛПРБЫОЩК ВПК",
"type" => BATTLE_SKILL,
),
SKILL_HP => array(
"name" => "цЙЪОЕООЩЕ УЙМЩ",
"type" => BASE_SKILL,
),
SKILL_MUTANT => array(
"name" => "нХФПЗЕО",
"type" => BASE_SKILL,
),
SKILL_MINING => array(
"name" => "тХДПЛПР",
"type" => SECOND_SKILL,
),
SKILL_WOODCUT => array(
"name" => "мЕУПТХВ",
"type" => SECOND_SKILL,
),
SKILL_SMELT => array(
"name" => "нЕФБММХТЗ",
"type" => SECOND_SKILL,
),
SKILL_GUNSMITH => array(
"name" => "лПОУФТХЛФПТ",
"type" => SECOND_SKILL,
),
SKILL_HUNTER => array(
"name" => "пИПФОЙЛ",
"type" => SECOND_SKILL,
),
SKILL_TAILOR => array(
"name" => "рПТФОПК",
"type" => SECOND_SKILL,
),
SKILL_FISH => array(
"name" => "тЩВПМПЧ",
"type" => SECOND_SKILL,
),
SKILL_COOK => array(
"name" => "рПЧБТ",
"type" => SECOND_SKILL,
),
);
//status
define("STATE_STAND", 0);
define("STATE_WORK", 1);
define("STATE_DEAD", 2);
define("STATE_COMBAT", 3);
//action player
define("ACTION_CITY", 0);
define("ACTION_MINIG", 1);
define("ACTION_WOODCUT", 2);
define("ACTION_SMELT", 3);
//type log
define("LOGS_TRANSFER_MONEY", 1);
define("LOGS_EXCHANGE_MONEY", 2);
define("LOGS_TRANSFER_THINGS", 3);
define('IMAGE_PATH', "images/items/");
define('CHAT_COMMON_MSG', 0);
define('CHAT_SYSTEM_MSG', 0);
define('CHAT_WORK_MSG', 0);
define('BUILDING_STAFF', 1);
define('BUILDING_SHOP', 2);
?>