Файл: core/allei.php
Строк: 660
<?
require_once 'core/system.php';
echo only_reg();
if(!$user) {
header('location: /');
exit;
}
$header = 'Тёмные аллеи';
require_once 'core/head.php';
if($user['level'] > 3) {
$opponent_sila = rand(10, 1000);
$opponent_health = rand(10, 1500);
$opponent_lovk = rand(10, 1000);
$opponent_zashit = rand(10, 1000);
$opponent_hp = $opponent_health;
$member = mysql_query('SELECT * FROM `undying_member` WHERE `user` = "'.$user['id'].'" ORDER BY `id` DESC LIMIT 1');
$member = mysql_fetch_array($member);
$battle = mysql_query('SELECT * FROM `undying` WHERE `id` = "'.$member['battle'].'"');
$battle = mysql_fetch_array($battle);
if($member['exit'] == 0 && $battle['start'] == 1 && $battle['end'] == 0) {
$titans = mysql_result(mysql_query('SELECT COUNT(*) FROM `undying_member` WHERE `dead` = "0" AND `battle` = "'.$battle['id'].'"'),0);
if($titans == 0 OR $battle['opponents'] == 0) {
mysql_query('UPDATE `undying` SET `end` = "1" WHERE `id` = "'.$battle['id'].'"');
header('location: /allei/');
exit;
}
if($battle['time'] < time()) {
mysql_query('UPDATE `undying` SET `end` = "1" WHERE `id` = "'.$battle['id'].'"');
header('location: /allei/');
exit;
}
?>
<div class='player'><font color='#F5DEB3'><span style='float: right;'><?=_time($battle['time'] - time())?></span> Схватка с рыцарями тьмы..</font></div>
<?
if($member['dead'] == 0) {
if($_GET['attack'] == true && $battle['opponents']) {
if($member['time'] > time() OR $user['mana'] < 50) {
header('location: /allei/');
exit;
}
if($user['ability_1'] > 0) {
switch($user['ability_1']) {
case 0:
$a_1_bonus = 25;
$a_1_chanse = 5;
break;
case 1:
$a_1_bonus = 25;
$a_1_chanse = 5;
break;
case 2:
$a_1_bonus = 30;
$a_1_chanse = 5;
break;
case 3:
$a_1_bonus = 35;
$a_1_chanse = 5;
break;
case 4:
$a_1_bonus = 40;
$a_1_chanse = 5;
break;
case 5:
$a_1_bonus = 45;
$a_1_chanse = 5;
break;
case 6:
$a_1_bonus = 45;
$a_1_chanse = 8;
break;
case 7:
$a_1_bonus = 50;
$a_1_chanse = 8;
break;
case 8:
$a_1_bonus = 55;
$a_1_chanse = 8;
break;
case 9:
$a_1_bonus = 60;
$a_1_chanse = 8;
break;
case 10:
$a_1_bonus = 65;
$a_1_chanse = 8;
break;
case 11:
$a_1_bonus = 65;
$a_1_chanse = 11;
break;
case 12:
$a_1_bonus = 70;
$a_1_chanse = 11;
break;
case 13:
$a_1_bonus = 75;
$a_1_chanse = 11;
break;
case 14:
$a_1_bonus = 80;
$a_1_chanse = 11;
break;
case 15:
$a_1_bonus = 85;
$a_1_chanse = 11;
break;
case 16:
$a_1_bonus = 85;
$a_1_chanse = 14;
break;
case 17:
$a_1_bonus = 90;
$a_1_chanse = 14;
break;
case 18:
$a_1_bonus = 95;
$a_1_chanse = 14;
break;
case 19:
$a_1_bonus = 100;
$a_1_chanse = 14;
break;
case 20:
$a_1_bonus = 105;
$a_1_chanse = 14;
break;
case 21:
$a_1_bonus = 105;
$a_1_chanse = 17;
break;
case 22:
$a_1_bonus = 145;
$a_1_chanse = 20;
break;
case 23:
$a_1_bonus = 165;
$a_1_chanse = 23;
break;
case 24:
$a_1_bonus = 165;
$a_1_chanse = 23;
break;
}
if(mt_rand(0, 100) <= $a_1_chanse) {
$a_1 = true;
}
}
if($user['ability_2'] > 0) {
switch($user['ability_2']) {
case 0:
$a_2_bonus = 25;
$a_2_chanse = 5;
break;
case 1:
$a_2_bonus = 25;
$a_2_chanse = 5;
break;
case 2:
$a_2_bonus = 30;
$a_2_chanse = 5;
break;
case 3:
$a_2_bonus = 35;
$a_2_chanse = 5;
break;
case 4:
$a_2_bonus = 40;
$a_2_chanse = 5;
break;
case 5:
$a_2_bonus = 45;
$a_2_chanse = 5;
break;
case 6:
$a_2_bonus = 45;
$a_2_chanse = 8;
break;
case 7:
$a_2_bonus = 50;
$a_2_chanse = 8;
break;
case 8:
$a_2_bonus = 55;
$a_2_chanse = 8;
break;
case 9:
$a_2_bonus = 60;
$a_2_chanse = 8;
break;
case 10:
$a_2_bonus = 65;
$a_2_chanse = 8;
break;
case 11:
$a_2_bonus = 65;
$a_2_chanse = 11;
break;
case 12:
$a_2_bonus = 70;
$a_2_chanse = 11;
break;
case 13:
$a_2_bonus = 75;
$a_2_chanse = 11;
break;
case 14:
$a_2_bonus = 80;
$a_2_chanse = 11;
break;
case 15:
$a_2_bonus = 85;
$a_2_chanse = 11;
break;
case 16:
$a_2_bonus = 85;
$a_2_chanse = 14;
break;
case 17:
$a_2_bonus = 90;
$a_2_chanse = 14;
break;
case 18:
$a_2_bonus = 95;
$a_2_chanse = 14;
break;
case 19:
$a_2_bonus = 100;
$a_2_chanse = 14;
break;
case 20:
$a_2_bonus = 105;
$a_2_chanse = 14;
break;
case 21:
$a_2_bonus = 105;
$a_2_chanse = 17;
break;
case 22:
$a_2_bonus = 145;
$a_2_chanse = 20;
break;
case 23:
$a_2_bonus = 165;
$a_2_chanse = 23;
break;
case 24:
$a_2_bonus = 165;
$a_2_chanse = 23;
break;
}
if(mt_rand(0, 100) <= $a_2_chanse) {
$a_2 = true;
}
}
if($user['ability_3'] > 0) {
switch($user['ability_3']) {
case 0:
$a_3_bonus = 5;
$a_3_crit_chanse = 5;
$a_3_chanse = 20;
break;
case 1:
$a_3_bonus = 5;
$a_3_crit_chanse = 5;
$a_3_chanse = 20;
break;
case 2:
$a_3_bonus = 8;
$a_3_crit_chanse = 5;
$a_3_chanse = 20;
break;
case 3:
$a_3_bonus = 11;
$a_3_crit_chanse = 5;
$a_3_chanse = 20;
break;
case 4:
$a_3_bonus = 14;
$a_3_crit_chanse = 5;
$a_3_chanse = 20;
break;
case 5:
$a_3_bonus = 17;
$a_3_crit_chanse = 5;
$a_3_chanse = 20;
break;
case 6:
$a_3_bonus = 17;
$a_3_crit_chanse = 7;
$a_3_chanse = 25;
break;
case 7:
$a_3_bonus = 20;
$a_3_crit_chanse = 7;
$a_3_chanse = 25;
break;
case 8:
$a_3_bonus = 23;
$a_3_crit_chanse = 7;
$a_3_chanse = 25;
break;
case 9:
$a_3_bonus = 26;
$a_3_crit_chanse = 7;
$a_3_chanse = 25;
break;
case 10:
$a_3_bonus = 29;
$a_3_crit_chanse = 7;
$a_3_chanse = 25;
break;
case 11:
$a_3_bonus = 29;
$a_3_crit_chanse = 9;
$a_3_chanse = 30;
break;
case 12:
$a_3_bonus = 32;
$a_3_crit_chanse = 9;
$a_3_chanse = 30;
break;
case 13:
$a_3_bonus = 35;
$a_3_crit_chanse = 9;
$a_3_chanse = 30;
break;
case 14:
$a_3_bonus = 38;
$a_3_crit_chanse = 9;
$a_3_chanse = 30;
break;
case 15:
$a_3_bonus = 41;
$a_3_crit_chanse = 9;
$a_3_chanse = 30;
break;
case 16:
$a_3_bonus = 41;
$a_3_crit_chanse = 11;
$a_3_chanse = 35;
break;
case 17:
$a_3_bonus = 44;
$a_3_crit_chanse = 11;
$a_3_chanse = 35;
break;
case 18:
$a_3_bonus = 47;
$a_3_crit_chanse = 11;
$a_3_chanse = 35;
break;
case 19:
$a_3_bonus = 50;
$a_3_crit_chanse = 11;
$a_3_chanse = 35;
break;
case 20:
$a_3_bonus = 53;
$a_3_crit_chanse = 11;
$a_3_chanse = 35;
break;
case 21:
$a_3_bonus = 53;
$a_3_crit_chanse = 13;
$a_3_chanse = 40;
break;
case 22:
$a_3_bonus = 77;
$a_3_crit_chanse = 15;
$a_3_chanse = 45;
break;
case 23:
$a_3_bonus = 89;
$a_3_crit_chanse = 17;
$a_3_chanse = 50;
break;
case 24:
$a_3_bonus = 89;
$a_3_crit_chanse = 17;
$a_3_chanse = 50;
break;
}
if(mt_rand(0, 100) <= $a_3_chanse) {
$a_3 = true;
}
}
if($user['ability_4'] > 0) {
switch($user['ability_4']) {
case 0:
$a_4_bonus = 20;
$a_4_chanse = 5;
break;
case 1:
$a_4_bonus = 20;
$a_4_chanse = 5;
break;
case 2:
$a_4_bonus = 22;
$a_4_chanse = 5;
break;
case 3:
$a_4_bonus = 24;
$a_4_chanse = 5;
break;
case 4:
$a_4_bonus = 26;
$a_4_chanse = 5;
break;
case 5:
$a_4_bonus = 28;
$a_4_chanse = 5;
break;
case 6:
$a_4_bonus = 28;
$a_4_chanse = 10;
break;
case 7:
$a_4_bonus = 30;
$a_4_chanse = 10;
break;
case 8:
$a_4_bonus = 32;
$a_4_chanse = 10;
break;
case 9:
$a_4_bonus = 34;
$a_4_chanse = 10;
break;
case 10:
$a_4_bonus = 36;
$a_4_chanse = 10;
break;
case 11:
$a_4_bonus = 36;
$a_4_chanse = 15;
break;
case 12:
$a_4_bonus = 38;
$a_4_chanse = 15;
break;
case 13:
$a_4_bonus = 40;
$a_4_chanse = 15;
break;
case 14:
$a_4_bonus = 42;
$a_4_chanse = 15;
break;
case 15:
$a_4_bonus = 44;
$a_4_chanse = 15;
break;
case 16:
$a_4_bonus = 44;
$a_4_chanse = 20;
break;
case 17:
$a_4_bonus = 46;
$a_4_chanse = 20;
break;
case 18:
$a_4_bonus = 48;
$a_4_chanse = 20;
break;
case 19:
$a_4_bonus = 50;
$a_4_chanse = 20;
break;
case 20:
$a_4_bonus = 52;
$a_4_chanse = 20;
break;
case 21:
$a_4_bonus = 52;
$a_4_chanse = 25;
break;
case 22:
$a_4_bonus = 68;
$a_4_chanse = 30;
break;
case 23:
$a_4_bonus = 76;
$a_4_chanse = 35;
break;
case 24:
$a_4_bonus = 76;
$a_4_chanse = 35;
break;
}
if(mt_rand(0, 100) <= $a_4_chanse) {
$a_4 = true;
}
}
$dmg +=round(rand(($user['sila']/8),($user['sila']/4)));
if($a_1 == true) {
$dmg += round(($dmg / 100) * $a_1_bonus);
}
$dmg -= round(rand(($opponent_zashit/12),($opponent_zashit/7)));
if($dmg < 0) {
$dmg = 0;
}
if($a_3 == true) {
$crit = ( (rand(1,2) * ($user['lovk'] / 100) + $a_3_crit_chanse ) - (rand(1,2) * ($opponent_lovk / 100)));
}
else
{
$crit = ( (rand(1,2) * ($user['lovk'] / 100) ) - (rand(1,2) * ($opponent_lovk / 100)));
}
if(mt_rand(0, 100) <= $crit) {
$dmg *= 2;
if($a_3 == true) {
$dmg += round(($dmg / 100) * $a_3_bonus);
}
$_crit = true;
}
$dodge = ( (rand(1,2) * ($opponent_lovk/ 100) ) - (rand(1,2) * ($user['lovk'] / 100)));
if(mt_rand(0, 100) <= $dodge) {
$dmg = 0;
}
$opponent_dmg +=round(rand(($opponent_sila/6),($opponent_sila/4)));
if($a_2 == true) {
$opponent_dmg -= round(($opponent_dmg / 100) * $a_2_bonus);
}
$opponent_dmg -= round(rand(($user['zashit']/12),($user['zashit']/7)));
if($opponent_dmg < 0) {
$opponent_dmg = 0;
}
$opponent_crit = ( (rand(1,2) * ($opponent_lovk / 100) ) - (rand(1,2) * ($user['lovk'] / 100)));
if(mt_rand(0, 100) <= $opponent_crit) {
$opponent_dmg *= 2;
if($a_4 == true) {
$opponent_dmg -= round(($opponent_dmg / 100) * $a_4_bonus);
}
$_opponent_crit = true;
}
$opponent_dodge = ( (rand(1,2) * ($user['lovk'] / 100) ) - (rand(1,2) * ($opponent_lovk / 100)));
if(mt_rand(0, 100) <= $opponent_dodge) {
$opponent_dmg = 0;
}
if($dmg > $opponent_hp) {
mysql_query('UPDATE `undying_member` SET `kills` = "'.($member['kills'] + 1).'" WHERE `user` = "'.$user['id'].'" AND `battle` = "'.$battle['id'].'"');
mysql_query('UPDATE `undying` SET `opponents` = "'.($battle['opponents'] - 1).'" WHERE `id` = "'.$battle['id'].'"');
if($battle['opponents'] - 1 == 0) {
header('location: /allei/');
}
}
mysql_query('UPDATE `undying_member` SET `time` = "'.(time() + 10).'",
`dmg` = "'.($member['dmg'] + $dmg).'" WHERE `user` = "'.$user['id'].'" AND `battle` = "'.$battle['id'].'"');
if($opponent_dmg > $user['health']) {
$_hp = $user['health'];
}
else
{
$_hp = $opponent_dmg;
}
if($opponent_dmg > 0) {
mysql_query('UPDATE `user` SET `health` = "'.($user['health'] - $_hp).'" WHERE `id` = "'.$user['id'].'"');
}
mysql_query('UPDATE `user` SET `mana` = "'.($user['mana'] - 50).'" WHERE `id` = "'.$user['id'].'"');
if($opponent_dmg > $user['health']) {
mysql_query('UPDATE `undying_member` SET `dead` = "1" WHERE `user` = "'.$user['id'].'" AND `battle` = "'.$battle['id'].'"');
if($titans - 1 == 0) {
header('location: /allei/');
}
}
?>
<div class='player'><img src='/images/icon/str.png' alt='*'/><font color='orange'> Нанесено урона: <b><?=$dmg?></b> <?=($_crit == true ? ' -Отличный удар!-':'')?></font><br/>
<?
if($a_1 == true OR $a_2 == true OR $a_3 == true OR $a_4 == true OR $a_5 == true) {
?>
<div class='separator'></div>
<?
if($a_1 == true) echo ' <img src='/images/ability/1.'.$user['ability_1_quality'].'.png' width='25px' height='25px' alt='*'/> ';
if($a_2 == true) echo ' <img src='/images/ability/2.'.$user['ability_2_quality'].'.png' width='25px' height='25px' alt='*'/> ';
if($a_3 == true) echo ' <img src='/images/ability/3.'.$user['ability_3_quality'].'.png' width='25px' height='25px' alt='*'/> ';
if($a_4 == true) echo ' <img src='/images/ability/4.'.$user['ability_4_quality'].'.png' width='25px' height='25px' alt='*'/> ';
if($a_5 == true) echo ' <img src='/images/ability/5.'.$user['ability_5_quality'].'.png' width='25px' height='25px' alt='*'/> ';
?>
<?
}
?>
<?
if($dmg > $opponent_hp) {
?>
<div class='player'></div>
<center><img src='/images/icon/2hit.png' alt='*'/> <font color='#00FF00'>Рыцарь тьмы пал под ударом вашего меча!</font> <img src='/images/icon/2hit.png' alt='*'/></center> <br/>
<?
}
if($opponent_dmg > 0) {
?>
<img src='/images/icon/monst.png' alt='*'/> <font color='#c66'>Вы пропустили удар: <b><?=$opponent_dmg?></b> <?=($_opponent_crit == true ? '(мега-удар)':'')?></font>
<?
}
?>
</div>
<?
}
else
{
?>
<div class='mini-line'></div>
<?
}
?>
<div class='player'>
<center>
<img src='/images/icon/user.png' alt='*'/> Рыцарей света: <b><?=$titans?></b> <b> -VS- </b> <img src='/images/icon/monst.png' alt='*'/> Рыцарей тьмы: <b><?=$battle['opponents']?></b>
</center>
<?
if($user['mana'] < 150) {
if($_GET['mana'] == true) {
mysql_query('UPDATE `user` SET `mana` = "'.$user['max_mana'].'" WHERE `id` = "'.$user['id'].'"');
header('location: /allei/');
}
?>
<center><a class='btn' href='/allei/?mana=true' span class='end'><span class='label'>Восстановить выносливость</a></span></span></center>
<?
}
else
{
?>
<center><br/><a class='btn' href='/allei/?attack=true' span class='end'><span class='label'><img src='/images/icon/monst.png' alt='*'/> Бить врага</a></span></span></center>
<?
}
?>
<br/>
<center>
<?
if($member['time'] > time()) {
?>
<font color='#DC143C'><b>Вы бьете слишком часто....</b><br/>До удара ещё <?=($member['time'] - time())?> сек..</font> </center>
<?
}
?>
</div>
<?
}
else
{
?>
<div class='mini-line'></div>
<div class='player'>
<center>
<img src='/images/icon/user.png' alt='*'/> Рыцари света <b><?=$titans?></b> VS <img src='/images/icon/monst.png' alt='*'/> Рыцари тьмы: <b><?=$battle['opponents']?></b>
</center>
<center>
<a class='btn' href='?' span class='end'><span class='label'>Обновить</span></span></a>
</center>
<center><font color='#DC143C'>Вы пали на этом поле боя, ожидайте окончания схватки</font></center>
</div>
<?
}
}
else
{
?>
<?
if($member['exit'] == 0 && $battle['start'] == 1 && $battle['end'] == 1) {
?>
<div class='player'>
<?
$titans = mysql_result(mysql_query('SELECT COUNT(*) FROM `undying_member` WHERE `dead` = "0" AND `battle` = "'.$battle['id'].'"'),0);
if($titans == 0 && $battle['opponents'] > 0 OR $battle['opponents'] > 0) {
$_g = round($member['kills'] / 2);
$_s = rand(50,150) * ($member['kills']+1);
$_exp = rand(40,110) * ($member['kills']+1);
$almaz = rand(5,9) * ($member['kills']+1);
$kris = rand(1,2) * ($member['kills']+1);
if($user['baf'] == 1){
$baf = (($_exp + $_exp/2)+1);
}
if($user['baf'] == 0){
$baf = $_exp+1;
}
if($user['baf'] == 1){
$sil = (($_s + $_s/2)+1);
}
if($user['baf'] == 0){
$sil = $_s+1;
}
?>
<center><img src='/images/icon/2hit.png' alt='*'/> <font color='#DC143C'><b>Темные аллеи захваченны тьмой!</b></font> <img src='/images/icon/2hit.png' alt='*'/></center>
<?
}
else
{
$_g = $member['kills'];
$_s = rand(100,200) * ($member['kills']+1);
$_exp = rand(70,120) * ($member['kills']+1);
$almaz = rand(7,12) * ($member['kills']+1);
$kris = rand(2,4) * ($member['kills']+1);
if($user['baf'] == 1){
$baf = (($_exp + $_exp/2)+1);
}
if($user['baf'] == 0){
$baf = $_exp+1;
}
if($user['baf'] == 1){
$sil = (($_s + $_s/2)+1);
}
if($user['baf'] == 0){
$sil = $_s+1;
}
?>
<center><img src='/images/icon/2hit.png' alt='*'/> <font color='#FFFF00'><b>Рыцари света одержали победу в этой схватке! Тьма рассеялась!</b></font> <img src='/images/icon/2hit.png' alt='*'/></center>
<?
}
?>
</div>
<div class='player'>
<center><font color='#98FB98'>Награда:</font> <br/><img src='/images/icon/gold.png' alt='*'/> <?=$_g?> золота <img src='/images/icon/silver.png' alt='*'/> <?=$sil?> серебра <br/><img src='/images/icon/exp.png' alt='*'/> <?=$baf?> опыта<br/><img src='/images/icon/almaz.png' alt='*'/> <?=$almaz?> алмазов <img src='/images/icon/kris.png' alt='*'/> <?=$kris?> кристаллов </center>
</div>
<?
if($clan_memb && $clan_memb['v'] > 0) {
$_exp += round($_exp/100) * $clan_memb['v'];
}
if($premium) {
$_exp+= round($_exp/ 100) * 25;
}
if($clan) {
mysql_query('UPDATE `clans` SET `exp` = `exp` + '.$baf.' WHERE `id` = "'.$clan['id'].'"');
mysql_query('UPDATE `clan_memb` SET `exp` = `exp` + '.$baf.' WHERE `clan` = "'.$clan['id'].'" AND `user` = "'.$user['id'].'"');
}
mysql_query('UPDATE `user` SET `gold` = "'.($user['gold'] + $_g).'",`almaz` = "'.($user['almaz'] + $almaz).'",`key` = "'.($user['key'] + 1).'",`kris` = "'.($user['kris'] + $kris).'",
`silver` = "'.($user['silver'] + $sil).'",
`exp` = "'.($user['exp'] + $baf).'" WHERE `id` = "'.$user['id'].'"');
if($user['taimer3'] == 0){
if($user['allei_kill'] < 21){
mysql_query('UPDATE `user` SET `allei_kill` = `allei_kill` + '.$member['kills'].' WHERE `id` = ''.$user['id'].''');
mysql_query('UPDATE `user` SET `allei_kills` = `allei_kills` + '.$member['kills'].' WHERE `id` = ''.$user['id'].''');
}
}
mysql_query('UPDATE `undying_member` SET `exit` = "1" WHERE `battle` = "'.$battle['id'].'" AND `user` = "'.$user['id'].'"');
}
else
{
?>
<div class='mini-line'></div>
<?
}
?>
<div class='player'>
<center><img src='/images/barbars/<?=(($member['exit'] == 0 && $battle['start'] == 1 && $battle['end'] == 1) ? (($titans == 0 && $battle['opponents'] > 0 OR $battle['opponents'] > 0) ? 'porajenie.png':'pobeda.png'):'gotov.png')?>' alt='*'/></center>
</div>
<?
if($member['exit'] == 0 && $battle['start'] == 1 && $battle['end'] == 1) {
?>
<div class='player'>
<font color='#90b0c0'><b>Ваши достижения:</b></font><br/>
<img src='/images/icon/2hit.png' alt='*'/> Вами убито <img src='/images/icon/monst.png' alt='*'/> -<font color='red'><?=$member['kills']?>-</font> Рыцарей тьмы!<br/>
<img src='/images/icon/2hit.png' alt='*'/> Нанесено урона: <font color='yellow'><?=$member['dmg']?></font><br/>
</div>
<?
?>
<div class='player'><center><b>Итог боя:</b></center><br/></div>
<?
$q = mysql_query('SELECT * FROM `undying_member` WHERE `battle` = "'.$battle['id'].'" ORDER BY `kills` DESC, `dmg` DESC LIMIT '.mysql_result(mysql_query('SELECT COUNT(*) FROM `undying_member` WHERE `battle` = "'.$battle['id'].'"'),0).'');
while($row = mysql_fetch_array($q)) {
$us = mysql_query('SELECT * FROM `user` WHERE `id` = "'.$row['user'].'"');
$usr = mysql_fetch_array($us);
if($row['kills'] > 0){
?>
<div class='player'><center><img src='/images/icon/lid.png'/> <a href='/user/?id=<?=$usr['id']?>'><b><?=$usr['titul']?> <?=$usr['nick']?></b></a> - Убито <img src='/images/icon/monst.png' alt='*'/> <?=$row['kills']?> Рыцарей тьмы -<?=$row['dmg']?> Урона <br/><div class='mini-line'></div></center>
<?
}
}
}
else
{
?>
<?
}
$battle = mysql_query('SELECT * FROM `undying` WHERE `start` = "0"');
$battle = mysql_fetch_array($battle);
if(!$battle) {
$h = date('H',time());
if($h > 24 && $h < 0)
{
$time = 3600 * 6;
}
else
{
$time = 3600 * 6;
}
mysql_query('INSERT INTO `undying` (`time`) VALUES ("'.(time() + $time).'")');
}
if($battle['time'] <= time()) {
mysql_query('UPDATE `undying` SET `start` = "1", `time` = "'.(time() + (60 * 7)).'" WHERE `id` = "'.$battle['id'].'"');
header('location: /allei/');
}
?>
<center><div class='player' align='center'><font color='gold'>Участвуй в боях против рыцарей тьмы!<br/>Руби мечём и получай хорошую награду!</font></center><br/>
<div class='mini-line'></div><br/>
<div class='menu'>
<center> <b><font color='gray'>..::Готовы биться </font></b><b><font color='#DCDCDC'>-<?=mysql_result(mysql_query('SELECT COUNT(*) FROM `undying_member` WHERE `battle` = "'.$battle['id'].'"'),0)?>- </font><font color='gray'>Рыцарей света!::..</font></b><br/>
<font color='#FFEBCD'>Схватка начнется через: </font><br/><b><font color='#FFD700'><?=_time($battle['time'] - time())?></font></b>
</center>
<div class='player' align='center'>
<?
if($member['battle'] != $battle['id']) {
if($_GET['enter'] == true) {
mysql_query('INSERT INTO `undying_member` (`battle`,
`user`,
`time`) VALUES ("'.$battle['id'].'",
"'.$user['id'].'",
"'.time().'")');
mysql_query('UPDATE `undying` SET `opponents` = "'.($battle['opponents'] + rand(1,3)).'" WHERE `id` = "'.$battle['id'].'"');
header('location: /allei/');
}
?>
<a class='btn' href='/allei/?enter=true' span class='end'><span class='label'><img src='/images/icon/2hit.png' alt='*'/> Я буду сражаться! <img src='/images/icon/2hit.png' alt='*'/></span></span></a>
<?
}
else
{
?>
<a class='btn' href='?' span class='end'><span class='label'>Обновить</span></span></a>
<?
}
?>
</div>
<?
}
}
else
{
?>
<div class='player'><?=$header?></div>
<div class='mini-line'></div>
<div class='player' align='center'>
Для участии в <img src='/images/icon/nechist.png' alt='*'/> В схватке с тьмой <img src='/images/icon/level.png' alt='*'/> 4 уровень
</div>
<?
}
require_once 'core/foot.php';
?>