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Flot Reference -------------- Consider a call to the plot function:
var plot = $.plot(placeholder, data, options) The placeholder is a jQuery
object or DOM element or jQuery expression that the plot will be put into.
This placeholder needs to have its width and height set as explained in the
README (go read that now if you haven't, it's short). The plot will modify
some properties of the placeholder so it's recommended you simply pass in a
div that you don't use for anything else. Make sure you check any fancy
styling you apply to the div, e.g. background images have been reported to
be a problem on IE 7. The format of the data is documented below, as is
the available options. The plot object returned from the call has some
methods you can call. These are documented separately below. Note that in
general Flot gives no guarantees if you change any of the objects you pass
in to the plot function or get out of it since they're not necessarily
deep-copied. Data Format ----------- The data is an array of data
series: [ series1, series2, ... ] A series can either be raw data or an
object with properties. The raw data format is an array of points: [
[x1, y1], [x2, y2], ... ] E.g. [ [1, 3], [2, 14.01], [3.5, 3.14]
] Note that to simplify the internal logic in Flot both the x and y values
must be numbers (even if specifying time series, see below for how to do
this). This is a common problem because you might retrieve data from the
database and serialize them directly to JSON without noticing the wrong
type. If you're getting mysterious errors, double check that you're
inputting numbers and not strings. If a null is specified as a point or if
one of the coordinates is null or couldn't be converted to a number, the
point is ignored when drawing. As a special case, a null value for lines is
interpreted as a line segment end, i.e. the points before and after the
null value are not connected. Lines and points take two coordinates. For
filled lines and bars, you can specify a third coordinate which is the
bottom of the filled area/bar (defaults to 0). The format of a single
series object is as follows: { color: color or number data:
rawdata label: string lines: specific lines options bars:
specific bars options points: specific points options xaxis:
number yaxis: number clickable: boolean hoverable: boolean
shadowSize: number } You don't have to specify any of them except the
data, the rest are options that will get default values. Typically you'd
only specify label and data, like this: { label: "y = 3",
data: [[0, 3], [10, 3]] } The label is used for the legend, if you
don't specify one, the series will not show up in the legend. If you don't
specify color, the series will get a color from the auto-generated colors.
The color is either a CSS color specification (like "rgb(255, 100,
123)") or an integer that specifies which of auto-generated colors to
select, e.g. 0 will get color no. 0, etc. The latter is mostly useful if
you let the user add and remove series, in which case you can hard-code the
color index to prevent the colors from jumping around between the
series. The "xaxis" and "yaxis" options specify which
axis to use. The axes are numbered from 1 (default), so { yaxis: 2} means
that the series should be plotted against the second y
axis. "clickable" and "hoverable" can be set to false
to disable interactivity for specific series if interactivity is turned on
in the plot, see below. The rest of the options are all documented below
as they are the same as the default options passed in via the options
parameter in the plot commmand. When you specify them for a specific data
series, they will override the default options for the plot for that data
series. Here's a complete example of a simple data specification: [ {
label: "Foo", data: [ [10, 1], [17, -14], [30, 5] ] }, {
label: "Bar", data: [ [11, 13], [19, 11], [30, -7] ] } ] Plot
Options ------------ All options are completely optional. They are
documented individually below, to change them you just specify them in an
object, e.g. var options = { series: { lines: { show: true },
points: { show: true } } }; $.plot(placeholder, data,
options); Customizing the legend ====================== legend: {
show: boolean labelFormatter: null or (fn: string, series object ->
string) labelBoxBorderColor: color noColumns: number position:
"ne" or "nw" or "se" or "sw"
margin: number of pixels or [x margin, y margin] backgroundColor: null
or color backgroundOpacity: number between 0 and 1 container: null
or jQuery object/DOM element/jQuery expression } The legend is generated
as a table with the data series labels and small label boxes with the color
of the series. If you want to format the labels in some way, e.g. make them
to links, you can pass in a function for "labelFormatter". Here's
an example that makes them clickable: labelFormatter: function(label,
series) { // series is the series object for the label return
'<a href="#' + label + '">' + label + '</a>';
} "noColumns" is the number of columns to divide the legend
table into. "position" specifies the overall placement of the
legend within the plot (top-right, top-left, etc.) and margin the distance
to the plot edge (this can be either a number or an array of two numbers
like [x, y]). "backgroundColor" and "backgroundOpacity"
specifies the background. The default is a partly transparent
auto-detected background. If you want the legend to appear somewhere else
in the DOM, you can specify "container" as a jQuery
object/expression to put the legend table into. The "position"
and "margin" etc. options will then be ignored. Note that Flot
will overwrite the contents of the container. Customizing the
axes ==================== xaxis, yaxis: { show: null or true/false
position: "bottom" or "top" or "left" or
"right" mode: null or "time" color: null or
color spec tickColor: null or color spec min: null or number
max: null or number autoscaleMargin: null or number
transform: null or fn: number -> number inverseTransform: null or
fn: number -> number ticks: null or number or ticks array or
(fn: range -> ticks array) tickSize: number or array
minTickSize: number or array tickFormatter: (fn: number, object ->
string) or string tickDecimals: null or number labelWidth: null or
number labelHeight: null or number reserveSpace: null or true
tickLength: null or number alignTicksWithAxis: null or number
} All axes have the same kind of options. The following describes how
to configure one axis, see below for what to do if you've got more than one
x axis or y axis. If you don't set the "show" option (i.e. it is
null), visibility is auto-detected, i.e. the axis will show up if there's
data associated with it. You can override this by setting the
"show" option to true or false. The "position" option
specifies where the axis is placed, bottom or top for x axes, left or right
for y axes. The "mode" option determines how the data is
interpreted, the default of null means as decimal numbers. Use
"time" for time series data, see the time series
data section. The "color" option determines the color of the
labels and ticks for the axis (default is the grid color). For more
fine-grained control you can also set the color of the ticks separately
with "tickColor" (otherwise it's autogenerated as the base color
with some transparency). The options "min"/"max" are
the precise minimum/maximum value on the scale. If you don't specify either
of them, a value will automatically be chosen based on the minimum/maximum
data values. Note that Flot always examines all the data values you feed to
it, even if a restriction on another axis may make some of them invisible
(this makes interactive use more stable). The "autoscaleMargin"
is a bit esoteric: it's the fraction of margin that the scaling algorithm
will add to avoid that the outermost points ends up on the grid border.
Note that this margin is only applied when a min or max value is not
explicitly set. If a margin is specified, the plot will furthermore extend
the axis end-point to the nearest whole tick. The default value is
"null" for the x axes and 0.02 for y axes which seems appropriate
for most cases. "transform" and "inverseTransform" are
callbacks you can put in to change the way the data is drawn. You can
design a function to compress or expand certain parts of the axis
non-linearly, e.g. suppress weekends or compress far away points with a
logarithm or some other means. When Flot draws the plot, each value is
first put through the transform function. Here's an example, the x axis can
be turned into a natural logarithm axis with the following code: xaxis:
{ transform: function (v) { return Math.log(v); },
inverseTransform: function (v) { return Math.exp(v); } } Similarly, for
reversing the y axis so the values appear in inverse order: yaxis: {
transform: function (v) { return -v; }, inverseTransform: function
(v) { return -v; } } Note that for finding extrema, Flot assumes that
the transform function does not reorder values (it should be
monotone). The inverseTransform is simply the inverse of the transform
function (so v == inverseTransform(transform(v)) for all relevant v). It
is required for converting from canvas coordinates to data
coordinates, e.g. for a mouse interaction where a certain pixel is clicked.
If you don't use any interactive features of Flot, you may not need
it. The rest of the options deal with the ticks. If you don't specify
any ticks, a tick generator algorithm will make some for you. The algorithm
has two passes. It first estimates how many ticks would be reasonable and
uses this number to compute a nice round tick interval size. Then it
generates the ticks. You can specify how many ticks the algorithm aims for
by setting "ticks" to a number. The algorithm always tries to
generate reasonably round tick values so even if you ask for three ticks,
you might get five if that fits better with the rounding. If you don't want
any ticks at all, set "ticks" to 0 or an empty array. Another
option is to skip the rounding part and directly set the tick interval size
with "tickSize". If you set it to 2, you'll get ticks at 2, 4, 6,
etc. Alternatively, you can specify that you just don't want ticks at a
size less than a specific tick size with "minTickSize". Note that
for time series, the format is an array like [2, "month"], see
the next section. If you want to completely override the tick algorithm,
you can specify an array for "ticks", either like this: ticks:
[0, 1.2, 2.4] Or like this where the labels are also customized: ticks:
[[0, "zero"], [1.2, "one mark"], [2.4, "two
marks"]] You can mix the two if you like. For extra flexibility
you can specify a function as the "ticks" parameter. The function
will be called with an object with the axis min and max and should return a
ticks array. Here's a simplistic tick generator that spits out intervals of
pi, suitable for use on the x axis for trigonometric functions: function
piTickGenerator(axis) { var res = [], i = Math.floor(axis.min /
Math.PI); do { var v = i * Math.PI; res.push([v, i +
"\u03c0"]); ++i; } while (v < axis.max);
return res; } You can control how the ticks look like with
"tickDecimals", the number of decimals to display (default is
auto-detected). Alternatively, for ultimate control over how ticks are
formatted you can provide a function to "tickFormatter". The
function is passed two parameters, the tick value and an axis object with
information, and should return a string. The default formatter looks like
this: function formatter(val, axis) { return
val.toFixed(axis.tickDecimals); } The axis object has "min"
and "max" with the range of the axis, "tickDecimals"
with the number of decimals to round the value to and "tickSize"
with the size of the interval between ticks as calculated by the automatic
axis scaling algorithm (or specified by you). Here's an example of a custom
formatter: function suffixFormatter(val, axis) { if (val >
1000000) return (val / 1000000).toFixed(axis.tickDecimals) + "
MB"; else if (val > 1000) return (val /
1000).toFixed(axis.tickDecimals) + " kB"; else return
val.toFixed(axis.tickDecimals) + " B";
} "labelWidth" and "labelHeight" specifies a fixed
size of the tick labels in pixels. They're useful in case you need to align
several plots. "reserveSpace" means that even if an axis isn't
shown, Flot should reserve space for it - it is useful in combination
with labelWidth and labelHeight for aligning multi-axis
charts. "tickLength" is the length of the tick lines in pixels.
By default, the innermost axes will have ticks that extend all across the
plot, while any extra axes use small ticks. A value of null means use the
default, while a number means small ticks of that length - set it to 0 to
hide the lines completely. If you set "alignTicksWithAxis" to
the number of another axis, e.g. alignTicksWithAxis: 1, Flot will ensure
that the autogenerated ticks of this axis are aligned with the ticks of the
other axis. This may improve the looks, e.g. if you have one y axis to the
left and one to the right, because the grid lines will then match the ticks
in both ends. The trade-off is that the forced ticks won't necessarily be
at natural places. Multiple axes ============= If you need more than one
x axis or y axis, you need to specify for each data series which axis they
are to use, as described under the format of the data series, e.g. { data:
[...], yaxis: 2 } specifies that a series should be plotted against the
second y axis. To actually configure that axis, you can't use the
xaxis/yaxis options directly - instead there are two arrays in the
options: xaxes: [] yaxes: [] Here's an example of configuring a
single x axis and two y axes (we can leave options of the first y axis
empty as the defaults are fine): { xaxes: [ { position:
"top" } ], yaxes: [ { }, { position: "right", min:
20 } ] } The arrays get their default values from the xaxis/yaxis
settings, so say you want to have all y axes start at zero, you can simply
specify yaxis: { min: 0 } instead of adding a min parameter to all the
axes. Generally, the various interfaces in Flot dealing with data
points either accept an xaxis/yaxis parameter to specify which axis number
to use (starting from 1), or lets you specify the coordinate directly
as x2/x3/... or x2axis/x3axis/... instead of "x" or
"xaxis". Time series data ================ Time series are a
bit more difficult than scalar data because calendars don't follow a simple
base 10 system. For many cases, Flot abstracts most of this away, but it
can still be a bit difficult to get the data into Flot. So we'll first
discuss the data format. The time series support in Flot is based on
Javascript timestamps, i.e. everywhere a time value is expected or handed
over, a Javascript timestamp number is used. This is a number, not a Date
object. A Javascript timestamp is the number of milliseconds since January
1, 1970 00:00:00 UTC. This is almost the same as Unix timestamps, except
it's in milliseconds, so remember to multiply by 1000! You can see a
timestamp like this alert((new Date()).getTime()) Normally you want the
timestamps to be displayed according to a certain time zone, usually the
time zone in which the data has been produced. However, Flot always
displays timestamps according to UTC. It has to as the only alternative
with core Javascript is to interpret the timestamps according to the time
zone that the visitor is in, which means that the ticks will shift
unpredictably with the time zone and daylight savings of each visitor. So
given that there's no good support for custom time zones in Javascript,
you'll have to take care of this server-side. The easiest way to think
about it is to pretend that the data production time zone is UTC, even if
it isn't. So if you have a datapoint at 2002-02-20 08:00, you can generate
a timestamp for eight o'clock UTC even if it really happened eight o'clock
UTC+0200. In PHP you can get an appropriate timestamp
with 'strtotime("2002-02-20 UTC") * 1000', in Python
with 'calendar.timegm(datetime_object.timetuple()) * 1000', in .NET
with something like: public static int
GetJavascriptTimestamp(System.DateTime input) { System.TimeSpan span
= new System.TimeSpan(System.DateTime.Parse("1/1/1970").Ticks);
System.DateTime time = input.Subtract(span); return (long)(time.Ticks
/ 10000); } Javascript also has some support for parsing date strings,
so it is possible to generate the timestamps manually client-side. If
you've already got the real UTC timestamp, it's too late to use the pretend
trick described above. But you can fix up the timestamps by adding the time
zone offset, e.g. for UTC+0200 you would add 2 hours to the UTC timestamp
you got. Then it'll look right on the plot. Most programming environments
have some means of getting the timezone offset for a specific date (note
that you need to get the offset for each individual timestamp to account
for daylight savings). Once you've gotten the timestamps into the data and
specified "time" as the axis mode, Flot will automatically
generate relevant ticks and format them. As always, you can tweak the ticks
via the "ticks" option - just remember that the values should be
timestamps (numbers), not Date objects. Tick generation and formatting can
also be controlled separately through the following axis options:
minTickSize: array timeformat: null or format string monthNames: null
or array of size 12 of strings twelveHourClock: boolean Here
"timeformat" is a format string to use. You might use it
like this: xaxis: { mode: "time" timeformat:
"%y/%m/%d" } This will result in tick labels like
"2000/12/24". The following specifiers are supported %h:
hours %H: hours (left-padded with a zero) %M: minutes (left-padded with
a zero) %S: seconds (left-padded with a zero) %d: day of month (1-31),
use %0d for zero-padding %m: month (1-12), use %0m for zero-padding %y:
year (four digits) %b: month name (customizable) %p: am/pm,
additionally switches %h/%H to 12 hour instead of 24 %P: AM/PM (uppercase
version of %p) Inserting a zero like %0m or %0d means that the specifier
will be left-padded with a zero if it's only single-digit. So
%y-%0m-%0d results in unambigious ISO timestamps like 2007-05-10 (for May
10th). You can customize the month names with the "monthNames"
option. For instance, for Danish you might specify: monthNames:
["jan", "feb", "mar", "apr",
"maj", "jun", "jul", "aug",
"sep", "okt", "nov", "dec"] If you
set "twelveHourClock" to true, the autogenerated timestamps will
use 12 hour AM/PM timestamps instead of 24 hour. The format string and
month names are used by a very simple built-in format function that takes a
date object, a format string (and optionally an array of month names) and
returns the formatted string. If needed, you can access it as
$.plot.formatDate(date, formatstring, monthNames) or even replace it with
another more advanced function from a date library if you're feeling
adventurous. If everything else fails, you can control the formatting by
specifying a custom tick formatter function as usual. Here's a simple
example which will format December 24 as 24/12: tickFormatter: function
(val, axis) { var d = new Date(val); return d.getUTCDate() +
"/" + (d.getUTCMonth() + 1); } Note that for the time mode
"tickSize" and "minTickSize" are a bit special in that
they are arrays on the form "[value, unit]" where unit is one of
"second", "minute", "hour", "day",
"month" and "year". So you can specify minTickSize:
[1, "month"] to get a tick interval size of at least 1 month and
correspondingly, if axis.tickSize is [2, "day"] in the tick
formatter, the ticks have been produced with two days
in-between. Customizing the data series ===========================
series: { lines, points, bars: { show: boolean lineWidth:
number fill: boolean or number fillColor: null or
color/gradient } points: { radius: number symbol:
"circle" or function } bars: { barWidth: number
align: "left" or "center" horizontal: boolean
} lines: { steps: boolean } shadowSize: number }
colors: [ color1, color2, ... ] The options inside "series:
{}" are copied to each of the series. So you can specify that all
series should have bars by putting it in the global options, or override it
for individual series by specifying bars in a particular the series object
in the array of data. The most important options are "lines",
"points" and "bars" that specify whether and how lines,
points and bars should be shown for each data series. In case you don't
specify anything at all, Flot will default to showing lines (you can turn
this off with lines: { show: false }). You can specify the various
types independently of each other, and Flot will happily draw each of
them in turn (this is probably only useful for lines and points), e.g.
var options = { series: { lines: { show: true, fill: true,
fillColor: "rgba(255, 255, 255, 0.8)" }, points: { show:
true, fill: false } } }; "lineWidth" is the thickness of
the line or outline in pixels. You can set it to 0 to prevent a line or
outline from being drawn; this will also hide the shadow. "fill"
is whether the shape should be filled. For lines, this produces area
graphs. You can use "fillColor" to specify the color of the
fill. If "fillColor" evaluates to false (default for everything
except points which are filled with white), the fill color is auto-set to
the color of the data series. You can adjust the opacity of the fill
by setting fill to a number between 0 (fully transparent) and 1
(fully opaque). For bars, fillColor can be a gradient, see the gradient
documentation below. "barWidth" is the width of the bars in units
of the x axis (or the y axis if "horizontal" is true), contrary
to most other measures that are specified in pixels. For instance, for time
series the unit is milliseconds so 24 * 60 * 60 * 1000 produces bars with
the width of a day. "align" specifies whether a bar should be
left-aligned (default) or centered on top of the value it represents.
When "horizontal" is on, the bars are drawn horizontally, i.e.
from the y axis instead of the x axis; note that the bar end points are
still defined in the same way so you'll probably want to swap
the coordinates if you've been plotting vertical bars first. For lines,
"steps" specifies whether two adjacent data points are connected
with a straight (possibly diagonal) line or with first a horizontal and
then a vertical line. Note that this transforms the data by adding extra
points. For points, you can specify the radius and the symbol. The
only built-in symbol type is circles, for other types you can use a
plugin or define them yourself by specifying a callback: function
cross(ctx, x, y, radius, shadow) { var size = radius *
Math.sqrt(Math.PI) / 2; ctx.moveTo(x - size, y - size);
ctx.lineTo(x + size, y + size); ctx.moveTo(x - size, y + size);
ctx.lineTo(x + size, y - size); } The parameters are the drawing
context, x and y coordinates of the center of the point, a radius which
corresponds to what the circle would have used and whether the call is to
draw a shadow (due to limited canvas support, shadows are currently faked
through extra draws). It's good practice to ensure that the area covered by
the symbol is the same as for the circle with the given radius,
this ensures that all symbols have approximately the same visual
weight. "shadowSize" is the default size of shadows in pixels.
Set it to 0 to remove shadows. The "colors" array specifies a
default color theme to get colors for the data series from. You can specify
as many colors as you like, like this: colors: ["#d18b2c",
"#dba255", "#919733"] If there are more data series
than colors, Flot will try to generate extra colors by lightening and
darkening colors in the theme. Customizing the
grid ==================== grid: { show: boolean aboveData:
boolean color: color backgroundColor: color/gradient or null
labelMargin: number axisMargin: number markings: array of markings
or (fn: axes -> array of markings) borderWidth: number
borderColor: color or null minBorderMargin: number or null
clickable: boolean hoverable: boolean autoHighlight: boolean
mouseActiveRadius: number } The grid is the thing with the axes and a
number of ticks. Many of the things in the grid are configured under the
individual axes, but not all. "color" is the color of the grid
itself whereas "backgroundColor" specifies the background color
inside the grid area, here null means that the background is transparent.
You can also set a gradient, see the gradient documentation below. You can
turn off the whole grid including tick labels by setting "show"
to false. "aboveData" determines whether the grid is drawn above
the data or below (below is default). "labelMargin" is the space
in pixels between tick labels and axis line, and "axisMargin" is
the space in pixels between axes when there are two next to each other.
Note that you can style the tick labels with CSS, e.g. to change the color.
They have class "tickLabel". "borderWidth" is the
width of the border around the plot. Set it to 0 to disable the border. You
can also set "borderColor" if you want the border to have a
different color than the grid lines. "minBorderMargin" controls
the default minimum margin around the border - it's used to make sure that
points aren't accidentally clipped by the canvas edge so by default the
value is computed from the point radius. "markings" is used to
draw simple lines and rectangular areas in the background of the plot. You
can either specify an array of ranges on the form { xaxis: { from, to },
yaxis: { from, to } } (with multiple axes, you can specify coordinates for
other axes instead, e.g. as x2axis/x3axis/...) or with a function that
returns such an array given the axes for the plot in an object as the first
parameter. You can set the color of markings by specifying
"color" in the ranges object. Here's an example array:
markings: [ { xaxis: { from: 0, to: 2 }, yaxis: { from: 10, to: 10 },
color: "#bb0000" }, ... ] If you leave out one of the values,
that value is assumed to go to the border of the plot. So for example if
you only specify { xaxis: { from: 0, to: 2 } } it means an area that
extends from the top to the bottom of the plot in the x range 0-2. A line
is drawn if from and to are the same, e.g. markings: [ { yaxis: { from:
1, to: 1 } }, ... ] would draw a line parallel to the x axis at y = 1. You
can control the line width with "lineWidth" in the range
object. An example function that makes vertical stripes might look like
this: markings: function (axes) { var markings = []; for (var x
= Math.floor(axes.xaxis.min); x < axes.xaxis.max; x += 2)
markings.push({ xaxis: { from: x, to: x + 1 } }); return markings;
} If you set "clickable" to true, the plot will listen for
click events on the plot area and fire a "plotclick" event on the
placeholder with a position and a nearby data item object as parameters.
The coordinates are available both in the unit of the axes (not in pixels)
and in global screen coordinates. Likewise, if you set
"hoverable" to true, the plot will listen for mouse move events
on the plot area and fire a "plothover" event with the same
parameters as the "plotclick" event. If "autoHighlight"
is true (the default), nearby data items are highlighted automatically. If
needed, you can disable highlighting and control it yourself with the
highlight/unhighlight plot methods described elsewhere. You can use
"plotclick" and "plothover" events like this:
$.plot($("#placeholder"), [ d ], { grid: { clickable: true }
}); $("#placeholder").bind("plotclick", function
(event, pos, item) { alert("You clicked at " + pos.x +
", " + pos.y); // axis coordinates for other axes, if
present, are in pos.x2, pos.x3, ... // if you need global screen
coordinates, they are pos.pageX, pos.pageY if (item) {
highlight(item.series, item.datapoint); alert("You clicked a
point!"); } }); The item object in this example is either
null or a nearby object on the form: item: { datapoint: the point,
e.g. [0, 2] dataIndex: the index of the point in the data array
series: the series object seriesIndex: the index of the series
pageX, pageY: the global screen coordinates of the point } For instance,
if you have specified the data like this
$.plot($("#placeholder"), [ { label: "Foo", data: [[0,
10], [7, 3]] } ], ...); and the mouse is near the point (7, 3),
"datapoint" is [7, 3], "dataIndex" will be 1,
"series" is a normalized series object with among other things
the "Foo" label in series.label and the color in series.color,
and "seriesIndex" is 0. Note that plugins and options that
transform the data can shift the indexes from what you specified in the
original data array. If you use the above events to update some other
information and want to clear out that info in case the mouse goes away,
you'll probably also need to listen to "mouseout" events on the
placeholder div. "mouseActiveRadius" specifies how far the mouse
can be from an item and still activate it. If there are two or more points
within this radius, Flot chooses the closest item. For bars, the top-most
bar (from the latest specified data series) is chosen. If you want to
disable interactivity for a specific data series, you can set
"hoverable" and "clickable" to false in the options for
that series, like this { data: [...], label: "Foo", clickable:
false }. Specifying gradients ==================== A gradient is
specified like this: { colors: [ color1, color2, ... ] } For instance,
you might specify a background on the grid going from black to gray like
this: grid: { backgroundColor: { colors: ["#000",
"#999"] } } For the series you can specify the gradient as an
object that specifies the scaling of the brightness and the opacity of the
series color, e.g. { colors: [{ opacity: 0.8 }, { brightness: 0.6,
opacity: 0.8 } ] } where the first color simply has its alpha scaled,
whereas the second is also darkened. For instance, for bars the following
makes the bars gradually disappear, without outline: bars: { show:
true, lineWidth: 0, fill: true, fillColor: { colors: [ {
opacity: 0.8 }, { opacity: 0.1 } ] } } Flot currently only supports
vertical gradients drawn from top to bottom because that's what works with
IE. Plot Methods ------------ The Plot object returned from the plot
function has some methods you can call: - highlight(series, datapoint)
Highlight a specific datapoint in the data series. You can either
specify the actual objects, e.g. if you got them from a
"plotclick" event, or you can specify the indices, e.g.
highlight(1, 3) to highlight the fourth point in the second series
(remember, zero-based indexing). - unhighlight(series, datapoint) or
unhighlight() Remove the highlighting of the point, same parameters
as highlight. If you call unhighlight with no parameters, e.g. as
plot.unhighlight(), all current highlights are removed. -
setData(data) You can use this to reset the data used. Note that axis
scaling, ticks, legend etc. will not be recomputed (use setupGrid() to
do that). You'll probably want to call draw() afterwards. You can
use this function to speed up redrawing a small plot if you know that
the axes won't change. Put in the new data with setData(newdata), call
draw(), and you're good to go. Note that for large datasets, almost all
the time is consumed in draw() plotting the data so in this case don't
bother. - setupGrid() Recalculate and set axis scaling, ticks,
legend etc. Note that because of the drawing model of the canvas,
this function will immediately redraw (actually reinsert in the DOM)
the labels and the legend, but not the actual tick lines because
they're drawn on the canvas. You need to call draw() to get the canvas
redrawn. - draw() Redraws the plot canvas. -
triggerRedrawOverlay() Schedules an update of an overlay canvas used
for drawing interactive things like a selection and point highlights.
This is mostly useful for writing plugins. The redraw doesn't happen
immediately, instead a timer is set to catch multiple successive
redraws (e.g. from a mousemove). You can get to the overlay by setting
up a drawOverlay hook. - width()/height() Gets the width and height
of the plotting area inside the grid. This is smaller than the canvas
or placeholder dimensions as some extra space is needed (e.g. for
labels). - offset() Returns the offset of the plotting area inside
the grid relative to the document, useful for instance for calculating
mouse positions (event.pageX/Y minus this offset is the pixel position
inside the plot). - pointOffset({ x: xpos, y: ypos }) Returns
the calculated offset of the data point at (x, y) in data space within
the placeholder div. If you are working with multiple axes, you can
specify the x and y axis references, e.g. o = pointOffset({ x:
xpos, y: ypos, xaxis: 2, yaxis: 3 }) // o.left and o.top now contains
the offset within the div - resize() Tells Flot to resize the
drawing canvas to the size of the placeholder. You need to run
setupGrid() and draw() afterwards as canvas resizing is a destructive
operation. This is used internally by the resize plugin. -
shutdown() Cleans up any event handlers Flot has currently registered.
This is used internally. There are also some members that let you
peek inside the internal workings of Flot which is useful in some cases.
Note that if you change something in the objects returned, you're changing
the objects used by Flot to keep track of its state, so be careful. -
getData() Returns an array of the data series currently used in
normalized form with missing settings filled in according to the
global options. So for instance to find out what color Flot has
assigned to the data series, you could do this: var series =
plot.getData(); for (var i = 0; i < series.length; ++i)
alert(series[i].color); A notable other interesting field besides
color is datapoints which has a field "points" with the
normalized data points in a flat array (the field "pointsize"
is the increment in the flat array to get to the next point so for a
dataset consisting only of (x,y) pairs it would be 2). - getAxes()
Gets an object with the axes. The axes are returned as the
attributes of the object, so for instance getAxes().xaxis is the x
axis. Various things are stuffed inside an axis object, e.g. you
could use getAxes().xaxis.ticks to find out what the ticks are for the
xaxis. Two other useful attributes are p2c and c2p, functions for
transforming from data point space to the canvas plot space and back.
Both returns values that are offset with the plot offset. Check the
Flot source code for the complete set of attributes (or output an axis
with console.log() and inspect it). With multiple axes, the extra axes
are returned as x2axis, x3axis, etc., e.g. getAxes().y2axis is the
second y axis. You can check y2axis.used to see whether the axis is
associated with any data points and y2axis.show to see if it is
currently shown. - getPlaceholder() Returns placeholder that the
plot was put into. This can be useful for plugins for adding DOM
elements or firing events. - getCanvas() Returns the canvas used
for drawing in case you need to hack on it yourself. You'll probably
need to get the plot offset too. - getPlotOffset() Gets the
offset that the grid has within the canvas as an object with distances
from the canvas edges as "left", "right",
"top", "bottom". I.e., if you draw a circle on the
canvas with the center placed at (left, top), its center will be at the
top-most, left corner of the grid. - getOptions() Gets the
options for the plot, normalized, with default values filled in. You
get a reference to actual values used by Flot, so if you modify the
values in here, Flot will use the new values. If you change something,
you probably have to call draw() or setupGrid() or
triggerRedrawOverlay() to see the change. Hooks ===== In addition to
the public methods, the Plot object also has some hooks that can be used to
modify the plotting process. You can install a callback function at various
points in the process, the function then gets access to the internal data
structures in Flot. Here's an overview of the phases Flot goes through:
1. Plugin initialization, parsing options 2. Constructing the canvases
used for drawing 3. Set data: parsing data specification, calculating
colors, copying raw data points into internal format, normalizing
them, finding max/min for axis auto-scaling 4. Grid setup: calculating
axis spacing, ticks, inserting tick labels, the legend 5. Draw:
drawing the grid, drawing each of the series in turn 6. Setting up event
handling for interactive features 7. Responding to events, if any 8.
Shutdown: this mostly happens in case a plot is overwritten Each hook is
simply a function which is put in the appropriate array. You can add them
through the "hooks" option, and they are also available after the
plot is constructed as the "hooks" attribute on the returned plot
object, e.g. // define a simple draw hook function hellohook(plot,
canvascontext) { alert("hello!"); }; // pass it in, in an
array since we might want to specify several var plot =
$.plot(placeholder, data, { hooks: { draw: [hellohook] } }); // we can
now find it again in plot.hooks.draw[0] unless a plugin // has added
other hooks The available hooks are described below. All hook callbacks
get the plot object as first parameter. You can find some examples of
defined hooks in the plugins bundled with Flot. - processOptions [phase
1] function(plot, options) Called after Flot has parsed and
merged options. Useful in the instance where customizations beyond
simple merging of default values is needed. A plugin might use it to
detect that it has been enabled and then turn on or off other options.
- processRawData [phase 3] function(plot, series, data, datapoints)
Called before Flot copies and normalizes the raw data for the given
series. If the function fills in datapoints.points with normalized
points and sets datapoints.pointsize to the size of the points, Flot
will skip the copying/normalization step for this series. In any
case, you might be interested in setting datapoints.format, an array of
objects for specifying how a point is normalized and how it interferes
with axis scaling. The default format array for points is something
along the lines of: [ { x: true, number: true, required: true
}, { y: true, number: true, required: true } ] The first
object means that for the first coordinate it should be taken into
account when scaling the x axis, that it must be a number, and that it
is required - so if it is null or cannot be converted to a number, the
whole point will be zeroed out with nulls. Beyond these you can also
specify "defaultValue", a value to use if the coordinate is
null. This is for instance handy for bars where one can omit the third
coordinate (the bottom of the bar) which then defaults to 0. -
processDatapoints [phase 3] function(plot, series, datapoints)
Called after normalization of the given series but before finding
min/max of the data points. This hook is useful for implementing data
transformations. "datapoints" contains the normalized data points
in a flat array as datapoints.points with the size of a single point
given in datapoints.pointsize. Here's a simple transform that multiplies
all y coordinates by 2: function multiply(plot, series, datapoints)
{ var points = datapoints.points, ps = datapoints.pointsize;
for (var i = 0; i < points.length; i += ps) points[i +
1] *= 2; } Note that you must leave datapoints in a good condition
as Flot doesn't check it or do any normalization on it afterwards. -
drawSeries [phase 5] function(plot, canvascontext, series) Hook
for custom drawing of a single series. Called just before the standard
drawing routine has been called in the loop that draws each series.
- draw [phase 5] function(plot, canvascontext) Hook for drawing
on the canvas. Called after the grid is drawn (unless it's disabled or
grid.aboveData is set) and the series have been plotted (in case any
points, lines or bars have been turned on). For examples of how to draw
things, look at the source code. - bindEvents [phase 6]
function(plot, eventHolder) Called after Flot has setup its event
handlers. Should set any necessary event handlers on eventHolder, a
jQuery object with the canvas, e.g. function (plot, eventHolder)
{ eventHolder.mousedown(function (e) {
alert("You pressed the mouse at " + e.pageX + " " +
e.pageY); }); } Interesting events include click,
mousemove, mouseup/down. You can use all jQuery events. Usually, the
event handlers will update the state by drawing something (add a
drawOverlay hook and call triggerRedrawOverlay) or firing an externally
visible event for user code. See the crosshair plugin for an example.
Currently, eventHolder actually contains both the static canvas
used for the plot itself and the overlay canvas used for interactive
features because some versions of IE get the stacking order wrong. The
hook only gets one event, though (either for the overlay or for the
static canvas). Note that custom plot events generated by Flot are not
generated on eventHolder, but on the div placeholder supplied as the
first argument to the plot call. You can get that with
plot.getPlaceholder() - that's probably also the one you should use if
you need to fire a custom event. - drawOverlay [phase 7] function
(plot, canvascontext) The drawOverlay hook is used for interactive
things that need a canvas to draw on. The model currently used by Flot
works the way that an extra overlay canvas is positioned on top of the
static canvas. This overlay is cleared and then completely redrawn
whenever something interesting happens. This hook is called when the
overlay canvas is to be redrawn. "canvascontext" is the 2D
context of the overlay canvas. You can use this to draw things. You'll
most likely need some of the metrics computed by Flot, e.g.
plot.width()/plot.height(). See the crosshair plugin for an example.
- shutdown [phase 8] function (plot, eventHolder) Run when
plot.shutdown() is called, which usually only happens in case a plot is
overwritten by a new plot. If you're writing a plugin that adds extra
DOM elements or event handlers, you should add a callback to clean up
after you. Take a look at the section in PLUGINS.txt for more info.
Plugins ------- Plugins extend the functionality of Flot. To use a
plugin, simply include its Javascript file after Flot in the HTML page. If
you're worried about download size/latency, you can concatenate all the
plugins you use, and Flot itself for that matter, into one big file (make
sure you get the order right), then optionally run it through a Javascript
minifier such as YUI Compressor. Here's a brief explanation of how the
plugin plumbings work: Each plugin registers itself in the global array
$.plot.plugins. When you make a new plot object with $.plot, Flot goes
through this array calling the "init" function of each plugin and
merging default options from the "option" attribute of the
plugin. The init function gets a reference to the plot object created and
uses this to register hooks and add new public methods if needed. See the
PLUGINS.txt file for details on how to write a plugin. As the above
description hints, it's actually pretty easy. Version
number -------------- The version number of Flot is available in
$.plot.version.
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